[LASERGUIDE] WeaponID = M249 Menu = EQUIP Special = 176 Damage = 9999, 500 DamageZombie = 120000, 15000 DamageScenario = 55000, 10000 Delay = 3, 3 AttackInterval = 5.7 MaxClip = 100 MaxAmmo = 0 Ammo = 0 AmmoCost = 0 MaxSpeed = 225 ReloadTime = 60 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.2 AnimExtention = at4 Cost = 0 CanBuy = TRUE Team = ALL EntitySpawnOrigin = 0.0, 0.0, 0.0 EntitySpeed = 1000, 500, 1000 EntityGravity = 1.0 EntityRange = 800, 300, 150 Event = bunkerbuster.sc [PETROLBOOMERPAINT] WeaponID = MAC10 Menu = EQUIP Special = 58 AttackInterval = 4.7 MaxClip = 20 MaxAmmo = 0 AmmoCost = 300 Ammo = 5 Punchangle = 5.0 MaxSpeed = 215 ReloadTime = 4.5 DeployTime = 2.0 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = petrolboomer.sc WorldModel = w_nn.mdl, 18 EntitySpawnOrigin = 30.0, 10.5, -10.0 EntityDamage = 85, 10 EntityDamageZombie = 500, 150 EntityRange = 100 EntitySpeed = 600 EntityGravity = 0.675 EntityAngle = -8 [NG7] WeaponID = M249 Menu = MG Damage = 28 DamageZombie = 39 AttackInterval = 0.09835 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 232 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_ng7.mdl AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.1 AccuracyMul = 0.0165, 0.0165, 0.0125 Spread = 0.145, 0.0225, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.75, 0.425, 0.235, 0.025, 4.25, 3.85, 11 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.25, 0.025, 4.05, 3.55, 13 [BNG7] WeaponID = M249 Menu = MG Damage = 28 DamageZombie = 39 AttackInterval = 0.09835 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 232 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_ng7.mdl AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.1 AccuracyMul = 0.0165, 0.0165, 0.0125 Spread = 0.145, 0.0225, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.75, 0.425, 0.235, 0.025, 4.25, 3.85, 11 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.25, 0.025, 4.05, 3.55, 13 [BFNP45] WeaponID = P228 Menu = PISTOL Special = 61 BulletType = BULLET_PLAYER_45ACP Damage = 32 DamageZombie = 51 MaxClip = 15 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 2.55 KnockBack = 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 4 [PYTHON] WeaponID = DEAGLE Menu = PISTOL Damage = 47 DamageZombie = 62 AttackInterval = 0.195 MaxClip = 6 MaxAmmo = 36 AmmoCost = 40 Ammo = 6 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 55, 35, 105, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_python.mdl [BPYTHON] WeaponID = DEAGLE Menu = PISTOL Damage = 48 DamageZombie = 65 AttackInterval = 0.195 MaxClip = 6 MaxAmmo = 36 AmmoCost = 40 Ammo = 6 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 55, 35, 105, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_python.mdl [ULTIMAX100] WeaponID = M249 Menu = MG Damage = 32 DamageZombie = 43 AttackInterval = 0.09875 MaxClip = 100 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_ultimax100.mdl AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.35 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [BULTIMAX100] WeaponID = M249 Menu = MG Damage = 42 DamageZombie = 78 AttackInterval = 0.09875 MaxClip = 100 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_ultimax100.mdl AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.35 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [HK121] WeaponID = M249 Menu = MG Damage = 32 DamageZombie = 43 AttackInterval = 0.09875 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_hk121.mdl AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.35 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [MONKEYWPNSET1] WeaponID = M249 Type = 5 Menu = MG Damage = 37 DamageZombie = 40 AttackInterval = 0.06275 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.25 MaxSpeed = 160, 75 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 45, 35, 45, 65 VelocityModifier = 0.315 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL Event = m134.sc WorldModel = w_monkeywpnset1.mdl AccuracyCalculate = 1 AccuracyDefault = 0.05 Accuracy = 4600, 0.0075 AccuracyRange = 0.0, 7.25 AccuracyMul = 0.0095, 0.0105, 0.0095 Spread = 0.095, 0.0115, 0.0055 SpreadRun = 5.0 KickBackWalking = 0.025, 0.025, 0.045, 0.015, 3.55, 2.15, 1 KickBackNotOnGround = 0.025, 0.025, 0.045, 0.015, 4.55, 5.15, 1 KickBackDucking = 0.025, 0.025, 0.045, 0.015, 2.25, 0.95, 1 KickBack = 0.025, 0.025, 0.045, 0.015, 2.55, 1.15, 1 [MONKEYWPNSET2] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 35, 29 DamageZombie = 59, 44 AttackInterval = 0.2, 0.1 MaxClip = 35 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_monkeywpnset2.mdl KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [MONKEYWPNSET3] WeaponID = KNIFE Menu = KNIFE Distance = 60, 95 Damage = 95, 100 DamageZombie = 1625, 1900 DeployTime = 0.8 AttackInterval = , 1.25 Delay = 0.1, 0.4 MaxSpeed = 250 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL AnimExtention = dragonsword DelayBug = TRUE [OZWPNSET3] WeaponID = KNIFE Menu = KNIFE Distance = 60, 95 Angle = 0, Damage = 95, 100 DamageZombie = 1625, 1900 AttackInterval = , 1.25 Delay = 0.1, MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL AnimExtention = dragonsword DelayBug = TRUE [GATLINGM] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 1.09 ShotgunDamageZombie = 1.54 ShotgunShots = 6 ShotgunSpread = 0.015, 0.015, 0.015 AttackInterval = 0.23 MaxClip = 40 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 Recoil = 0.465 MaxSpeed = 220 ReloadTime = 4.3 DeployTime = 0.8 KnockBack = 200, 200, 200, 200 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_gatlingm.mdl [CANNONM] WeaponID = M249 Menu = EQUIP Special = 12 Distance = 520 Angle = 40, 40 Damage = 310 DamageZombie = 2650 AttackInterval = 3.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.8 KnockBack = 120 VelocityModifier = 0.7 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event=cannon.sc WorldModel = w_cannonm.mdl [FFF] WeaponID = HEGERNADE Special = 66 Menu = EQUIP Damage = 18 DamageZombie = 240 Ammo = 1 Distance = 125 MaxSpeed = 250 VelocityModifier = 0.7 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_fff.mdl, 0 EntityDamage = 15 EntityDamageZombie = 100 [GATLINGEX] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 175 ShotgunDamage = 1.17 ShotgunDamageZombie = 3.0 ShotgunShots = 8 ShotgunSpread = 0.015, 0.015, 0.015 AttackInterval = 0.23, 1.55 Delay = 5.0, 0.3 MaxClip = 45 MaxAmmo = 70 AmmoCost = 65 Ammo = 20 Recoil = 0.465 Count = 15 MaxSpeed = 220 ReloadTime = 4.3 DeployTime = 0.4 KnockBack = 1400, 1400, 1400, 1400 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL ExtraAmmo = 3 EntitySpawnOrigin = 40.0, 0.0, 0.0 EntityKnockBack = 0 EntityDamage = 6, 30 EntityDamageZombie = 700, 1200 EntityDamageScenario = 480, 1200 EntityRange = 70, 70 EntitySpeed = 90 ExplosionSound = weapons/gatlingex-2_exp.wav EntitySound = weapons/gatlingex-2_amb.wav EntitySprite = ef_gatlingex_fireball.spr [VOIDPISTOL] WeaponID = DEAGLE Menu = PISTOL Special = 174 Distance = , 575 Damage = 24 DamageZombie = 270 DamageScenario = 390 AttackInterval = 0.23, 1.0 Delay = 0.4, 0.5, 0.3 MaxClip = 50 MaxAmmo = 300 AmmoCost = 100 Ammo = 50 Recoil = 0.5 Count = 70 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 0.1 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.1 Cost = 0 CanBuy = TRUE Team = ALL Event = voidpistol.sc WorldModel = w_voidpistol.mdl, 0 ExtraAmmoCost = 0 AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0, 0 AccuracyRange = 0.2, 1.0 AccuracyMul = 0.03, 0.03, 0.03, 0.03 Spread = 0.01, 0.01, 0.01, 0.01 EntitySpawnOrigin = 1.0, 0.0, 0.0 EntityKnockBack = 1000 EntityDamage = 6, 30 EntityDamageZombie = 425, 1100 EntityDamageScenario = 750, 1500 EntityRange = 450 EntitySpeed = 800 WeaponBuff = ALL_SHOWHIT ExplosionSound = weapons/voidpistol_blackhole_start.wav ExplosionSoundEx1 = weapons/voidpistol_blackhole_idle.wav ExplosionSoundEx2 = weapons/voidpistol_blackhole_exp.wav [BOWPAINT] WeaponID = GALIL Menu = RIFLE Special = 49 Penetration = 2 Damage = 45, 190 DamageZombie = 335, 1750 AttackInterval = 0.425, 0.7, 1.23 MaxClip = 60 MaxAmmo = 0 AmmoCost = 200 Ammo = 5 MaxSpeed = 240, 185 DeployTime = 1.0 KnockBack = 0.15, 100 VelocityModifier = 0.65 AnimExtention = slingshot Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bow.mdl Beam = FALSE BeamType = 1 BeamBody = 0 BeamWidth = 3.0 BeamLength = 8196 BeamBright = 128 BeamColor = 200, 95, 75 EntitySpawnOrigin = 10.0, 0.0, 0.0 EntitySpeed = 3200 EntityGravity = 0.15 EntityAngle = -1 [SFPISTOLPAINT] WeaponID = P228 Menu = PISTOL Special = 59 Distance = 8196 Damage = 18 DamageZombie = 47 AttackInterval = 0.08 MaxClip = 50 MaxAmmo = 200 AmmoCost = 100 Ammo = 50 MaxSpeed = 250 ReloadTime = 2.2 DeployTime = 1.3 KnockBack = 3, 3, 3, 3 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL Event = sfpistol.sc WorldModel = w_sfpistolpaint.mdl [SFSNIPERPAINT] WeaponID = AWP Type = 13 Menu = RIFLE Special = 27 Damage = 202 DamageZombie = 863 AttackInterval = 2.5 EjectBrass = -1.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Zoom = 40, 10 MaxSpeed = 190, 120 KnockBack = 210, 1500, 4100, 2000 VelocityModifier = 0.15 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_sfsniperpaint.mdl AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.2, 0.0135, 0.0, 0.0005 SpreadRun = 140.0 SpreadUnZoom = 0.0115 Beam = TRUE BeamType = 0 BeamBody = 0 BeamWidth = 2.5 BeamLength = 4082 BeamBright = 40 BeamColor = 0, 0, 255 BeamDecal = sfshot [NATAKNIFEPAINT] WeaponID = KNIFE Menu = KNIFE Distance = 50, 55 Angle = 0, Damage = 0 DamageZombie = 280, 1000 AttackInterval = 1.25, 1.72 MaxClip = 15 Ammo = 120 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.6 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = knife Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 [BALROG1PAINTPOISON] WeaponID = DEAGLE Menu = PISTOL Special = 32 Damage = 45, 55 DamageZombie = 73, 90 AttackInterval = 0.22, 3.0 MaxClip = 10 MaxAmmo = 50 AmmoCost = 90 Ammo = 10 MaxSpeed = 250 ReloadTime = 2.22 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Poison.mdl, 0 DoubleChangeTime = 2, 2 [BALROG3PAINTPOISON] WeaponID = MP5 Menu = SMG Special = 35 Damage = 26, 22 DamageZombie = 39, 24 AttackInterval = 0.082, 0.063 MaxClip = 30 MaxAmmo = 200 AmmoCost = 20 Ammo = 30 Zoom = 55 Count = 15 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Poison.mdl, 1 [BALROG5PAINTPOISON] WeaponID = AUG Menu = RIFLE Special = 31 Damage = 33, 33 DamageZombie = 41, 49 AttackInterval = 0.13, 0.13 MaxClip = 40 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 16 MaxSpeed = 230, 210 ReloadTime = 2.7 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.6 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Poison.mdl, 2 [BALROG7PAINTPOISON] WeaponID = M249 Menu = MG Special = 21 Damage = 35, 100 DamageZombie = 35, 400 AttackInterval = 0.1145, 0.1445 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 8 MaxSpeed = 215 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Poison.mdl, 3 [BALROG9PAINTPOISON] WeaponID = KNIFE Menu = KNIFE Special = 30 Distance = 50, 85, 90 Angle = 0, 360 Airborne = RIGHT Damage = 35, 58 DamageZombie = 350, 580 AttackInterval = 0.3334, 1.735 Delay = , 1.34, 1.5 MaxSpeed = 250 DeployTime = 0.6 KnockBack = 0, 0, 150 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL [BALROG11PAINTPOISON] WeaponID = XM1014 Menu = SHOTGUN Special = 41 Distance = 300 Angle = 25, 10 ShotgunDamage = 0.95, 35 ShotgunDamageZombie = 0.95, 1250 AttackInterval = 0.25, 0.4 MaxClip = 7 MaxAmmo = 32 AmmoCost = 130 Ammo = 8 Count = 2 MaxSpeed = 240 KnockBack = 50, 50, 50, 50, 250 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Poison.mdl, 4 ExtraAmmo = 7 [SKULL1PAINTBLOOD] WeaponID = DEAGLE Menu = PISTOL Special = 6 Damage = 54, 34 DamageZombie = 82, 72 AttackInterval = 0.24, 0.16 MaxClip = 7 MaxAmmo = 35 AmmoCost = 70 Ammo = 7 Shake = 1 MaxSpeed = 250 ReloadTime = 2.62 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL Event = skull1.sc WorldModel = w_Skull_PaintBlood.mdl, 0 [SKULL3PAINTBLOOD] WeaponID = AK47 Type = 2 Menu = SMG Special = 22 Damage = 29 DamageZombie = 36 AttackInterval = 0.091 MaxClip = 35 MaxAmmo = 200 AmmoCost = 150 Ammo = 30 Zoom = 55 MaxSpeed = 245 ReloadTime = 2.35 KnockBack = 10 VelocityModifier = 0.4 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull3_left.sc EventRight = skull3_right.sc WorldModel = w_Skull_PaintBlood.mdl, 1 DoubleChangeTime = 2.75, 2.75 DoubleMode = SKULL3_2 KickBackWalking = 0.6, 0.3, 0.25, 0.035, 3.5, 2.25, 10 KickBackNotOnGround = 1.0, 0.525, 0.4, 0.05, 4.6, 2.4, 9 KickBackDucking = 0.25, 0.175, 0.125, 0.02, 2.25, 1.2, 10 KickBack = 0.275, 0.32, 0.17, 0.05, 2.4, 1.85, 9 [SKULL5PAINTBLOOD] WeaponID = G3SG1 Menu = RIFLE Damage = 74 DamageZombie = 91 AttackInterval = 0.28, 0.34 MaxClip = 24 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 40, 15 Recoil = 1.65 MaxSpeed = 205, 165 ReloadTime = 1.95 DeployTime = 0.9 KnockBack = 80 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_PaintBlood.mdl, 2 AccuracyCalculate = 2 AccuracyDefault = 0.15 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0245, 0.0105, 0.006, 0.009 Spread = 0.0325, 0.0125, 0.0, 0.0095 SpreadUnZoom = 0.0215 [M249EXPAINTBLOOD] WeaponID = M249 Menu = MG Damage = 32 DamageZombie = 43 AttackInterval = 0.1275 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.35 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [SKULLAXEPAINTBLOOD] WeaponID = KNIFE Menu = KNIFE Special = 9 Distance = 75, 65 Angle = , 120 Damage = 200, 200 DamageZombie = 1850, 1850 AttackInterval = 1.39, 1.43 Delay = 1.0, 1.08 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 4 DelayBug = TRUE [SKULL11PAINTBLOOD] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 60 ShotgunDamageZombie = 1.11 ShotgunSpread = 0.0725, 0.0725, 0.0 AttackInterval = 0.29, 0.52 MaxClip = 28 MaxAmmo = 40 AmmoCost = 175 Ammo = 20 MaxSpeed = 200 ReloadTime = 3.87 DeployTime = 0.8 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_PaintBlood.mdl, 4 [FROSTBLADE] WeaponID = KNIFE Menu = KNIFE Special = 105 Distance = 130, 140, 180 Angle = 150, 80, 110 Airborne = RIGHT Damage = 141, 147, 192 DamageZombie = 2397, 2499, 3264 AttackInterval = 0.9, 1.15 Delay = 0.3, 0.35, 0.68 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0, 135, 195 VelocityModifier = 0.5 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE PlayerModel = p_runeblade.mdl ViewModel = v_runeblade.mdl [Y20S2SCARD] WeaponID = AK47 Menu = RIFLE Special = 173 Distance = , 450 Damage = 15 DamageZombie = 87 DamageScenario = 228 AttackInterval = 0.0875, 0.062, 0.5 Recoil = 0.2 MaxClip = 45 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.4 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Count = 25, 15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 26 ExplosionSound = weapons/y20s2scard-2_exp.wav ExtraAmmo = 10 EntityModel = y20s2sacr4_grenade.mdl EntitySpawnOrigin = 1.0, 0.0, 0.0 EntitySpeed = 800 EntityDamage = 15, 15 EntityDamageZombie = 653, 653 EntityDamageScenario = 798, 798 EntityRange = 100 EntityKnockBack = 150, 150 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 [Y20S2SCARC] WeaponID = AK47 Menu = RIFLE Special = 172 Damage = 15, 15 DamageZombie = 116, 413 DamageScenario = 228, 665 AttackInterval = 0.0875, 0.062, 0.2 Recoil = 0.2 MaxClip = 40 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.9 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Count = 25 Cost = 0 CanBuy = TRUE Team = ALL Zoom = 40 AnimExtention = carbine WorldModel = w_extra_4.mdl, 25 [Y20S2SCARB] WeaponID = AK47 Menu = RIFLE Damage = 15 DamageZombie = 106 DamageScenario = 146 AttackInterval = 0.0875 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.9 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL ViewModel = v_y20s2scara.mdl PlayerModel = p_y20s2scara.mdl WorldModel = w_extra_4.mdl, 24 WorldModelSkin = 1 [Y20S2SCARA] WeaponID = AK47 Menu = RIFLE Damage = 15 DamageZombie = 55 DamageScenario = 79 AttackInterval = 0.0875 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.9 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 24 [Y20S1M1GARAND] WeaponID = AK47 Type = 16 Menu = RIFLE Special = 64 BulletType = BULLET_PLAYER_762MM Damage = 49 DamageZombie = 310 DamageScenario = 110 AttackInterval = 0.12 MaxClip = 8 MaxAmmo = 80 AmmoCost = 20 Ammo = 8 MaxSpeed = 220 ReloadTime = 2.5 KnockBack = 20, 20, 20, 20 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL Event = m1garand.sc WorldModel = w_extra_4.mdl, 23 [Y20S1MUSKET] WeaponID = DEAGLE Menu = PISTOL Special = 171 Damage = 94 DamageZombie = 493 DamageScenario = 120 AttackInterval = 2.5 MaxClip = 30 MaxAmmo = 0 AmmoCost = 1000 Ammo = 5 Punchangle = -10 Shake = 2 MaxSpeed = 250 KnockBack = 2.2 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 19 ViewModel = v_musket.mdl PlayerModel = p_musket.mdl [Y20S1SWORD] WeaponID = KNIFE Menu = KNIFE AttackInterval = 1.4, 1.4 Distance = 40, 78 Damage = 89, 91 DamageZombie = 1100, 1500 AnimExtention = katana [Y20S1GRENADE] WeaponID = HEGERNADE Menu = EQUIP Special = 170 Damage = 151 DamageZombie = 2000 AttackInterval = 1, 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 KnockBack = 5 Count = 4 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL ExplosionSound = weapons/y20s1grenade_exp.wav [PIANOGUN] WeaponID = M249 Menu = EQUIP Special = 168 Distance = 50, 250, 150, 350 Damage = 19, 19, 21, 102 DamageZombie = 431, 2075, 4920, 4700 DamageScenario = 1500, 2835, 6000, 12000 AttackInterval = 0.6, 0.9, 0.75, 1.5 MaxClip = 180 MaxAmmo = 120 AmmoCost = 60 Ammo = 60 Recoil = 0.7 Count = 3, 12 ReloadTime = 2.0 DeployTime = 0.83 KnockBack = 100, 1500, 100, 2500 VelocityModifier = 0.5 AnimExtention = pianogun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 21 EntitySpawnOrigin = 6.0, 0.0, 0.0 EntitySpeed = 900, 1000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT ExplosionSound = weapons/pianogun_exp1.wav ExplosionSoundEx1 = weapons/pianogun_exp2.wav [Y20S1DRAGONSWORD] WeaponID = KNIFE Menu = KNIFE Special = 52 Distance = 60, 101 Angle = 90, 120 Damage = 110, 99 DamageZombie = 2545, 2284 AttackInterval = 0.85, 1.02 Delay = 0.6, 0.65 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = dragonsword Cost = 0 CanBuy = TRUE Team = ALL DelayBug = TRUE Skin = 1 [TURBULENT11PAINT] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 0.6 ShotgunDamageZombie = 3.5 AttackInterval = 0.2575 MaxClip = 20 MaxAmmo = 60 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 4 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.4 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_turbulent11paint.mdl [JETGUN] WeaponID = DEAGLE Menu = PISTOL Special = 167 Distance = 468, 197 Angle = 90 Damage = 30, 22 DamageZombie = 150, 196 DamageScenario = 260, 364 AttackInterval = 0.085, 0.25 Delay = 0.1, 0.0, 0.75 MaxClip = 200 MaxAmmo = 200 AmmoCost = 100 Ammo = 20 Recoil = 0.9 Count = 2, 1, 30, 25 MaxSpeed = 260, 800, 150 ReloadTime = 1.5 DeployTime = 0.83 KnockBack = 10 VelocityModifier = 0.2 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 20 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [THUNDERPISTOLPAINTWOOD] WeaponID = DEAGLE Menu = PISTOL Special = 154 Distance = , 100 RangeModifier = 1.0 Damage = 109, 5, 10 DamageZombie = 1542, 50, 100 DamageScenario = 2070, 500, 1000 AttackInterval = 0.7, 0.1, 0.0 EjectBrass = -1 MaxClip = 1 MaxAmmo = 100 AmmoCost = 200 Ammo = 10 Count = 10, 10 MaxSpeed = 250, 330 ReloadTime = 2.37 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.1 Cost = 0 Team = ALL Event = ak47.sc WorldModel = w_extra_4.mdl, 11 DoubleChangeTime = 1.0 ExtraAmmo = 100 ExtraAmmoCost = 99999 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [M3DRAGONPAINTWOOD] WeaponID = M3 Menu = SHOTGUN Special = 138 ShotgunDamage = 1 ShotgunDamageZombie = 7.2 ShotgunShots = 8 AttackInterval = , 1.0, 0.18 EjectBrass = 0.67 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Count = 8 MaxSpeed = 230 KnockBack = 1800, 480, 500, 200 VelocityModifier = 0.3 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_SG_1.mdl, 0 EntitySpawnOrigin = 0.0 EntityKnockBack = 220 EntityDamage = 150, 60 EntityDamageZombie = 3005, 1039 EntityRange = 100, 500, 300 EntitySpeed = 1000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [AWPCAMO] WeaponID = AWP Menu = RIFLE Damage = 115 DamageZombie = 115 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 210, 150 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 3 [GILBOA] WeaponID = GALIL Menu = RIFLE Damage = 33 DamageZombie = 42 AttackInterval = 0.094 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.0 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 5 [M95TIGERPAINTIRON] WeaponID = AWP Type = 1 Menu = RIFLE Special = 149 Distance = , 700 Damage = 993 DamageZombie = 5001 DamageScenario = 7210 AttackInterval = 1.8, 1.8 EjectBrass = 0.9 MaxClip = 20 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40 Recoil = 3.06 Count = 10 MaxSpeed = 220, 140, 500 ReloadTime = 2.0 DeployTime = 1.2 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.025 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_Sniper_1.mdl, 0 DoubleChangeTime = 1.5 ExtraAmmo = 7 ExtraAmmoCost = 200 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.01, 0.01, 0.0, 0.0005 SpreadUnZoom = 0.01 Beam = TRUE BeamModel = laserbeam.spr BeamLife = 0.5 BeamWidth = 2.5 BeamBright = 128 BeamColor = 255, 180, 0 EntitySpawnOrigin = 5.0, 0.0, 0.0 EntityDamage = 500 EntityDamageZombie = 25320 EntityDamageScenario = 25320 EntityRange = 75, 150 EntitySpeed = 1000 EntityGravity = 0.5 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [AXE] WeaponID = KNIFE Menu = KNIFE Distance = 60, 40 Angle = 0, Damage = 38, 80 DamageZombie = 38, 300 AttackInterval = 0.795, 1.0 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL [K3] WeaponID = M249 Menu = MG Damage = 28 DamageZombie = 39 AttackInterval = 0.09835 MaxClip = 70 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 232 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 17 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.1 AccuracyMul = 0.0165, 0.0165, 0.0125 Spread = 0.145, 0.0225, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.75, 0.425, 0.235, 0.025, 4.25, 3.85, 11 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.25, 0.025, 4.05, 3.55, 13 [LOCKONGUNPAINTIRON] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 163 Angle = 1 Penetration = 3, 3 RangeModifier = 0.97 Damage = 25 DamageZombie = 230 DamageScenario = 793 AttackInterval = 0.0815, 2.5, 0.02 Delay = 1.0, 1.5, 8.0 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 250 ReloadTime = 1.9, 5.0 DeployTime = 0.75 KnockBack = 350, 250, 300, 150 VelocityModifier = 0.5 AnimExtention = mp5 Cost = 0 CanBuy = TRUE Team = ALL Event = lockongun.sc DoubleChangeTime = 1.0, 1.0 ExtraAmmo = 10 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 0.2, 0.02 AccuracyRange = 0.0, 1.0 AccuracyMul = 0.2, 0.01, 0.01, 0.01 Spread = 0.02, 0.02, , SpreadRun = 130.0 EntitySpawnOrigin = 0.0, 20.0, 20.0 EntityDamage = 7, 7 EntityDamageZombie = 850, 400 EntityRange = 100, 1500 EntitySpeed = 1200 KickBackWalking = 0.32, 0.22, 0.22, 0.022, 3.1, 2.1, 7 KickBackNotOnGround = 0.32, 0.22, 0.22, 0.022, 3.1, 2.1, 7 KickBackDucking = 0.2, 0.1, 0.1, 0.01, 2.0, 1.0, 10 KickBack = 0.22, 0.12, 0.12, 0.012, 2.1, 1.1, 9 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT ExplosionSound = weapons/lockongun_exp.wav [Y19S2MOSIN] WeaponID = AWP Type = 17 Menu = RIFLE Damage = 179 DamageZombie = 215 EjectBrass = 0.75 MaxClip = 5 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 15 MaxSpeed = 220, 170 ReloadTime = 0.5, 1.7, 0.8 KnockBack = 100 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s2mosin.mdl [ZSH_CLAWHAMMER] WeaponID = KNIFE Menu = KNIFE Distance = 45, 55 Damage = 0 DamageZombie = 0 AttackInterval = 0.6005, 1.225 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [BUFFM249PAINTIRON] WeaponID = M249 Type = 1 Menu = MG Special = 141 Penetration = , 5 Damage = 32, 70 DamageZombie = 116, 822 AttackInterval = 0.099, 0.485 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 70 Recoil = 0.7, 13.0 MaxSpeed = 240 ReloadTime = 3.71 KnockBack = 20, 14, 0, 0 VelocityModifier = 0.5, 0.3 Cost = 0 WorldModel = w_buffm249.mdl AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0115, 0.0212, 0.0115 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 1.8 Beam = FALSE BeamModel = laserbeam.spr BeamWidth = 3.0 BeamBright = 128 BeamColor = 255, 100, 0 BeamDecal = buffm249 KickBackWalking = 0.7, 0.425, 0.275, 0.0335, 3.5, 2.5, 9 KickBackNotOnGround = 1.1, 0.47, 0.295, 0.135, 5.2, 3.3, 9 KickBackDucking = 0.5, 0.24, 0.12, 0.001, 3.15, 2.0, 7 KickBack = 0.595, 0.32, 0.225, 0.0115, 3.25, 2.1, 8 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFM249 [M32VENOM] WeaponID = M3 Type = 9 Menu = EQUIP Special = 20 Damage = 32, 1, 15 DamageZombie = 791, 696, 150 AttackInterval = 0.701 MaxClip = 6 MaxAmmo = 18 AmmoCost = 300 Ammo = 6 Zoom = 55 Punchangle = -2.0 Shake = 1 Count = 5 MaxSpeed = 210, 150 ReloadTime = 0.7, 0.0, 0.73 DeployTime = 0.8 KnockBack = 150 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 6 EntitySpawnOrigin = 30.0, 15.5, -10.0 EntityRange = 130, 140, 50 EntitySpeed = 1100 EntityGravity = 0.85 EntityAngle = -7.8 ExplosionSound = weapons/m32venom_exp.wav [COILMG] WeaponID = M249 Type = 1 Menu = MG Special = 90 Damage = 35, 0 DamageZombie = 56, 15 MaxClip = 100 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 ReloadTime = 3.85 AnimExtention = m249 Cost = 0 WorldModel = w_summer.mdl, 2 [BLOCKAS] WeaponID = XM1014 Menu = SHOTGUN Special = 78 ShotgunDamage = 0.8 AttackInterval = 0.2965, 1.0 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 ReloadTime = 0.4, 0.0, 0.55, 2.0 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 13 DoubleChangeTime = 5.0, 5.0 ExtraAmmo = 10 ExtraAmmoCost = 200 EntitySpawnOrigin = 15.0, 1.0, -3.5 EntityKnockBack = 200 EntityDamage = 81 EntityDamageZombie = 550 EntityRange = 200 EntitySpeed = 1300 EntityGravity = 0.675 [MAGICSG] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 166 ShotgunDamage = 1.1 ShotgunDamageZombie = 1.27 ShotgunDamageScenario = 2.16 ShotgunShots = 8 AttackInterval = 0.2575, 1.0 Delay = 1.0, 0.5 MaxClip = 20 MaxAmmo = 144 AmmoCost = 200 Ammo = 12 Recoil = 0.5 MaxSpeed = 240 ReloadTime = 4.3 DeployTime = 0.8 KnockBack = 1400, 1400, 1400, 1400 VelocityModifier = 0.3, 0.1 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 19 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntityDamage = 66, 10, 1.05 EntityDamageZombie = 1760, 510, 1.2 EntityDamageScenario = 550, 550, 1.5 EntityRange = 75 EntitySpeed = 700 ExplosionSound = weapons/magicsg_shoot2_exp.wav [OZWPNSET1] WeaponID = M249 Menu = MG Special = 109 Penetration = 2 Damage = 35 DamageZombie = 37 AttackInterval = 0.137 MaxClip = 20, 100, 10, 50 MaxAmmo = 200 AmmoCost = 80 Ammo = 40 MaxSpeed = 210 ReloadTime = 1.5 DeployTime = 0.85 KnockBack = 35 VelocityModifier = 0.55 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 14 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [Y19S2MAUSERC96] WeaponID = GLOCK18 Type = 18 Menu = PISTOL Special = 61 Damage = 50 DamageZombie = 72 AttackInterval = 0.11 MaxClip = 10 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 2.2 DeployTime = 1.0 KnockBack = 75, 75, 115, 40 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s2mauserc96.mdl [Y19S2M1887] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 1.95 ShotgunDamageZombie = 3.05 AttackInterval = 0.71 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 DeployTime = 0.8 KnockBack = 515, 435, 1375, 825 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s2m1887.mdl [Y19S2SPMG] WeaponID = M249 Menu = MG Special = 135 Distance = 8192, 520 Damage = 50, 72 DamageZombie = 127, 302 AttackInterval = 0.104, 0.126 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.0 Count = 1 MaxSpeed = 225 ReloadTime = 4.48 DeployTime = 0.85 KnockBack = 150, 0 VelocityModifier = 0.5 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s2spmg.mdl ExtraAmmo = 100 AccuracyCalculate = 1 AccuracyDefault = 0.4 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 EntitySpawnOrigin = 3.0, 0.0, -3.0 EntitySpeed = 500 EntityGravity = 0.001 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [Y19S4AUTOMAG] WeaponID = DEAGLE Menu = PISTOL DamageZombie = 92 AttackInterval = 0.275 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s4automag.mdl [RAILCANNON] WeaponID = M3 Type = 4 Menu = SHOTGUN Special = 62 ShotgunDamage = 1.1, 36 ShotgunDamageZombie = 1.21, 88 ShotgunShots = 7 ShotgunSpread = 0.0525, 0.0525, 0.0 AttackInterval = 0.3385 EjectBrass = -1 MaxClip = 24 MaxAmmo = 60 AmmoCost = 200 Ammo = 20 Recoil = 0.755 MaxSpeed = 240 ReloadTime = 2.8 DeployTime = 0.9 KnockBack = 215, 435, 675, 825, 1500 VelocityModifier = 0.15 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 23 [MP5G] WeaponID = MP5 Menu = SMG Damage = 26 DamageZombie = 26 MaxClip = 30 MaxAmmo = 120 AmmoCost = 30 Ammo = 30 MaxSpeed = 250 KnockBack = 25, 50, 20, 30 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 12 [Y19S4RAILCANNON] WeaponID = M3 Type = 4 Menu = SHOTGUN Special = 62 ShotgunDamage = 3.1, 70 ShotgunDamageZombie = 3.21, 145 ShotgunShots = 7 ShotgunSpread = 0.0525, 0.0525, 0.0 AttackInterval = 0.3385 EjectBrass = -1 MaxClip = 24 MaxAmmo = 60 AmmoCost = 200 Ammo = 20 Recoil = 0.755 MaxSpeed = 240 ReloadTime = 2.8 DeployTime = 0.9 KnockBack = 215, 435, 675, 825, 1500 VelocityModifier = 0.15 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s4railcannon.mdl [SPRIFLE_6] WeaponID = G3SG1 Type = 16 Menu = RIFLE Damage = 132 DamageZombie = 310 AttackInterval = 0.189, 0.189 MaxClip = 7 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 15 Recoil = 1.3 MaxSpeed = 210, 160 ReloadTime = 2.7 DeployTime = 1.0 KnockBack = 900, 900, 900, 900 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL Event = sprifle.sc WorldModel = w_nn.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 [SPRIFLE] WeaponID = G3SG1 Type = 16 Menu = RIFLE Damage = 120 DamageZombie = 280 AttackInterval = 0.189, 0.189 MaxClip = 7 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 15 Recoil = 1.6 MaxSpeed = 210, 160 ReloadTime = 2.7 DeployTime = 1.0 KnockBack = 900, 900, 900, 900 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL Event = sprifle.sc WorldModel = w_nn.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 [SPRIFLEPAINT] WeaponID = G3SG1 Type = 16 Menu = RIFLE Damage = 120 DamageZombie = 280 AttackInterval = 0.189, 0.189 MaxClip = 7 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 15 Recoil = 1.6 MaxSpeed = 210, 160 ReloadTime = 2.7 DeployTime = 1.0 KnockBack = 900, 900, 900, 900 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL Event = sprifle.sc WorldModel = w_nn.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 [HOLYSWORDPAINT] WeaponID = KNIFE Menu = KNIFE Special = 147 Distance = 140, 160, 182, 420 Angle = 180, 180, 360, 100 Damage = 120, 126, 180, 0.3, 150, 100 DamageZombie = 840, 1390, 1770, 0.5, 6400, 3562 DamageScenario = 1002, 1350, 2721, 0.3, 2090 AttackInterval = 0.59, 0.59, 1.3, 2.85 Delay = 0.2, 0.35, 0.3, 2.0 Count = 4 MaxSpeed = 250 DeployTime = 0.7 KnockBack = 1, 900, 1000 VelocityModifier = 0.1, 0.01, 0.75 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 0.67, 3.5 Skin = 1 EntitySpawnOrigin = 0.0 EntityDamage = 15, 10, 30 EntityDamageZombie = 2452, 2986, 3421 EntityDamageScenario = 562, 300, 300 EntityRange = 1 EntitySpeed = 850 ExplosionSound = weapons/holysword_cannon_exp.wav [TKNIFE] WeaponID = DEAGLE Menu = PISTOL Special = 47 Distance = 92 Damage = 71, 52 DamageZombie = 155, 85 AttackInterval = 1.0, 1.0 MaxClip = 30 MaxAmmo = 0 AmmoCost = 30 Ammo = 1 Recoil = 0.5 Count = 1 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 10, 0 VelocityModifier = 0.5 AnimExtention = grenade Cost = 0 CanBuy = TRUE Team = ALL Event = tknife.sc WorldModel = w_Pistol_1.mdl, 27 EntitySpawnOrigin = 1.0, 0.0, -3.0 EntitySpeed = 1200 EntityGravity = 0.05 [ROCKBREAKER] WeaponID = GALIL Type = 11 Menu = EQUIP Special = 33 Distance = 100, 126 Angle = , 120 Airborne = RIGHT Damage = 38, 110 DamageZombie = 110, 1300 AttackInterval = 0.12, 1.12 MaxClip = 200 MaxAmmo = 300 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 1.15 KnockBack = 0, 0, 0, 0, 3500 VelocityModifier = 0.15 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_rockbreaker.mdl [Y19S3UTS15] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 3.25 AttackInterval = 0.6 EjectBrass = 0.3 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 17 MaxSpeed = 243 ReloadTime = 0.5, 0.0, 0.3 DeployTime = 0.8 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 4 [THANATOS9] WeaponID = KNIFE Menu = KNIFE Special = 72 Distance = 112, 144 Angle = 150, 60 Damage = 110, 45 DamageZombie = 799, 327 AttackInterval = 1.4, 0.169 Delay = 1.07, 0.57, 4.7, 3.43 Count = 16 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.25 KnockBack = 20, 0.2 VelocityModifier = 0.21 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL [Y19S3BIZON] WeaponID = MP5 Menu = SMG Damage = 12 DamageZombie = 66 MaxClip = 64 MaxAmmo = 300 AmmoCost = 20 Ammo = 64 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 1 [19S1MP5] WeaponID = MP5 Menu = SMG Damage = 28 DamageZombie = 36 AttackInterval = 0.0875 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 12 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_mp5.mdl [DEAGLEWG_SR] WeaponID = DEAGLE Menu = PISTOL DamageZombie = 80 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 125, 125, 125, 125 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_deaglewg_sr.mdl [SPSG] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 79 ShotgunDamage = 0.7 ShotgunDamageZombie = 1.0 ShotgunShots = 12 ShotgunSpread = 0.05, 0.05, 0.0 AttackInterval = 0.16, 0.25 MaxClip = 2 MaxAmmo = 32 AmmoCost = 240 Ammo = 8 Recoil = 2.0 MaxSpeed = 240 ReloadTime = 1.0 DeployTime = 1.0 KnockBack = 225, 2200, 3000, 2250 VelocityModifier = 0.45 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 25 [BAZOOKA] WeaponID = M249 Type = 8 Menu = EQUIP Special = 24 Damage = 32 DamageZombie = 104 AttackInterval = 0.9145 MaxClip = 20 MaxAmmo = 50 Ammo = 20 Zoom = 20 Shake = 6 MaxSpeed = 290 ReloadTime = 4.0 DeployTime = 1.0 KnockBack = 2500, 2500, 2500, 2500, 2500 VelocityModifier = 0.55 AnimExtention = at4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 2 EntitySpawnOrigin = 15.0, 1.0, -3.5 EntityDamage = 150 EntityDamageZombie = 800 EntityRange = 200 EntitySpeed = 1500 [19S1M950] WeaponID = P228 Menu = PISTOL Special = 118 BulletType = BULLET_PLAYER_9MM Damage = 35 DamageZombie = 42 AttackInterval = 0.125 MaxClip = 50 MaxAmmo = 200 AmmoCost = 20 Ammo = 50 Recoil = 0.65 MaxSpeed = 250 ReloadTime = 3.15 DeployTime = 0.4 Cost = 0 WorldModel = w_19s1m950.mdl AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 [CROW11PAINT] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 70 Penetration = 4 ShotgunDamageZombie = 2.05 AttackInterval = 0.3 Delay = 1.0, 0.84 MaxClip = 20 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 1.5, 2.5 DeployTime = 0.7 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 0 [AIRBURSTER] WeaponID = M249 Type = 1 Menu = EQUIP Special = 99 Distance = 350, 100 Angle = 120, 120 Damage = 17, 38 DamageZombie = 58, 140 AttackInterval = 0.09, 1.2 MaxClip = 100 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 MaxSpeed = 230 ReloadTime = 4.8 KnockBack = 200, 1700 VelocityModifier = 0.85 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 12 EntitySpawnOrigin = 50.0, 12.0, -10.0 EntitySpeed = 700 EntityGravity = 0.95 Event = airburster.sc [AIRBURSTERPAINT] WeaponID = M249 Type = 1 Menu = EQUIP Special = 99 Distance = 350, 100 Angle = 120, 120 Damage = 17, 38 DamageZombie = 58, 140 AttackInterval = 0.09, 1.2 MaxClip = 100 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 MaxSpeed = 230 ReloadTime = 4.8 KnockBack = 200, 1700 VelocityModifier = 0.85 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_airbursterpaint.mdl EntitySpawnOrigin = 50.0, 12.0, -10.0 EntitySpeed = 700 EntityGravity = 0.95 Event = airburster.sc [19S1INFINITYEX2] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 52, 48 DamageZombie = 72, 68 AttackInterval = 0.2, 0.1 MaxClip = 40 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_19s1infinityex2.mdl KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [BENDITA] WeaponID = G3SG1 Type = 1 Menu = RIFLE Special = 94 Penetration = 8 Damage = 82, 0 DamageZombie = 670, 100 AttackInterval = 0.8, 0.8, 0.8 MaxClip = 7 MaxAmmo = 50 AmmoCost = 100 Ammo = 20 Zoom = 40, 15 Recoil = 6.2 Punchangle = 4.18 MaxSpeed = 200, 140 ReloadTime = 3.05 DeployTime = 0.69 KnockBack = 1300, 1300 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bendita.mdl AccuracyCalculate = 4 Accuracy = 1.0, 0.8 AccuracyMul = 1.25, 1.15 Spread = 0.0075, 0.0075 SpreadRun = 0.9 [BENDITA_6] WeaponID = G3SG1 Type = 1 Menu = RIFLE Special = 94 Penetration = 8 Damage = 95, 0 DamageZombie = 750, 200 AttackInterval = 0.8, 0.8, 0.8 MaxClip = 20 MaxAmmo = 50 AmmoCost = 100 Ammo = 20 Zoom = 40, 15 Recoil = 6.2 Punchangle = 4.18 MaxSpeed = 200, 140 ReloadTime = 3.05 DeployTime = 0.69 KnockBack = 1300, 1300 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bendita_6.mdl AccuracyCalculate = 4 Accuracy = 1.0, 0.8 AccuracyMul = 1.25, 1.15 Spread = 0.0075, 0.0075 SpreadRun = 0.9 [TURBULENT11] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 0.6 ShotgunDamageZombie = 2.75 AttackInterval = 0.2575 MaxClip = 20 MaxAmmo = 60 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 4 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.4 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_turbulent11.mdl [BQBB95] WeaponID = M249 Menu = MG Damage = 29 DamageZombie = 36 AttackInterval = 0.1025 MaxClip = 100 MaxAmmo = 200 AmmoCost = 140 Ammo = 75 MaxSpeed = 225 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.6 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 1 [DUALUZI_6] WeaponID = M4A1 Menu = SMG DamageZombie = 85 AttackInterval = 0.059 MaxClip = 98 MaxAmmo = 240 AmmoCost = 60 Ammo = 98 Recoil = 0.45 MaxSpeed = 250 ReloadTime = 3.77 KnockBack = 30, 35 VelocityModifier = 0.3 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_dualuzi_6.mdl [TURBULENT7] WeaponID = GALIL Menu = MG Damage = 30 DamageZombie = 39 AttackInterval = 0.0811 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 0.3 MaxSpeed = 225 ReloadTime = 3.6 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_turbulent7.mdl [TAR21] WeaponID = SG552 Menu = RIFLE Damage = 31 DamageZombie = 46 AttackInterval = 0.11, 0.15 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 220 ReloadTime = 3.0 DeployTime = 0.7 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 2 AccuracyCalculate = 1 AccuracyDefault = 0.145 Accuracy = 315, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.00955, 0.0145, 0.0095 Spread = 0.215, 0.0175, 0.0065 SpreadRun = 150 [THANATOS11PAINT] WeaponID = M3 Type = 1 Menu = SHOTGUN Special = 95 ShotgunDamage = 1.84 ShotgunDamageZombie = 2.01 AttackInterval = 0.78, 1.0 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 ReloadTime = 0.3, 0.0, 0.55 DeployTime = 1.0 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_thanatos11paint.mdl DoubleChangeTime = 2.5, 1.6 ExtraAmmo = 3 EntitySpawnOrigin = 2.0, 0.0, 0.0 EntityDamage = 50 EntityDamageZombie = 150 EntityRange = 100 EntitySpeed = 1500 EntityGravity = 0.01 [M1887] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.05 AttackInterval = 0.71 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 DeployTime = 0.8 KnockBack = 515, 435, 1375, 825 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 5 [HK23G] WeaponID = GALIL Menu = MG Damage = 30 DamageZombie = 39 AttackInterval = 0.09875 MaxClip = 120 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.8 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 16 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 2200, 0.015 AccuracyRange = 0.0, 3.25 AccuracyMul = 0.0135, 0.0175, 0.0135 Spread = 0.135, 0.0195, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.215, 0.015, 5.35, 3.65, 13 [HOLYSWORD] WeaponID = KNIFE Menu = KNIFE Special = 147 Distance = 140, 160, 182, 420 Angle = 180, 180, 360, 100 Damage = 120, 126, 180, 0.3, 150, 100 DamageZombie = 840, 1390, 1770, 0.5, 6400, 3562 DamageScenario = 1002, 1350, 2721, 0.3, 2090 AttackInterval = 0.59, 0.59, 1.3, 2.85 Delay = 0.2, 0.35, 0.3, 2.0 Count = 4 MaxSpeed = 250 DeployTime = 0.7 KnockBack = 1, 900, 1000 VelocityModifier = 0.1, 0.01, 0.75 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 0.67, 3.5 EntitySpawnOrigin = 0.0 EntityDamage = 15, 10, 30 EntityDamageZombie = 2452, 2986, 3421 EntityDamageScenario = 562, 300, 300 EntityRange = 1 EntitySpeed = 850 ExplosionSound = weapons/holysword_cannon_exp.wav [SKULL11PAINT] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 60 ShotgunDamageZombie = 2.11 ShotgunSpread = 0.0725, 0.0725, 0.0 AttackInterval = 0.29, 0.52 MaxClip = 28 MaxAmmo = 40 AmmoCost = 175 Ammo = 20 MaxSpeed = 200 ReloadTime = 3.87 DeployTime = 0.8 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_skull11paint.mdl [JANUS11PAINT] WeaponID = M3 Menu = SHOTGUN Special = 119 ShotgunDamage = 1.65, 1.72 ShotgunDamageZombie = 2.0, 2.75 ShotgunShots = 12 AttackInterval = 0.65, 0.5 EjectBrass = 0.35, 0.3 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Recoil = 0.75 Count = 15 MaxSpeed = 235 ReloadTime = 0.4, 0.0, 0.55 DeployTime = 0.7 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_janus11paint.mdl DoubleChangeTime = 3.0, 11.0 [SGMISSILEPAINTGS18] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 136 ShotgunDamage = 1.5 ShotgunDamageZombie = 8.9 ShotgunShots = 7 ShotgunSpread = 0.03, 0.03, 0.03 AttackInterval = 0.275, 0.605, 2.2 MaxClip = 30, 9 MaxAmmo = 100 AmmoCost = 150 Ammo = 35 Recoil = 0.72 MaxSpeed = 220 ReloadTime = 2.0 DeployTime = 0.8 KnockBack = 175, 435, 445, 765 VelocityModifier = 0.15 AnimExtention = m249 Cost = 6400 CanBuy = TRUE Team = ALL WorldModel = w_sgmissilepaintgs18.mdl ExtraAmmo = 10 EntitySpawnOrigin = 1024, 100, -6 EntityKnockBack = 200 EntityDamage = 35, 105 EntityDamageZombie = 1880, 620 EntityRange = 80.0 EntitySpeed = 1000 [BALROG11PAINT] WeaponID = XM1014 Menu = SHOTGUN Special = 41 Distance = 300 Angle = 25, 10 ShotgunDamage = 0.95, 35 ShotgunDamageZombie = 1.95, 1250 AttackInterval = 0.25, 0.4 MaxClip = 7 MaxAmmo = 32 AmmoCost = 130 Ammo = 8 Count = 2 MaxSpeed = 240 KnockBack = 50, 50, 50, 50, 250 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_balrog11paint.mdl ExtraAmmo = 7 [PATROLDRONE] WeaponID = HEGERNADE Type = 1 Menu = EQUIP Special = 164 Distance = 350, 200 Damage = 3, 100 DamageZombie = 50, 17500 DamageScenario = 250, 15000 AttackInterval = 0.25, 0.5, 0.25 MaxClip = 4, 100, 30 MaxAmmo = 0 AmmoCost = 500 Ammo = 0 MaxSpeed = 250 ReloadTime = 1.9, 5.0 DeployTime = 0.7 KnockBack = 0 VelocityModifier = 0.1 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 1.0, 60.0 EntitySpawnOrigin = 0.0 EntitySpeed = 500, 1000 [BALROG1B] WeaponID = DEAGLE Menu = PISTOL Special = 32 Damage = 45, 5 DamageZombie = 73, 30 AttackInterval = 0.22, 3.0 MaxClip = 10 MaxAmmo = 50 AmmoCost = 90 Ammo = 10 MaxSpeed = 250 ReloadTime = 2.22 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 0 DoubleChangeTime = 2, 2 Skin = 1 [QBB95EX] WeaponID = M249 Menu = MG Damage = 29 DamageZombie = 42 AttackInterval = 0.12 MaxClip = 80 MaxAmmo = 400 AmmoCost = 140 Ammo = 80 MaxSpeed = 235 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 1 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 5100, 0.035 AccuracyRange = 0.0, 4.15 AccuracyMul = 0.0165, 0.0145, 0.0125 Spread = 0.145, 0.0255, 0.0155 SpreadRun = 140.0 KickBackWalking = 0.75, 0.425, 0.235, 0.025, 4.25, 3.85, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.25, 0.025, 4.25, 3.75, 11 [Y19S3GROZA] WeaponID = AK47 Menu = RIFLE Damage = 40 DamageZombie = 71 AttackInterval = 0.1 MaxClip = 20 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 2.5 DeployTime = 1.0 KnockBack = 50, 40, 35, 40 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.065 Accuracy = 0.01, 0.25 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0155, 0.0105, 0.0165 Spread = 0.125, 0.0155, 0.0 SpreadRun = 140.0 KickBackWalking = 1.5, 0.5, 0.25, 0.07, 6.0, 3.5, 6 KickBackNotOnGround = 1.75, 1.0, 0.55, 0.35, 8.0, 7.0, 4 KickBackDucking = 0.7, 0.35, 0.2, 0.025, 4.75, 2.5, 7 KickBack = 0.15, 0.45, 0.25, 0.125, 2.45, 2.1, 5 [WA2000] WeaponID = SG550 Menu = RIFLE Damage = 109 DamageZombie = 109 AttackInterval = 0.5129 MaxClip = 12 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210, 150 ReloadTime = 3.4 DeployTime = 0.8 KnockBack = 85, 55, 175, 135 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 17 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0105 SpreadUnZoom = 0.0115 [LOCKONGUN] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 163 Angle = 1 Penetration = 3, 3 RangeModifier = 0.97 Damage = 25 DamageZombie = 230 DamageScenario = 793 AttackInterval = 0.0815, 2.5, 0.02 Delay = 1.0, 1.5, 8.0 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 250 ReloadTime = 1.9, 5.0 DeployTime = 0.75 KnockBack = 350, 250, 300, 150 VelocityModifier = 0.5 AnimExtention = mp5 Cost = 0 CanBuy = TRUE Team = ALL Event = lockongun.sc DoubleChangeTime = 1.0, 1.0 ExtraAmmo = 10 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 0.2, 0.02 AccuracyRange = 0.0, 1.0 AccuracyMul = 0.2, 0.01, 0.01, 0.01 Spread = 0.02, 0.02, , SpreadRun = 130.0 EntitySpawnOrigin = 0.0, 20.0, 20.0 EntityDamage = 7, 7 EntityDamageZombie = 850, 400 EntityRange = 100, 1500 EntitySpeed = 1200 KickBackWalking = 0.32, 0.22, 0.22, 0.022, 3.1, 2.1, 7 KickBackNotOnGround = 0.32, 0.22, 0.22, 0.022, 3.1, 2.1, 7 KickBackDucking = 0.2, 0.1, 0.1, 0.01, 2.0, 1.0, 10 KickBack = 0.22, 0.12, 0.12, 0.012, 2.1, 1.1, 9 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT ExplosionSound = weapons/lockongun_exp.wav [AK47DRAGON] WeaponID = AK47 Menu = RIFLE Damage = 36 DamageZombie = 36 AttackInterval = 0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 220 ReloadTime = 1.8 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 34 [CANNONEXGOLD] WeaponID = M249 Menu = EQUIP Special = 120 Distance = 520, 250, 630 Angle = 80 Damage = 410, 410, 6, 410 DamageZombie = 5500, 5400, 250, 12500 AttackInterval = 3.0, 5.0, 0.095 MaxClip = 45 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.75 KnockBack = 510, 50, 70 VelocityModifier = 0.9 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event = cannonex.sc WorldModel = w_cannonexgold.mdl DoubleChangeTime = 3.59, 9.0 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [SNAKEGUN] WeaponID = TMP Menu = SMG Damage = 30 DamageZombie = 30 AttackInterval = 0.1025 MaxClip = 25 MaxAmmo = 100 AmmoCost = 25 Ammo = 25 MaxSpeed = 250 ReloadTime = 3.51 KnockBack = 25, 50, 20, 30 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 6 [Y19S4HAMMER] WeaponID = KNIFE Menu = KNIFE Special = 2 Distance = 75, 80 Airborne = RIGHT DamageZombie = 1500, 1200 AttackInterval = 1.82, 1.82 Delay = 1.0 MaxSpeed = 250, 120 DeployTime = 0.75 KnockBack = 0, 650 VelocityModifier = 0.5 AnimExtention = hammer Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 DoubleChangeTime = 1.5, 1.5 DelayBug = TRUE [HAMMER] WeaponID = KNIFE Menu = KNIFE Special = 2 Distance = 75, 80 Airborne = RIGHT DamageZombie = 800, 500 AttackInterval = 1.82, 1.82 Delay = 1.0 MaxSpeed = 250, 120 DeployTime = 0.75 KnockBack = 0, 550 VelocityModifier = 0.5 AnimExtention = hammer Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 DoubleChangeTime = 1.5, 1.5 DelayBug = TRUE [M3DRAGONM] WeaponID = M3 Menu = SHOTGUN Special = 138 ShotgunDamage = 1 ShotgunDamageZombie = 5.0 ShotgunShots = 8 AttackInterval = , 1.0, 0.18 EjectBrass = 0.67 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Count = 8 MaxSpeed = 230 KnockBack = 1800, 480, 500, 200 VelocityModifier = 0.3 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 0 Skin = 1 EntitySpawnOrigin = 1.0, 0.0, 0.0 EntityKnockBack = 220 EntityDamage = 60, 45 EntityDamageZombie = 1501, 934 EntityRange = 100, 500, 300 EntitySpeed = 1000 [CROW9] WeaponID = KNIFE Menu = KNIFE Special = 103 Distance = 55, 60, 125 Angle = 0, 23, 80 Damage = 32, 20, 45 DamageZombie = 350, 300, 600 AttackInterval = 0.3334, 2.5 Delay = 0.5, 1.0 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.0 KnockBack = 0, 0, 823 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL [BALROG3B] WeaponID = MP5 Menu = SMG Special = 35 Damage = 26, 22 DamageZombie = 39, 24 AttackInterval = 0.082, 0.063 MaxClip = 30 MaxAmmo = 200 AmmoCost = 20 Ammo = 30 Zoom = 55 Count = 15 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Blue.mdl, 1 Skin = 1 [M249] WeaponID = M249 Menu = MG DamageZombie = 37 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 12 [Y20S1THANATOS9] WeaponID = KNIFE Menu = KNIFE Special = 169 Distance = 112 Angle = 360 Damage = 110 DamageZombie = 799 AttackInterval = 1.2 Delay = 0.7 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.25 KnockBack = 20 VelocityModifier = 0.21 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL [Y20S1BOW] WeaponID = GALIL Menu = RIFLE Special = 49 Penetration = 2 Damage = 78, 195 DamageZombie = 403, 3200 DamageScenario = 120, 8000 AttackInterval = 0.425, 0.7, 1.23 MaxClip = 60 MaxAmmo = 0 AmmoCost = 200 Ammo = 5 MaxSpeed = 240, 185 DeployTime = 1.0 KnockBack = 0.15, 100 VelocityModifier = 0.65 AnimExtention = slingshot Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 22 Beam = FALSE BeamType = 1 BeamBody = 0 BeamWidth = 3.0 BeamLength = 8196 BeamBright = 128 BeamColor = 200, 95, 75 EntitySpawnOrigin = 10.0, 0.0, 0.0 EntitySpeed = 3200 EntityGravity = 0.15 EntityAngle = -1 Skin = 1 [M4A1WG_SR] WeaponID = M4A1 Menu = RIFLE DamageZombie = 39, 38 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_m4a1wg_sr.mdl [SNAKESWORD] WeaponID = KNIFE Menu = KNIFE Special = 13 Distance = 50, 20 Angle = 0, 90 Damage = 38, 60 DamageZombie = 38, 300 AttackInterval = 1.2885, 1.1065 Delay = , 0.47 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.85 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [M1918BAR] WeaponID = M249 Menu = RIFLE BulletType = BULLET_PLAYER_762MM Damage = 48 DamageZombie = 66 AttackInterval = 0.1575 MaxClip = 20 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 220 ReloadTime = 3.4 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 11 [STORMGIANT_D3A3] WeaponID = KNIFE Menu = KNIFE Special = 69 Distance = 132, 132, 138, 140 Angle = 120, 120, 180, 120 Damage = 35, 75, 110, 110 DamageZombie = 504, 1034, 1518, 2310 AttackInterval = 1.3, 1.183 Delay = 1.05, 0.95 Count = 3, 3 MaxSpeed = 250 DeployTime = 1.3 KnockBack = 10, 10, 0, 0 VelocityModifier = 0.2, 0.1, 0.3, 0.3 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL Skin = 1 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntityKnockBack = 200, 0 EntityDamage = 31 EntityDamageZombie = 3500 EntityDamageScenario = 3500 EntityRange = 220 EntityAngle = 120 Enhance = TRUE [MK48] WeaponID = M249 Menu = MG Damage = 37 DamageZombie = 39 AttackInterval = 0.1365 MaxClip = 120 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 4.7 DeployTime = 0.85 KnockBack = 45, 35, 45, 85 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [RPG7] WeaponID = TMP Menu = EQUIP Special = 65 AttackInterval = 0.68 MaxClip = 1 MaxAmmo = 5 AmmoCost = 200 Ammo = 1 Zoom = 65 Punchangle = -6 Shake = 4 MaxSpeed = 210 ReloadTime = 2.03 DeployTime = 0.9 KnockBack = 100 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL Event = rpg7.sc WorldModel = w_summer.mdl, 17 EntitySpawnOrigin = 100.0, 0.0, -25.0 EntityDamage = 240 EntityDamageZombie = 2210 EntityRange = 320 EntitySpeed = 1635 EntityKnockback = 50 [KRONOS12EX] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 148 Penetration = , 6 ShotgunDamage = 2.03, 4.5 ShotgunDamageZombie = 2.62, 3.0 ShotgunDamageScenario = 3.13, 3.56 ShotgunShots = 12 ShotgunSpread = 0.06, 0.062, 0.0 AttackInterval = 0.3, 0.3 MaxClip = 30 MaxAmmo = 60 AmmoCost = 200 Ammo = 14 Zoom = 45 Recoil = 0.5, 0.65 Count = 15 MaxSpeed = 220 ReloadTime = 4.0 KnockBack = 500, 500, 650, 600 VelocityModifier = 0.5 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_Custom_SG_1.mdl, 1 DoubleChangeTime = 0.8, 5.0 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [GUNKATAPAINTGS18] WeaponID = DEAGLE Menu = PISTOL Special = 139 Distance = , 230, 230 Angle = 360 RangeModifier = 1.0 Damage = 34, 22, 30 DamageZombie = 151, 107, 0 AttackInterval = 0.078, 0.32, 0.60, 1.0 MaxClip = 36 MaxAmmo = 240 AmmoCost = 20 Ammo = 12 Recoil = 0.5 Count = 3 MaxSpeed = 260 ReloadTime = 1.73, 3.2 DeployTime = 0.01 KnockBack = 0, 0, 0, 0, 0, 5000 VelocityModifier = 0.07, 0.01 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL Event = gunkata.sc WorldModel = w_gunkata.mdl Skin = 2 AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0, 0 AccuracyRange = 0.2, 1.0 AccuracyMul = 0.03, 0.03, 0.03, 0.03 Spread = 0.01, 0.01, 0.01, 0.01 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [SCAR_B] WeaponID = GALIL Type = 2 Damage = 39 DamageZombie = 39 AttackInterval = 0.11 MaxClip = 20 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 215 ReloadTime = 3.65 AnimExtention = rifle WorldModel = w_Rifle_1.mdl, 7 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 215, 0.15 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0145, 0.0232, 0.0125 Spread = 0.125, 0.0205, 0.012 SpreadRun = 150 KickBackWalking = 0.46, 0.265, 0.275, 0.0165, 4.1, 2.15, 18 KickBackNotOnGround = 0.65, 0.35, 0.45, 0.035, 4.5, 2.75, 7 KickBackDucking = 0.2, 0.15, 0.15, 0.025, 2.9, 1.65, 23 KickBack = 0.45, 0.35, 0.225, 0.015, 3.2, 1.85, 20 [DUALSWORDPAINTGS18] WeaponID = KNIFE Menu = KNIFE Special = 131 Distance = 142, 134, 110, 180 Angle = 72, 150 Damage = 62, 102, 23, 40, 80 DamageZombie = 1892, 402, 533, 1221, 450 AttackInterval = 0.40, 0.85, 0.13, 0.6, 10.0, 0.125 Delay = 0.2, 0.25, 0, 0.4, 1.0, 2.0 Count = 4 MaxSpeed = 255 DeployTime = 0.05, 0.05 KnockBack = 0, 0, 0, 0 VelocityModifier = 0.1, 0.3 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL Skin = 2 DelayBug = FALSE [UTS15] WeaponID = XM1014 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.25 AttackInterval = 0.57 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 17 MaxSpeed = 243 DeployTime = 0.8 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 14 [WONDERCANNON] WeaponID = M249 Type = 1 Menu = EQUIP Special = 165 Distance = , 100, 75, 100, 150 Penetration = 3 Damage = 40, 5, 500, 9999, 2.0 DamageZombie = 500, 201, 19500, 65000, 1.2 DamageScenario = 1500, 2200, 40000, 80000, 1.2 AttackInterval = 0.70, 0.25, 1.0 Delay = 0.5, 0.5 MaxClip = 30 MaxAmmo = 100 AmmoCost = 300 Ammo = 30 Count = 11 MaxSpeed = 240, 700 ReloadTime = 2.0 DeployTime = 0.1 KnockBack = 0 VelocityModifier = 0.2, 0.001 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 18 ExtraAmmo = 3 ExtraAmmoCost = 32000 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.01, 0.01, 0.0, 0.0005 SpreadUnZoom = 0.01 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntitySpeed = 600 EntityModel = bomb_wondercannon.mdl EntityGravity = 0.35 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT ExplosionSound1 = weapons/wondercannon_bomd_exp.wav ExplosionSound2 = weapons/wondercannon_bomd_exp2.wav [TBARREL] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 34 ShotgunDamage = 1.35 ShotgunDamageZombie = 1.55 ShotgunSpread = 0.0725, 0.0725, 0.0 AttackInterval = 0.165, 0.48 MaxClip = 3 MaxAmmo = 32 AmmoCost = 240 Ammo = 8 Recoil = 2.65 MaxSpeed = 240 ReloadTime = 3.0 DeployTime = 1.0 KnockBack = 525, 4435, 7125, 4595 VelocityModifier = 0.45, 0.75 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 11 [SGMISSILEM] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 136 ShotgunDamage = 1.5 ShotgunDamageZombie = 8.9 ShotgunShots = 7 ShotgunSpread = 0.03, 0.03, 0.03 AttackInterval = 0.275, 0.605, 2.2 MaxClip = 30, 9 MaxAmmo = 100 AmmoCost = 150 Ammo = 35 Recoil = 0.72 MaxSpeed = 220 ReloadTime = 2.0 DeployTime = 0.8 KnockBack = 175, 435, 445, 765 VelocityModifier = 0.15 AnimExtention = m249 Cost = 6400 CanBuy = TRUE Team = ALL ExtraAmmo = 10 EntitySpawnOrigin = 1024, 100, -6 EntityKnockBack = 200 EntityDamage = 35, 105 EntityDamageZombie = 1880, 620 EntityRange = 80.0 EntitySpeed = 1000 WorldModel = w_sgmissilem.mdl Skin = 1 [M400] WeaponID = AWP Menu = RIFLE Damage = 115 DamageZombie = 115 AttackInterval = 1.4115 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 205, 145 ReloadTime = 3.1 DeployTime = 1.0 KnockBack = 455, 1155, 1275, 1435 VelocityModifier = 0.05 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 8 [M95TIGERM] WeaponID = AWP Type = 1 Menu = RIFLE Special = 149 Distance = , 700 Damage = 496 DamageZombie = 2500 DamageScenario = 3605 AttackInterval = 1.8, 1.8 EjectBrass = 0.9 MaxClip = 15 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40 Recoil = 3.06 Count = 10 MaxSpeed = 200, 140, 500 ReloadTime = 2.0 DeployTime = 1.2 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.025 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_m95tigerm.mdl DoubleChangeTime = 1.5 ExtraAmmo = 5 ExtraAmmoCost = 200 Skin = 1 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.01, 0.01, 0.0, 0.0005 SpreadUnZoom = 0.01 Beam = TRUE BeamModel = laserbeam.spr BeamLife = 0.5 BeamWidth = 2.5 BeamBright = 128 BeamColor = 20, 240, 255 EntitySpawnOrigin = 5.0, 0.0, 0.0 EntityDamage = 250 EntityDamageZombie = 12660 EntityDamageScenario = 12660 EntityRange = 75, 100 EntitySpeed = 1000 EntityGravity = 0.5 [CHAINSAW] WeaponID = GALIL Type = 11 Menu = EQUIP Special = 33 Distance = 100, 126 Angle = , 120 Airborne = RIGHT Damage = 38, 110 DamageZombie = 100, 1050 AttackInterval = 0.055, 1.12 MaxClip = 200 MaxAmmo = 300 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 1.15 KnockBack = 0, 0, 0, 0, 3500 VelocityModifier = 0.15 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_chainsaw.mdl [GIANTKNIFE] WeaponID = KNIFE Menu = KNIFE Special = 132 Distance = 55, 75, 1024 Angle = , 60 Damage = 55, 82 DamageZombie = 218, 331 AttackInterval = 1.0, 1.5, 0.05 Delay = , 0.4 MaxClip = 100 MaxSpeed = 255, 750 ReloadTime = 0.85 DeployTime = 1.0 KnockBack = 0, 0 VelocityModifier = 0.5 AnimExtention = katanad Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [SKULL5WC] WeaponID = G3SG1 Menu = RIFLE Damage = 74 DamageZombie = 91 AttackInterval = 0.28, 0.34 MaxClip = 24 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 40, 15 Recoil = 1.65 MaxSpeed = 205, 165 ReloadTime = 1.95 DeployTime = 0.9 KnockBack = 80, 0.5 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_skullwc.mdl, 0 [Y19S3M200] WeaponID = AWP Menu = RIFLE Damage = 115 DamageZombie = 115 AttackInterval = 1.4115 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 205, 145 ReloadTime = 3.1 DeployTime = 1.0 KnockBack = 455, 1155, 1275, 1435 VelocityModifier = 0.05 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 5 [CHAINSAW_6] WeaponID = GALIL Type = 11 Menu = EQUIP Special = 33 Distance = 100, 126 Angle = , 120 Airborne = RIGHT Damage = 50, 135 DamageZombie = 250, 2500 AttackInterval = 0.055, 1.12 MaxClip = 350 MaxAmmo = 300 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 1.15 KnockBack = 0, 0, 0, 0, 3500 VelocityModifier = 0.15 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_Annual_1.mdl, 1 [WATERGUN] WeaponID = MP5 Menu = SMG Damage = 21 DamageZombie = 31 AttackInterval = 0.0745 MaxClip = 40 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 240 ReloadTime = 3.53 DeployTime = 0.85 KnockBack = 25, 45, 15, 25 VelocityModifier = 0.5 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 1, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0225, 0.0135 Spread = 0.125, 0.0245, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.175, 0.175, 0.175, 0.175, 2.1, 2.1, 13 KickBackNotOnGround = 0.25, 0.25, 0.25, 0.25, 2.7, 2.7, 8 KickBackDucking = 0.125, 0.125, 0.125, 0.125, 1.8, 1.8, 18 KickBack = 0.15, 0.15, 0.055, 0.045, 1.25, 1.25, 15 [AK47WG_SR] WeaponID = AK47 Menu = RIFLE Damage = 36 DamageZombie = 36 AttackInterval = 0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 221 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_ak47wg_sr.mdl [MAGICMG] WeaponID = M249 Type = 1 Menu = MG Special = 162 Distance = , 1024, 1024 Damage = 26, 100 DamageZombie = 205, 3360 DamageScenario = 616, 9600 AttackInterval = 0.1935 MaxClip = 100 MaxAmmo = 300 AmmoCost = 200 Ammo = 30 Recoil = 2.35 Count = 30 MaxSpeed = 230, 1400, 800 ReloadTime = 4.0 AnimExtention = m249 Cost = 0 CanBuy = TRUE WorldModel = w_extra_4.mdl, 17 DoubleChangeTime = 1.0 EntitySpawnOrigin = 3.0, 0.0, 0.0 EntityKnockBack = 1, 800 EntityRange = 60, 120 [JANUS11] WeaponID = M3 Menu = SHOTGUN Special = 119 ShotgunDamage = 0.65, 0.72 ShotgunDamageZombie = 1.0, 1.15 ShotgunShots = 12 AttackInterval = 0.65, 0.5 EjectBrass = 0.35, 0.3 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Recoil = 0.75 Count = 15 MaxSpeed = 235 ReloadTime = 0.4, 0.0, 0.55 DeployTime = 0.7 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_extra_3.mdl, 18 DoubleChangeTime = 3.0, 11.0 [UTS15G] WeaponID = XM1014 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.25 AttackInterval = 0.49 MaxClip = 17 MaxAmmo = 52 AmmoCost = 65 Ammo = 17 MaxSpeed = 243 DeployTime = 0.8 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 17 [THANATOS11] WeaponID = M3 Type = 1 Menu = SHOTGUN Special = 95 ShotgunDamage = 0.84 ShotgunDamageZombie = 1.01 AttackInterval = 0.78, 1.0 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 ReloadTime = 0.3, 0.0, 0.55 DeployTime = 1.0 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 7 DoubleChangeTime = 2.5, 1.6 ExtraAmmo = 3 EntitySpawnOrigin = 2.0, 0.0, 0.0 EntityDamage = 50 EntityDamageZombie = 150 EntityRange = 100 EntitySpeed = 1500 EntityGravity = 0.01 [Y19S3M79] WeaponID = DEAGLE Menu = PISTOL Special = 16 AttackInterval = 2.8 MaxClip = 5 MaxAmmo = 0 AmmoCost = 300 Ammo = 1 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.65 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_y19s3.mdl, 7 Skin = 1 EntitySpawnOrigin = 23.0, 8.5, -5.0 EntityKnockBack = 0 EntityDamage = 68, 142 EntityDamageZombie = 1090, 2020 EntityRange = 200, 300 EntitySpeed = 765 EntityGravity = 0.435 EntityAngle = -7.5 [Y19S3COILMG] WeaponID = M249 Type = 1 Menu = MG Special = 90 Damage = 35, 0 DamageZombie = 61, 30 MaxClip = 100 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 ReloadTime = 3.85 AnimExtention = m249 Cost = 0 WorldModel = w_y19s3.mdl, 2 [HEROCHAINSAW] WeaponID = GALIL Type = 20 Menu = EQUIP Special = 33 Distance = 120, 130 Angle = , 120 Airborne = RIGHT Damage = 76, 89 DamageZombie = 612, 2672 AttackInterval = 0.07, 1.25 MaxClip = 200 MaxAmmo = 0 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 DeployTime = 0.7 KnockBack = 74, 65, 30, 220, 5000 VelocityModifier = 0.05 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_herochainsaw.mdl, 0 Infinite = CLIP [SVD] WeaponID = SG550 Menu = RIFLE Damage = 137 DamageZombie = 267 AttackInterval = 0.61 MaxClip = 10 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 Recoil = 3.25 MaxSpeed = 210, 150 ReloadTime = 3.7 DeployTime = 1.0 KnockBack = 85, 55, 175, 135 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 13 [STG44G] WeaponID = AK47 Menu = RIFLE Damage = 32 DamageZombie = 32 AttackInterval = 0.1095 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 225 DeployTime = 0.9 KnockBack = 60, 40, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 4 [Y19S3RPG7] WeaponID = TMP Menu = EQUIP Special = 65 AttackInterval = 0.68 MaxClip = 1 MaxAmmo = 5 AmmoCost = 200 Ammo = 1 Zoom = 65 Punchangle = -6 Shake = 4 MaxSpeed = 210 ReloadTime = 2.03 DeployTime = 0.9 KnockBack = 100 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL Event = rpg7.sc WorldModel = w_y19s3.mdl, 6 Skin = 1 EntitySpawnOrigin = 100.0, 0.0, -25.0 EntityDamage = 240 EntityDamageZombie = 3310 EntityRange = 320 EntitySpeed = 1635 EntityKnockback = 50 [DBARREL] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 1.35 ShotgunDamageZombie = 1.55 AttackInterval = 0.165 MaxClip = 2 MaxAmmo = 32 AmmoCost = 240 Ammo = 8 Recoil = 2.65 MaxSpeed = 240 ReloadTime = 1.68 DeployTime = 1.0 KnockBack = 525, 4435, 7125, 4595 VelocityModifier = 0.45 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 0 [SUMMONKNIFE] WeaponID = KNIFE Menu = KNIFE Special = 160 Distance = 140, 150, 900, 265.85 Angle = 100, 60, 360 Damage = 25, 70, 99, 20, 10, 25, 70 DamageZombie = 768, 1517, 2070, 3994, 2718, 750, 1218 DamageScenario = 1200, 2500, 4000, 4500, 4200, 1000, 2000 AttackInterval = 0.18, 0.4, 0.43, 1.0, 0.8, 1.0 Delay = 0.1, 0.4, 0.2, 1.0, 0.2, 0.7, 25.0 MaxClip = 100 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.1 KnockBack = 0, 0, 500, 1000 VelocityModifier = 0.01, 0.5, 0.0001 AnimExtention = katanad Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 1.0, 12.0 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntityKnockBack = 1000, 500 EntityDamage = 120, 44 EntityDamageZombie = 3122, 1020 EntityDamageScenario = 5000, 1800 EntityRange = 200, 100 EntitySpeed = 700 [CHAINSAWM] WeaponID = GALIL Type = 11 Menu = EQUIP Special = 33 Distance = 77, 90 Angle = , 120 Airborne = RIGHT Damage = 28, 100 DamageZombie = 50, 300 AttackInterval = 0.06, 1.12 MaxClip = 200 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 1.15 KnockBack = 20, 20, 20, 20, 500 VelocityModifier = 0.15 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_chainsawm.mdl [CHAINSAWMPAINT] WeaponID = GALIL Type = 11 Menu = EQUIP Special = 33 Distance = 77, 90 Angle = , 120 Airborne = RIGHT Damage = 28, 100 DamageZombie = 50, 300 AttackInterval = 0.06, 1.12 MaxClip = 200 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 Shake = 4 MaxSpeed = 260 ReloadTime = 3.0 DeployTime = 1.15 KnockBack = 20, 20, 20, 20, 500 VelocityModifier = 0.15 AnimExtention = chainsaw Cost = 0 CanBuy = TRUE Team = ALL Event = chainsaw.sc WorldModel = w_chainsawmpaint.mdl [SGDRILLGOLD] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 68 Distance = 8196, 155 Angle = 120 Airborne = TRUE ShotgunDamage = 0.7, 155 ShotgunDamageZombie = 2.1, 879 ShotgunShots = 8 ShotgunSpread = 0.03, 0.03, 0.0 AttackInterval = 0.3, 1.68 Delay = 0.65 MaxClip = 50 MaxAmmo = 35 AmmoCost = 150 Ammo = 35 Recoil = 0.55 MaxSpeed = 235 ReloadTime = 3.0 KnockBack = 500, 500, 650, 600, 300 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [KRONOS1] WeaponID = DEAGLE Menu = PISTOL Special = 159 BulletType = BULLET_PLAYER_9MM Damage = 19, 19 DamageZombie = 105, 55 DamageScenario = 133, 94 AttackInterval = 0.17, 0.09 MaxClip = 15 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 Zoom = 45 Count = 12, 3 MaxSpeed = 240 ReloadTime = 2.7 KnockBack = 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_Custom_Pistol_1.mdl, 1 DoubleChangeTime = 0.8, 5.0 Beam = TRUE [ZSH_MACHETE] WeaponID = KNIFE Menu = KNIFE Distance = 62, 45 Damage = 0 DamageZombie = 0 AttackInterval = 0.795, 1.0 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 5 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [LASERFIST] WeaponID = GALIL Menu = SMG Special = 158 Distance = 8192, 100 Penetration = 1, 6 RangeModifier = , 0.98 Damage = 4, 407 DamageZombie = 45, 5200 DamageScenario = 85, 12375 AttackInterval = 0.03, 1.25 MaxClip = 1000 MaxAmmo = 1500 AmmoCost = 500 Ammo = 300 Recoil = 0.01, 1.5 Punchangle = 3.0 Count = 100, 3 MaxSpeed = 255 ReloadTime = 2.0 DeployTime = 1.0 KnockBack = 74, 65, 30, 220, 5000 VelocityModifier = 0.1 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL Event = laserfist.sc DoubleChangeTime = 1.3 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.01, 0.01, 0.0, 0.0005 BeamLife = 3 BeamLength = 1 BeamBright = 128 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT Infinite=AMMO [HOLYBOMB_EX] WeaponID = HEGERNADE Menu = EQUIP Special = 7 Damage = 250 DamageZombie = 2750 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0 Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 ClassLimit = buffclassfernando WorldModel = w_holybomb_ex.mdl Skin = 1 ExplosionSound = weapons/holywater_explosion.wav ExplosionSprite = sprites/ef_buffclassfernando.spr ExplosionSpriteEx1 = sprites/ef_buffclassfernando2.spr, 10 [KNIFEDRAGON] WeaponID = KNIFE Menu = KNIFE Distance = 48, 35 Damage = 20, 75 DamageZombie = 20, 300 MaxSpeed = 250 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [CANNON_6] WeaponID = M249 Menu = EQUIP Special = 12 Distance = 400 Angle = 40, 40 Damage = 156 DamageZombie = 3550 AttackInterval = 3.0, 3.0 MaxClip = 35 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.8 KnockBack = 300 VelocityModifier = 0.7 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 13 EntitySpawnOrigin = 2.0, 0.0, 0.0 EntityKnockBack = 250 EntityDamage = 160 EntityDamageZombie = 1480 EntityDamageScenario = 2500 EntityRange = 196.85 EntitySpeed = 800 EntityModel = cannon6_fireball.mdl Enhance = TRUE event = cannon.sc [TOMAHAWK] WeaponID = KNIFE Menu = KNIFE Distance = 45, 65 Angle = 0, Airborne = RIGHT Damage = 37, 80 DamageZombie = 74, 160 AttackInterval = 0.6, 1.23 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 KnockBack = 0, 0, 50 VelocityModifier = 0.5 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [DUALSWORDM] WeaponID = KNIFE Menu = KNIFE Special = 131 Distance = 135, 130, 105, 175 Angle = 72, 150 Damage = 52, 95, 18, 32, 70 DamageZombie = 1820, 320, 485, 906, 375 AttackInterval = 0.40, 0.85, 0.13, 0.6, 5, 0.125 Delay = 0.2, 0.25, 0, 0.5, 1.0, 2.0 Count = 4 MaxSpeed = 255 DeployTime = 0.05, 0.05 KnockBack = 0, 0, 0, 0 VelocityModifier = 0.1, 0.3 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL Skin = 1 DelayBug = FALSE [BALROG5] WeaponID = AUG Menu = RIFLE Special = 31 Damage = 33, 33 DamageZombie = 41, 49 AttackInterval = 0.13, 0.13 MaxClip = 40 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 16 MaxSpeed = 230, 210 ReloadTime = 2.7 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.6 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 2 [SPEARGUNM] WeaponID = M249 Menu = EQUIP Special = 156 Damage = 95, 114 DamageZombie = 125, 1900 AttackInterval = 0.7 MaxClip = 3 MaxAmmo = 30 AmmoCost = 180 Ammo = 3 Punchangle = 5.0 MaxSpeed = 210 ReloadTime = 1.8 DeployTime = 1.0 KnockBack = 1500, 50 VelocityModifier = 1.0 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 14 EntitySpawnOrigin = 0.0, 0.0, -5.0 EntityRange = 150 EntitySpeed = 1920 EntityModel = spearm.mdl EntityGravity = 0.03 EntityAngle = 0 [ELITE] WeaponID = ELITE Menu = PISTOL Damage = 36 DamageZombie = 36 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 4.6 KnockBack = 45, 45, 85, 40 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Pistol_1.mdl, 6 [KRONOS12] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 148 Penetration = , 6 ShotgunDamage = 1.03, 1.2 ShotgunDamageZombie = 1.62, 2.0 ShotgunDamageScenario = 2.13, 2.56 ShotgunShots = 12 ShotgunSpread = 0.06, 0.062, 0.0 AttackInterval = 0.3, 0.3 MaxClip = 30 MaxAmmo = 60 AmmoCost = 200 Ammo = 14 Zoom = 45 Recoil = 0.5, 0.65 Count = 15 MaxSpeed = 220 ReloadTime = 4.0 KnockBack = 500, 500, 650, 600 VelocityModifier = 0.5 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_Custom_SG_1.mdl, 1 DoubleChangeTime = 0.8, 5.0 [BUFFM249] WeaponID = M249 Type = 1 Menu = MG Special = 141 Penetration = , 5 Damage = 32, 70 DamageZombie = 116, 822 AttackInterval = 0.099, 0.485 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 70 Recoil = 0.7, 13.0 MaxSpeed = 240 ReloadTime = 3.71 KnockBack = 20, 14, 0, 0 VelocityModifier = 0.5, 0.3 Cost = 0 WorldModel = w_buffm249.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0115, 0.0212, 0.0115 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 1.8 Beam = FALSE BeamModel = laserbeam.spr BeamWidth = 3.0 BeamBright = 128 BeamColor = 255, 100, 0 BeamDecal = buffm249 KickBackWalking = 0.7, 0.425, 0.275, 0.0335, 3.5, 2.5, 9 KickBackNotOnGround = 1.1, 0.47, 0.295, 0.135, 5.2, 3.3, 9 KickBackDucking = 0.5, 0.24, 0.12, 0.001, 3.15, 2.0, 7 KickBack = 0.595, 0.32, 0.225, 0.0115, 3.25, 2.1, 8 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFM249 [KRONOS7] WeaponID = M249 Menu = MG Special = 145 Damage = 23, 19 DamageZombie = 104, 151 DamageScenario = 109, 189 AttackInterval = 0.1, 0.069 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 45 Recoil = 0.7 Count = 50 MaxSpeed = 225 ReloadTime = 4.0 DeployTime = 0.8 KnockBack = 15, 0 VelocityModifier = 0.4 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_extra_4.mdl, 12 DoubleChangeTime = 0.8, 5.0 AccuracyCalculate = 1 AccuracyDefault = 0.4 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 Beam = TRUE KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [SFGRENADE] WeaponID = HEGERNADE Menu = EQUIP Special = 142 Damage = 100 DamageZombie = 500 AttackInterval = 1, 2 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_sfgrenade.mdl, 0 ExplosionSound = weapons/sfgrenade_explode.wav ExplosionSprite = sprites/holybomb_exp.spr [KRONOS5] WeaponID = AK47 Menu = RIFLE Special = 144 Penetration = 1, 6 Damage = 50, 69 DamageZombie = 120, 350 AttackInterval = 0.0955, 1.0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 45 Recoil = 0.4 Count = 30 MaxSpeed = 230, 200 ReloadTime = 3.0 KnockBack = 85, 45, 95, 105 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_Custom_Rifle_1.mdl, 0 DoubleChangeTime = 0.8, 5.0 Beam = TRUE [M14EBRGOLD] WeaponID = AK47 Menu = RIFLE Damage = 47 DamageZombie = 47 AttackInterval = 0.1235 MaxClip = 20 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.90 DeployTime = 1.3 KnockBack = 55, 40, 40, 60 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 12 [THUNDERPISTOL] WeaponID = DEAGLE Menu = PISTOL Special = 154 Distance = , 100 RangeModifier = 1.0 Damage = 109, 5, 10 DamageZombie = 1542, 50, 100 DamageScenario = 2070, 500, 1000 AttackInterval = 0.7, 0.1, 0.0 EjectBrass = -1 MaxClip = 1 MaxAmmo = 100 AmmoCost = 200 Ammo = 10 Count = 10, 10 MaxSpeed = 250, 330 ReloadTime = 2.37 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.1 Cost = 0 Team = ALL Event = ak47.sc WorldModel = w_extra_4.mdl, 11 DoubleChangeTime = 1.0 ExtraAmmo = 100 ExtraAmmoCost = 99999 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [SPSMG_6] WeaponID = GALIL Type = 1 Menu = SMG Special = 76 Damage = 27, 11 DamageZombie = 65, 151 ShotgunSpread = 0.029, 0.001, 0.001 AttackInterval = 0.0794, 0.1 MaxClip = 30 MaxAmmo = 80 AmmoCost = 30 Ammo = 20 MaxSpeed = 260 ReloadTime = 3.4 DeployTime = 0.83 KnockBack = 450, 450, 450 VelocityModifier = 0.65, 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_spsmg_6.mdl [SPSMG] WeaponID = GALIL Type = 1 Menu = SMG Special = 76 Damage = 18, 9 DamageZombie = 42, 120 ShotgunSpread = 0.029, 0.001, 0.001 AttackInterval = 0.0794, 0.1 MaxClip = 30 MaxAmmo = 80 AmmoCost = 30 Ammo = 20 MaxSpeed = 260 ReloadTime = 3.4 DeployTime = 0.83 KnockBack = 450, 450, 450 VelocityModifier = 0.65, 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_spsmg.mdl [GUNGNIR] WeaponID = GALIL Menu = EQUIP Special = 152 Distance = 314.961, 100 Angle = 72 Penetration = 9 Damage = 19, 67 DamageZombie = 372, 1317 DamageScenario = 1045, 4845 AttackInterval = 0.1, 0.34, 0.5, 3.0 Delay = 0.23, 1.0 MaxClip = 50 MaxAmmo = 200 AmmoCost = 200 Ammo = 50 MaxSpeed = 250, 2700 ReloadTime = 1.8 DeployTime = 0.8 KnockBack = 0, 6000 VelocityModifier = 0.2, 0.001 AnimExtention = m249 Cost = 0 Team = ALL WorldModel = w_extra_4.mdl, 10 DoubleChangeTime = 1.85, 1.0 EntitySpawnOrigin = 2.0, 0.0, 0.0 EntityKnockBack = 500 EntityDamage = 67, 114, 99, 61 EntityDamageZombie = 1250, 12620, 3614, 3610 EntityDamageScenario = 4845, 26125, 9733, 13210 EntityRange = 110, 30 EntitySpeed = 1000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT ExplosionSound = weapons/gungnir_shoot_b_exp.wav ExplosionSoundEx1 = weapons/gungnir_charge_shoot_exp.wav ExplosionSoundEx2 = weapons/gungnir_charge_shoot_exp2.wav [GUNKATAM] WeaponID = DEAGLE Menu = PISTOL Special = 139 Distance = , 200, 200 Angle = 360 RangeModifier = 2.0 Damage = 31, 19, 27 DamageZombie = 135, 92, 0 AttackInterval = 0.078, 0.32, 0.60, 1.0 MaxClip = 30 MaxAmmo = 240 AmmoCost = 20 Ammo = 12 FireSrcOfs = 3.0 Recoil = 0.5 Count = 3 MaxSpeed = 260 ReloadTime = 1.73, 3.2 DeployTime = 0.01 KnockBack = 0, 0, 0, 0, 0, 5000 VelocityModifier = 0.07, 0.01 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL Event = gunkata.sc WorldModel = w_gunkatam.mdl Skin = 1 AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0, 0 AccuracyRange = 0.2, 1.0 AccuracyMul = 0.03, 0.03, 0.03, 0.03 Spread = 0.01, 0.01, 0.01, 0.01 [STICKYBOMB] WeaponID = HEGERNADE Menu = EQUIP Special = 151 Distance = 350, 150 Damage = 40, 90, 60 DamageZombie = 3500, 2500, 2500 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 1000 VelocityModifier = 0.5, 0.001 Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 1.0, 0.234 ExplosionSound1 = weapons/stickybomb_red_exp.wav ExplosionSound2 = weapons/stickybomb_green_exp.wav ExplosionSound3 = weapons/stickybomb_white_exp.wav [BUFFAK_6] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 80 Airborne = RIGHT Damage = 40 DamageZombie = 220 AttackInterval = 0.09, 0.5 MaxClip = 70 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.8 DeployTime = 0.75 KnockBack = 300 VelocityModifier = 0.7 Cost = 0 WorldModel = w_extra_4.mdl, 15 EntitySpawnOrigin = 0.0, 3.0, -5.0 EntityKnockBack = 1200 EntityDamage = 70, 10 EntityDamageZombie = 750, 500 EntityRange = 90 EntitySpeed = 2000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFAK [DEAGLE] WeaponID = DEAGLE Menu = PISTOL DamageZombie = 80 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 125, 125, 125, 125 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 4 [M95TIGER] WeaponID = AWP Type = 1 Menu = RIFLE Special = 149 Distance = , 700 Damage = 993 DamageZombie = 5001 DamageScenario = 7210 AttackInterval = 1.8, 1.8 EjectBrass = 0.9 MaxClip = 20 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40 Recoil = 3.06 Count = 10 MaxSpeed = 220, 140, 500 ReloadTime = 2.0 DeployTime = 1.2 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.025 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_Sniper_1.mdl, 0 DoubleChangeTime = 1.5 ExtraAmmo = 7 ExtraAmmoCost = 200 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.01, 0.01, 0.0, 0.0005 SpreadUnZoom = 0.01 Beam = TRUE BeamModel = laserbeam.spr BeamLife = 0.5 BeamWidth = 2.5 BeamBright = 128 BeamColor = 255, 180, 0 EntitySpawnOrigin = 5.0, 0.0, 0.0 EntityDamage = 500 EntityDamageZombie = 25320 EntityDamageScenario = 25320 EntityRange = 75, 150 EntitySpeed = 1000 EntityGravity = 0.5 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [WATERBOMB] WeaponID = HEGERNADE Menu = EQUIP Special = 150 Damage = 15 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 2500 VelocityModifier = 0 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_waterbomb.mdl ExplosionSound = weapons/waterbomb_exp.wav [M134HERO] WeaponID = M249 Menu = MG Special = 86 Damage = 23 DamageZombie = 111 DamageScenario = 53 AttackInterval = 0.06, 0.052 MaxClip = 300 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 2, 1 MaxSpeed = 160, 75 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 25 VelocityModifier = 0.475 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL Event = m134.sc WorldModel = w_summer.mdl, 8 AccuracyCalculate = 1 AccuracyDefault = 0.7 Accuracy = 400, 0.05 AccuracyRange = 0.5, 8.25 AccuracyMul = 0.02, 0.02, 0.01 Spread = 0.04, 0.04, 0.0015 SpreadRun = 140.0 KickBackWalking = 0.45, 0.2, 0.05, 0.02, 2.5, 0.5, 2 KickBackNotOnGround = 1.0, 0.2, 0.35, 0.02, 6.0, 0.5, 2 KickBackDucking = 0.35, 0.05, 0.025, 0.01, 2.0, 0.1, 8 KickBack = 0.01, 0.01, 0.2, 0.2, 3.5, 1.0, 50 [BMK3A1] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 0.6 ShotgunDamageZombie = 2.75 AttackInterval = 0.335 MaxClip = 10 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 2.45 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.4 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bmk3a1.mdl [LUGER_EX] WeaponID = FIVESEVEN Menu = PISTOL Special = 161 Damage = 93 DamageZombie = 350 AttackInterval = 0.175 MaxClip = 20 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 55, 145, 75 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 ClassLimit = buffclassblair WorldModel = w_luger_ex.mdl [WATERCANNON] WeaponID = GALIL Type = 7 Menu = EQUIP Special = 44 Distance = 400 Damage = 21 DamageZombie = 35 AttackInterval = 0.1 MaxClip = 200 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 MaxSpeed = 230 ReloadTime = 4.03 KnockBack = 20 VelocityModifier = 0.5 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 10 Event = watercannon.sc [STUNRIFLE] WeaponID = AK47 Menu = RIFLE Special = 133 Distance = , 300 Damage = 36, 5 DamageZombie = 36, 150 AttackInterval = 0.1, 0.1 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Count = 8 MaxSpeed = 240 ReloadTime = 3.5, 2.0 KnockBack = 10, 10, 10, 10, 300 VelocityModifier = 0.5, 0.1 Cost = 0 CanBuy = TRUE Team = ALL Event = stunrifle.sc WorldModel = w_extra_4.mdl, 6 [TURBULENT3] WeaponID = AK47 Menu = SMG Damage = 29 DamageZombie = 29 AttackInterval = 0.07 MaxClip = 32 MaxAmmo = 130 AmmoCost = 20 Ammo = 30 Recoil = 0.51 MaxSpeed = 235 ReloadTime = 2.5 DeployTime = 1.0 KnockBack = 35, 75, 35, 40 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_turbulent3.mdl [VULCANUS5] WeaponID = AK47 Menu = RIFLE Special = 146 Penetration = 1, 6 Damage = 50 DamageZombie = 75 DamageScenario = 50 AttackInterval = 0.11, 0.11 MaxClip = 40 MaxAmmo = 100 AmmoCost = 80 Ammo = 30 Zoom = 40 Recoil = 0.3 Count = 4 MaxSpeed = 215, 210 ReloadTime = 3.0 KnockBack = 85, 45, 95, 105 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_Rifle_1.mdl, 1 DoubleChangeTime = 0.5, 0.25 [JANUS7] WeaponID = M249 Menu = MG Special = 50 Distance = , 310 Damage = 38, 10 DamageZombie = 38, 107 DamageScenario = 38, 500 AttackInterval = 0.095, 0.1 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 0.5 Count = 120 MaxSpeed = 215 DeployTime = 0.85 KnockBack = 25, 35, 35, 95 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_janus7.mdl, 0 DoubleChangeTime = 3.0, 14.0 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0145, 0.0195, 0.0085 Spread = 0.125, 0.0235, 0.0015 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [CHINAEVENTBOMB] WeaponID = HEGERNADE Menu = EQUIP Special = 143 Damage = 100, 200, 1000 DamageZombie = 750, 1500, 170000 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL ExplosionSoundEx1 = weapons/heartbomb_explosion.wav ExplosionSoundEx2 = weapons/firecracker_explode.wav ExplosionSpriteEx1 = sprites/heart_bombexp.spr ExplosionSpriteEx2 = sprites/spark2.spr [BUSP45] WeaponID = USP Menu = PISTOL Damage = 35 DamageZombie = 39 AttackInterval = 0.205 MaxClip = 12 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 15 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 0 [M249EX] WeaponID = M249 Menu = MG Damage = 32 DamageZombie = 43 AttackInterval = 0.1275 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.35 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [BUFFM4_6] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 81 Penetration = , 5 Damage = 40, 56 DamageZombie = 125, 500 AttackInterval = 0.09, 0.195 MaxClip = 65 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.9 KnockBack = 45, 45 VelocityModifier = 0.25 Cost = 0 WorldModel = w_extra_4.mdl, 16 KickBackWalking = 0.7, 0.425, 0.275, 0.0335, 3.5, 2.5, 9 KickBackNotOnGround = 1.1, 0.47, 0.295, 0.135, 5.2, 3.3, 9 KickBackDucking = 0.5, 0.24, 0.12, 0.001, 3.15, 2.0, 7 KickBack = 0.595, 0.32, 0.225, 0.0115, 3.25, 2.1, 8 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFM4 [KRONOS3] WeaponID = P90 Menu = SMG Special = 145 Penetration = 1, 6 Damage = 31, 69 DamageZombie = 60, 264 AttackInterval = 0.081, 0.0712 MaxClip = 50 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 Zoom = 45 Recoil = 0.4 Count = 40 MaxSpeed = 230, 200 ReloadTime = 3.0 KnockBack = 85, 45, 95, 105 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = kronos.sc WorldModel = w_Custom_SMG_1.mdl, 0 DoubleChangeTime = 0.8, 5.0 Beam = TRUE [HDAGGER] WeaponID = KNIFE Menu = KNIFE Distance = 48, 35 Angle = 0, Damage = 15, 65 DamageZombie = 15, 300 AttackInterval = , MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL [SKULL7WC] WeaponID = M249 Menu = MG Damage = 32 DamageZombie = 43 AttackInterval = 0.1275 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 MaxSpeed = 220, 200 ReloadTime = 3.85 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_skullwc.mdl, 1 [DESPERADO_6] WeaponID = DEAGLE Menu = PISTOL Special = 125 Penetration = 3 Damage = 40, 40 DamageZombie = 225, 225 AttackInterval = 0.095, 0.5 MaxClip = 100 MaxAmmo = 160 AmmoCost = 100 Ammo = 14 Recoil = 0.2, 0.2 MaxSpeed = 260 ReloadTime = 0.49 DeployTime = 0.1 KnockBack = 5, 3, 10, 4, 900, 330, 750, 400 VelocityModifier = 0.35, 0.7 Cost = 0 CanBuy = TRUE Team = ALL Event = desperado.sc WorldModel = w_desperado_6.mdl DoubleChangeTime = 0.086, 0.086 AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0 AccuracyRange = 0.0, 1.0 AccuracyMul = 0.05, 0.05, 0.05, 0.05 Spread = 0.001, 0.001, 0.001, 0.001 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [STARCHASERAR] WeaponID = AUG Menu = RIFLE Special = 134 Penetration = 0 Damage = 87, 25 DamageZombie = 210, 162 AttackInterval = 0.070, 0.070 MaxClip = 30 MaxAmmo = 200 AmmoCost = 300 Ammo = 30 Recoil = 0.7 Count = 5 MaxSpeed = 260 ReloadTime = 3 DeployTime = 0.8 KnockBack = 52, 0.6 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_starchaserar.mdl DoubleChangeTime = 1.0 AccuracyCalculate = 0 Accuracy = 1.0, 0.8 AccuracyMul = 1.25, 1.15 Spread = 0.0075, 0.0075 SpreadRun = 0.9 EntitySpawnOrigin = 15.0, 10.0, -20.0 EntitySpeed = 1000 [ARMTORCH] WeaponID = KNIFE Menu = KNIFE Special = 140 Distance = 120, 120, 155, 140, 170, 200 Angle = 60, 120, 60, 60, 120 Damage = 25, 99, 55, 33, 99, 100 DamageZombie = 952, 751, 1010, 651, 1427, 200 AttackInterval = 1.0, 2.0 Delay = 0.4, 0.9, 0.2 MaxSpeed = 250 DeployTime = 0.7 KnockBack = 10, 10, 10, 10, 10 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL [FLAMETHROWER] WeaponID = MAC10 Type = 7 Menu = EQUIP Distance = 400 Damage = 14 DamageZombie = 54 AttackInterval = 0.12 MaxClip = 100 MaxAmmo = 200 AmmoCost = 300 Ammo = 50 MaxSpeed = 230 ReloadTime = 5.03 DeployTime = 0.4 KnockBack = 20 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = flamethrower.sc WorldModel = w_Equip_1.mdl, 5 [TURBULENT9] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 128 Distance = 65, 90 Angle = , 80 Damage = 39, 35 DamageZombie = 520, 472 AttackInterval = 1.0, 1.5, 0.1, 0.1, 0.2 Delay = 0.2, 0.5, 0.1 Count = 2, 6 MaxSpeed = 250 DeployTime = 1.0 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [CANNONEX_D3A3] WeaponID = M249 Menu = EQUIP Special = 120 Distance = 410, 200, 500 Angle = 120 Damage = 410, 410, 6, 410 DamageZombie = 5500, 5400, 250, 12500 AttackInterval = 3.0, 5.0, 0.095 MaxClip = 45 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.75 KnockBack = 510, 0, 700 VelocityModifier = 0.7, 0.1 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event = cannonex.sc WorldModel = w_Custom_Equip_1.mdl, 0 DoubleChangeTime = 3.59, 9.0 Skin = 1 [BUFFSG552] WeaponID = GALIL Type = 1 Menu = RIFLE Special = 100 Penetration = 4 Damage = 30, 49 DamageZombie = 92, 240 AttackInterval = 0.082, 0.255 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 40, 15 Recoil = 1.5 MaxSpeed = 235, 210 ReloadTime = 1.9 KnockBack = 55, 80, 55, 80 VelocityModifier = 0.55 Cost = 0 Team = ALL WorldModel = w_extra_3.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0315 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFSG552 [GUNKATA] WeaponID = DEAGLE Menu = PISTOL Special = 139 Distance = , 230, 230 Angle = 360 RangeModifier = 1.0 Damage = 34, 22, 30 DamageZombie = 151, 107, 0 AttackInterval = 0.078, 0.32, 0.60, 1.0 MaxClip = 36 MaxAmmo = 240 AmmoCost = 20 Ammo = 12 Recoil = 0.5 Count = 3 MaxSpeed = 260 ReloadTime = 1.73, 3.2 DeployTime = 0.01 KnockBack = 0, 0, 0, 0, 0, 5000 VelocityModifier = 0.07, 0.01 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL Event = gunkata.sc WorldModel = w_gunkata.mdl AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0, 0 AccuracyRange = 0.2, 1.0 AccuracyMul = 0.03, 0.03, 0.03, 0.03 Spread = 0.01, 0.01, 0.01, 0.01 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [M3DRAGON] WeaponID = M3 Menu = SHOTGUN Special = 138 ShotgunDamage = 1 ShotgunDamageZombie = 7.2 ShotgunShots = 8 AttackInterval = , 1.0, 0.18 EjectBrass = 0.67 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Count = 8 MaxSpeed = 230 KnockBack = 1800, 480, 500, 200 VelocityModifier = 0.3 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_SG_1.mdl, 0 EntitySpawnOrigin = 0.0 EntityKnockBack = 220 EntityDamage = 150, 60 EntityDamageZombie = 3005, 1039 EntityRange = 100, 500, 300 EntitySpeed = 1000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [MG36G] WeaponID = SG552 Menu = MG Damage = 32 DamageZombie = 36 AttackInterval = 0.08735 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 5 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.5, 0.5, 0.285, 0.025, 4.25, 3.35, 9 KickBackNotOnGround = 0.85, 0.625, 0.325, 0.035, 4.45, 3.75, 4 KickBackDucking = 0.3, 0.425, 0.255, 0.025, 3.95, 3.0, 14 KickBack = 0.45, 0.45, 0.285, 0.025, 4.15, 3.25, 11 [INFINITY] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 26, 22 DamageZombie = 32, 27 AttackInterval = 0.15, 0.1 MaxClip = 30 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 8 [CLAYMORE] WeaponID = HEGERNADE Menu = EQUIP Special = 137 Distance = 500, 150 Angle = 60 Damage = 500 DamageZombie = 10000 AttackInterval = 1.5, 1.05, 1.0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Custom_Gren_1.mdl, 0 EntitySpawnOrigin = 10.0, 0.0, 0.0 ExplosionSound = weapons/claymore_exp.wav [SGMISSILE] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 136 ShotgunDamage = 1.5 ShotgunDamageZombie = 8.9 ShotgunShots = 7 ShotgunSpread = 0.03, 0.03, 0.03 AttackInterval = 0.275, 0.605, 2.2 MaxClip = 30, 9 MaxAmmo = 100 AmmoCost = 150 Ammo = 35 Recoil = 0.72 MaxSpeed = 220 ReloadTime = 2.0 DeployTime = 0.8 KnockBack = 175, 435, 445, 765 VelocityModifier = 0.15 AnimExtention = m249 Cost = 6400 CanBuy = TRUE Team = ALL ExtraAmmo = 10 EntitySpawnOrigin = 1024, 100, -6 EntityKnockBack = 200 EntityDamage = 35, 105 EntityDamageZombie = 1880, 620 EntityRange = 80.0 EntitySpeed = 1000 WorldModel = w_sgmissile.mdl [KRISS] WeaponID = M4A1 Menu = SMG Damage = 25, 24 DamageZombie = 25, 24 AttackInterval = 0.0905 MaxClip = 30 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 245 ReloadTime = 3.6 DeployTime = 0.8 KnockBack = 25, 65, 20, 45 VelocityModifier = 0.45 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 15 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 300, 0.025 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0285, 0.0115 Spread = 0.125, 0.0315, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.33, 0.45, 0.245, 0.095, 3.35, 1.45, 10 KickBackNotOnGround = 0.325, 0.45, 0.95, 0.35, 3.95, 1.75, 6 KickBackDucking = 0.325, 0.45, 0.075, 0.025, 3.05, 1.15, 14 KickBack = 0.325, 0.45, 0.15, 0.075, 3.25, 1.35, 11 [SKULLAXE9] WeaponID = KNIFE Menu = KNIFE Special = 9 Distance = 75, 65 Angle = , 120 Damage = 200, 200 DamageZombie = 1850, 1850 AttackInterval = 1.39, 1.43 Delay = 1.0, 1.08 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 4 DelayBug = TRUE [BBISON] WeaponID = MP5 Menu = SMG Damage = 12 DamageZombie = 45 MaxClip = 64 MaxAmmo = 300 AmmoCost = 20 Ammo = 64 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bbison.mdl [TURBULENT1] WeaponID = P228 Menu = PISTOL Special = 155 BulletType = BULLET_PLAYER_9MM Damage = 25 DamageZombie = 33 AttackInterval = 0.085 MaxClip = 150 MaxAmmo = 0 AmmoCost = 100 Recoil = 0.65 MaxSpeed = 250 ReloadTime = 4.0 DeployTime = 0.4 Cost = 0 WorldModel = w_turbulent1.mdl AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 [M16A1EP] WeaponID = M249 Type = 11 Menu = RIFLE Special = 29 Distance = 8196, 60 Angle = 0, 90 Damage = 33, 50 DamageZombie = 33, 300 AttackInterval = , 1.2 MaxClip = 31 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.8 DeployTime = 0.8 KnockBack = 70, 40, 35, 65, 300 VelocityModifier = 0.5 AnimExtention = m249ep Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 38 AccuracyCalculate = 1 AccuracyDefault = 0.1 Accuracy = 620, 0.125 AccuracyRange = 0.0, 3.6 AccuracyMul = 0.0135, 0.0145, 0.0115 Spread = 0.175, 0.0175, 0.0105 SpreadRun = 150 KickBackWalking = 0.495, 0.215, 0.245, 0.035, 4.55, 2.45, 8 KickBackNotOnGround = 0.455, 0.265, 0.255, 0.035, 4.25, 2.75, 3 KickBackDucking = 0.375, 0.215, 0.185, 0.035, 3.75, 1.85, 12 KickBack = 0.455, 0.265, 0.255, 0.035, 4.25, 2.35, 9 [DUALSWORD] WeaponID = KNIFE Menu = KNIFE Special = 131 Distance = 142, 134, 110, 180 Angle = 72, 150 Damage = 62, 102, 23, 40, 80 DamageZombie = 1892, 402, 533, 1221, 450 AttackInterval = 0.40, 0.85, 0.13, 0.6, 10.0, 0.125 Delay = 0.2, 0.25, 0, 0.4, 1.0, 2.0 Count = 4 MaxSpeed = 255 DeployTime = 0.05, 0.05 KnockBack = 0, 0, 0, 0 VelocityModifier = 0.1, 0.3 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [CROSSBOWEX] WeaponID = GALIL Menu = RIFLE Special = 75 AttackInterval = 0.1355 MaxClip = 65 MaxAmmo = 100 AmmoCost = 300 Ammo = 50 Zoom = 20 Punchangle = -0.75 MaxSpeed = 240, 175 ReloadTime = 3.7 DeployTime = 0.7 KnockBack = 105, 95, 165, 125 VelocityModifier = 0.7 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 12 EntitySpawnOrigin = 10.0, 3.0, -3.0 EntityDamage = 110 EntityDamageZombie = 127.6 EntitySpeed = 4200 EntityGravity = 0.08 [BALROG11WC] WeaponID = XM1014 Menu = SHOTGUN Special = 41 Distance = 300 Angle = 25, 10 ShotgunDamage = 0.95, 35 ShotgunDamageZombie = 0.95, 1250 AttackInterval = 0.25, 0.4 MaxClip = 7 MaxAmmo = 32 AmmoCost = 130 Ammo = 8 Count = 2 MaxSpeed = 240 KnockBack = 50, 50, 50, 50, 140 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_balrog11wc.mdl ExtraAmmo = 7 EntityRenderColor = 255, 50, 50 [STARCHASERSR] WeaponID = G3SG1 Menu = RIFLE Special = 134 Penetration = 0 Damage = 99, 25 DamageZombie = 510, 420 AttackInterval = 1.0, 1.0 MaxClip = 15 MaxAmmo = 50 AmmoCost = 300 Ammo = 15 Zoom = 40, 15 Recoil = 4 Count = 5 MaxSpeed = 200, 140 ReloadTime = 3.5 DeployTime = 0.8 KnockBack = 52, 0.6 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 7 AccuracyCalculate = 4 Accuracy = 1.0, 0.8 AccuracyMul = 1.25, 1.15 Spread = 0.0075, 0.0075 SpreadRun = 0.9 EntitySpawnOrigin = 15.0, 7.0, -20.0 EntitySpeed = 1000 [BOUNCER] WeaponID = M3 Menu = SHOTGUN Special = 130 ShotgunShots = 8 ShotgunSpread = 0.1, 0.0, 0.0 AttackInterval = 1.0 EjectBrass = 0.7 MaxClip = 25 MaxAmmo = 50 AmmoCost = 65 Ammo = 25 Recoil = 1.75 Count = 3 MaxSpeed = 260 ReloadTime = 0.5, 0.0, 0.55 DeployTime = 0.7 KnockBack = 325, 545, 585, 835 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 5 EntitySpawnOrigin = 0.0 EntityDamage = 21 EntityDamageZombie = 125 EntitySpeed = 1200 EntityGravity = 0.01 [UMP45] WeaponID = UMP45 Menu = SMG DamageZombie = 36 MaxClip = 25 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 1 [SPMG] WeaponID = M249 Menu = MG Special = 135 Distance = 8192, 520 Damage = 34, 35 DamageZombie = 102, 186 AttackInterval = 0.104, 0.126 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.0 Count = 1 MaxSpeed = 225 ReloadTime = 4.48 DeployTime = 0.85 KnockBack = 150, 0 VelocityModifier = 0.5 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 8 ExtraAmmo = 100 AccuracyCalculate = 1 AccuracyDefault = 0.4 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 EntitySpawnOrigin = 3.0, 0.0, -3.0 EntitySpeed = 500 EntityGravity = 0.001 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [AT4EX] WeaponID = AWP Type = 8 Menu = EQUIP Special = 8 AttackInterval = 0.3 MaxClip = 1 MaxAmmo = 5 AmmoCost = 200 Ammo = 1 Zoom = 40, 10 Punchangle = -2.5 Shake = 9 MaxSpeed = 200, 140 ReloadTime = 3.5 DeployTime = 0.9 KnockBack = 700 VelocityModifier = 0.65 AnimExtention = at4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 1 EntitySpawnOrigin = 15.0, 1.0, -3.5 EntityDamage = 185 EntityDamageZombie = 1110 EntityRange = 200 EntitySpeed = 1335 [SKULL1] WeaponID = DEAGLE Menu = PISTOL Special = 6 Damage = 54, 34 DamageZombie = 82, 72 AttackInterval = 0.24, 0.16 MaxClip = 7 MaxAmmo = 35 AmmoCost = 70 Ammo = 7 Shake = 1 MaxSpeed = 250 ReloadTime = 2.62 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL Event = skull1.sc WorldModel = w_Skull_1.mdl, 0 [ZBS64KNIFE] WeaponID = KNIFE Menu = KNIFE Special = 13 Distance = 72, 97 Angle = 0, Damage = 34, 77 DamageZombie = 395, 1210 AttackInterval = 1.2, 1.0 Delay = 0, 0.3 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.5 KnockBack = 0 VelocityModifier = 0.055, 0.035 AnimExtention = katanad Cost = 0 CanBuy = TRUE Team = ALL [PESTICIDESPRAYER] WeaponID = M249 Type = 1 Menu = EQUIP Special = 129 AttackInterval = 1.0, 0.3, 0.35 MaxClip = 30 MaxAmmo = 0 AmmoCost = 100 Ammo = 1 Count = 5 MaxSpeed = 250 DeployTime = 1.0 VelocityModifier = 1.3 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 4 ExtraAmmo = 50 EntitySpawnOrigin = 40.0, 0.0, 5.0 EntityDamage = 50, 10 EntityDamageZombie = 720, 890 EntityRange = 80 EntitySpeed = 500 EntityGravity = 0.25 ExplosionSound = weapons/pesticidesprayer_pesticide_exp.wav [M950] WeaponID = P228 Menu = PISTOL Special = 118 BulletType = BULLET_PLAYER_9MM Damage = 25 DamageZombie = 33 AttackInterval = 0.125 MaxClip = 70 MaxAmmo = 200 AmmoCost = 20 Ammo = 70 Recoil = 0.65 MaxSpeed = 250 ReloadTime = 3.15 DeployTime = 0.4 Cost = 0 WorldModel = w_summer.mdl, 9 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 [CHARGER5] WeaponID = AK47 Menu = RIFLE Special = 126 Penetration = 0, 5 Damage = 34, 70 DamageZombie = 61, 915 AttackInterval = 0.1, 1.0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Count = 5 MaxSpeed = 240 ReloadTime = 2.0 DeployTime = 1.0 KnockBack = 50, 40, 35, 95 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_charger5.mdl ExtraAmmo = 20 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0075, 0.0105, 0.0085 Spread = 0.125, 0.0135, 0.0015 SpreadRun = 140.0 Beam = FALSE BeamType = 0 BeamBody = 0 BeamWidth = 2.0 BeamLength = 4082 BeamBright = 40 BeamColor = 0, 255, 255 BeamDecal = sfshot KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [BUFFAUG] WeaponID = AUG Menu = RIFLE Airborne = TRUE DamageZombie = 126 AttackInterval = 0.070, 0.070 MaxClip = 50 MaxAmmo = 150 AmmoCost = 100 Ammo = 10 Zoom = 55 Recoil = 0.4 MaxSpeed = 240 ReloadTime = 1.8 KnockBack = 45, 45, 45, 45 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 3 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFAUG [BUNKERBUSTER] WeaponID = HEGERNADE Menu = EQUIP Special = 127 Damage = 120, 10 DamageZombie = 2000, 620 AttackInterval = 3.0, 5.0, 0.2, 10.0 Delay = 0.5, 100, 200 MaxClip = 7 Zoom = 40 MaxSpeed = 250, 220 VelocityModifier = 1.0 Cost = 0 CanBuy = TRUE Team = ALL Event = bunkerbuster.sc EntityRange = 400, 150 EntitySpeed = 1500 [CHARGER7] WeaponID = M249 Menu = MG Special = 126 Penetration = 0, 10 Damage = 33, 84 DamageZombie = 61, 790 AttackInterval = 0.09, 1.0 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Count = 10 MaxSpeed = 210 DeployTime = 0.85 KnockBack = 25, 35, 35, 95 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 2 ExtraAmmo = 20 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0075, 0.0105, 0.0085 Spread = 0.125, 0.0135, 0.0015 SpreadRun = 140.0 Beam = FALSE BeamType = 0 BeamBody = 0 BeamWidth = 2.0 BeamLength = 4082 BeamBright = 40 BeamColor = 0, 255, 255 BeamDecal = sfshot KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [HK416] WeaponID = M4A1 Menu = RIFLE DamageZombie = 39, 38 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.09 KnockBack = 65, 35, 60, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 20 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.45, 0.0112, 0.0125 Spread = 0.45, 0.0155, 0.0115 SpreadRun = 150 KickBackWalking = 1.0, 0.45, 0.28, 0.045, 3.75, 3.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.23, 0.15, 5.5, 3.5, 6 KickBackDucking = 0.6, 0.3, 0.2, 0.0125, 3.25, 2.0, 7 KickBack = 0.65, 0.35, 0.25, 0.015, 3.8, 2.05, 9 [BPGM] WeaponID = AWP Menu = RIFLE BulletType = BULLET_PLAYER_50AE Damage = 120 DamageZombie = 280 AttackInterval = 2.0 EjectBrass = 1.06 MaxClip = 10 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 Recoil = 5.45 MaxSpeed = 193, 133 ReloadTime = 3.65 KnockBack = 100 VelocityModifier = 0.4 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 16 AccuracyCalculate = 4 Spread = 0.9, 0.27, 0.1, 0.0, 0.0012 SpreadRun = 140.0 SpreadUnZoom = 0.10 [QBZ95B] WeaponID = GALIL Menu = RIFLE Damage = 30 DamageZombie = 30 AttackInterval = 0.1138 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 2.3 DeployTime = 0.75 KnockBack = 70, 40, 35, 70 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 8 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 780, 0.015 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0125, 0.0165, 0.0125 Spread = 0.095, 0.0225, 0.0105 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 1 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 1 KickBack = 0.65, 0.045, 0.15, 0.015, 4.45, 1.65, 11 [BLOODHUNTER_6] WeaponID = DEAGLE Type = 1 Menu = PISTOL Special = 88 BulletType = BULLET_PLAYER_45ACP Airborne = TRUE Damage = 23 DamageZombie = 92, 360, 670, 990 AttackInterval = 0.1935, 1.0 MaxClip = 45 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 Recoil = 0.5 MaxSpeed = 240 ReloadTime = 3.2 KnockBack = 90 VelocityModifier = 0.25 AnimExtention = dualpistols Cost = 0 WorldModel = w_extra_2.mdl, 2 SpreadRun = 0.15 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntityKnockBack = 2000, 5000, 10000 EntityDamage = 20, 30, 60 EntityDamageZombie = 600, 670, 950 EntityRange = 200, 550, 780 EntitySpeed = 620 EntityGravity = 0.45 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [DESPERADO] WeaponID = DEAGLE Menu = PISTOL Special = 125 Penetration = 3 Damage = 35, 35 DamageZombie = 147, 147 AttackInterval = 0.095, 0.5 MaxClip = 7 MaxAmmo = 160 AmmoCost = 100 Ammo = 14 Recoil = 0.2, 0.2 MaxSpeed = 260 ReloadTime = 0.49 DeployTime = 0.1 KnockBack = 5, 3, 10, 4, 900, 330, 750, 400 VelocityModifier = 0.35, 0.7 Cost = 0 CanBuy = TRUE Team = ALL Event = desperado.sc WorldModel = w_extra_4.mdl, 1 DoubleChangeTime = 0.086, 0.086 AccuracyCalculate = 2 AccuracyDefault = 1.0 Accuracy = 2.0 AccuracyRange = 0.0, 1.0 AccuracyMul = 0.05, 0.05, 0.05, 0.05 Spread = 0.001, 0.001, 0.001, 0.001 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [LUGERS] WeaponID = FIVESEVEN Menu = PISTOL Damage = 93 DamageZombie = 93 AttackInterval = 0.175 MaxClip = 16 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 55, 145, 75 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 WorldModel = w_Pistol_1.mdl, 18 [CROW1] WeaponID = DEAGLE Menu = PISTOL Special = 124 Damage = 20, 15 DamageZombie = 38, 31 AttackInterval = 0.20, 0.1 Delay = 1.1, 1.0 MaxClip = 50 MaxAmmo = 200 AmmoCost = 20 Ammo = 30 Recoil = , 0.6 MaxSpeed = 250 ReloadTime = 1.0, 2.0 KnockBack = 5, 10, 3, 4 VelocityModifier = 0.6, 0.72 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_4.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 1.0 Accuracy = 320, 0.015 AccuracyRange = 0.0, 13.2 AccuracyMul = 0.5, 0.65, 0.5 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 150 [BROAD] WeaponID = M249 Menu = MG Special = 101 Damage = 30, 20, 0 DamageZombie = 30, 260, 25 AttackInterval = 0.11 MaxClip = 200 MaxAmmo = 200 AmmoCost = 100 Ammo = 30 Count = 7 MaxSpeed = 215 ReloadTime = 4.6 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 14 [TURBULENT5] WeaponID = AK47 Menu = RIFLE Damage = 29 DamageZombie = 90 AttackInterval = 0.07 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Recoil = 0.51 MaxSpeed = 215 ReloadTime = 2.9 DeployTime = 1.3 KnockBack = 60, 40, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_turbulent5.mdl AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 620, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0235, 0.0115 Spread = 0.125, 0.0315, 0.0125 SpreadRun = 140.0 [BLOCKSMG] WeaponID = UMP45 Menu = SMG Special = 123 Damage = 35 DamageZombie = 59 AttackInterval = 0.057, 1.1 MaxClip = 80 MaxAmmo = 160 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 Recoil = 0.6 MaxSpeed = 250 ReloadTime = 3.7, 2.9 DeployTime = 0.6 KnockBack = 45, 45, 45, 45 VelocityModifier = 0.5 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull3_left.sc EventRight = skull3_right.sc WorldModel = w_extra_3.mdl, 24 DoubleChangeTime = 5.0, 5.4 ExtraAmmo = 27 ExtraAmmoCost = 180 EntitySpawnOrigin = 5.0, 0.0, 0.0 EntityDamage = 152 EntityDamageZombie = 1252 EntityRange = 250 EntitySpeed = 2000 EntityGravity = 0.01 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [THANATOS3] WeaponID = GALIL Menu = SMG Special = 112 Damage = 29 DamageZombie = 29 AttackInterval = 0.063, 2.0 MaxClip = 60 MaxAmmo = 100 AmmoCost = 30 Ammo = 20 Recoil = 0.37 Count = 12 MaxSpeed = 255 ReloadTime = 3.5 DeployTime = 0.8 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 8 EntitySpawnOrigin = 48.0, 10.0, 5.0 EntityDamage = 4, 2 EntityDamageZombie = 112, 33 EntitySpeed = 1500 EntityGravity = 0.01 [SFSNIPERM] WeaponID = AWP Type = 13 Menu = RIFLE Special = 27 Damage = 101 DamageZombie = 2100 AttackInterval = 2.5 EjectBrass = -1.0 MaxClip = 35 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Zoom = 40, 10 MaxSpeed = 190, 120 KnockBack = 210, 1500, 4100, 2000 VelocityModifier = 0.2 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 9 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.2, 0.0135, 0.0, 0.0005 SpreadRun = 140.0 SpreadUnZoom = 0.0115 Beam = TRUE BeamType = 1 BeamBody = 0 BeamWidth = 3.0 BeamLength = 8196 BeamBright = 128 BeamColor = 255, 255, 0 BeamDecal = sfshot [DRAGONSWORD_6] WeaponID = KNIFE Menu = KNIFE Special = 52 Distance = 50, 95 Angle = 90, 120 Damage = 100, 95 DamageZombie = 1950, 2500 AttackInterval = 0.85, 1.02 Delay = 0.6, 0.65 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = dragonsword Cost = 0 CanBuy = TRUE Team = ALL DelayBug = TRUE [MASTERCOMBATKNIFE] WeaponID = KNIFE Menu = KNIFE Distance = 80, 65 Angle = 0, Damage = 40, 65 DamageZombie = 40, 300 AttackInterval = 0.8735, 1.4375 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.3 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL [DFPISTOL] WeaponID = DEAGLE Menu = PISTOL Special = 122 Damage = 16 DamageZombie = 42 ShotgunShots = 12 ShotgunSpread = 0.1 AttackInterval = 0.7 MaxClip = 4 MaxAmmo = 60 AmmoCost = 65 Ammo = 8 Punchangle = -10 Shake = 2 MaxSpeed = 255 ReloadTime = 3.0 KnockBack = 201, 402, 151, 200 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 23 [STERLINGBAYONET] WeaponID = MP5 Menu = SMG Special = 121 Distance = , 110, 73 Angle = 30 Airborne = FALSE Damage = 30, 91, 82 DamageZombie = 73, 621, 503 AttackInterval = 0.078, 1.5 Delay = 0.42, 0.3 MaxClip = 50 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 Count = 1 MaxSpeed = 235 ReloadTime = 3.0 DeployTime = 1.0 KnockBack = 35, 75, 35, 40, 150, 90 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 21 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 620, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0235, 0.0115 Spread = 0.125, 0.0315, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.365, 0.475, 0.125, 0.085, 3.75, 1.75, 13 KickBackNotOnGround = 0.365, 0.475, 0.655, 0.355, 4.25, 2.15, 6 KickBackDucking = 0.325, 0.45, 0.035, 0.015, 3.05, 1.15, 16 KickBack = 0.365, 0.475, 0.095, 0.055, 3.25, 1.45, 14 [M16A1] WeaponID = AK47 Menu = RIFLE Special = 36 Damage = 37, 40 DamageZombie = 37, 40 AttackInterval = 0.1, 0.1 MaxClip = 31 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.08 DeployTime = 0.8 KnockBack = 65, 40, 50, 74 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 11 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 120, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0155, 0.0162, 0.0135 Spread = 0.175, 0.0245, 0.0115 SpreadRun = 150 KickBackWalking = 1.0, 0.45, 0.28, 0.045, 3.75, 3.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.23, 0.15, 5.5, 3.5, 6 KickBackDucking = 0.6, 0.3, 0.2, 0.0125, 3.25, 2.0, 7 KickBack = 0.65, 0.35, 0.25, 0.015, 3.5, 2.25, 7 [CANNONEX] WeaponID = M249 Menu = EQUIP Special = 120 Distance = 520, 250, 630 Angle = 80 Damage = 140, 260, 6, 21, 118, 200 DamageZombie = 4900, 4800, 180, 9300, 4500, 4500 AttackInterval = 3.0, 5.0, 0.09 MaxClip = 30 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.75 KnockBack = 120, 50, 70 VelocityModifier = 0.9 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event = cannonex.sc WorldModel = w_extra_3.mdl, 19 DoubleChangeTime = 3.5, 6.0 [SPAS12EX2] WeaponID = M3 Menu = SHOTGUN Special = 40 ShotgunDamage = 1.07, 0.78 ShotgunDamageZombie = 1.2, 0.88 ShotgunShots = 9 AttackInterval = 0.88, 0.305 EjectBrass = 0.67, 0.1 MaxClip = 9 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Recoil = 0.9, 0.61 MaxSpeed = 240 ReloadTime = 0.4, 0.0, 0.55 DeployTime = 0.7 KnockBack = 1200, 3235, 8375, 3325 VelocityModifier = 0.25 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 10 [SPAS12EX] WeaponID = M3 Menu = SHOTGUN Special = 39 ShotgunDamage = 1.05, 0.77 ShotgunDamageZombie = 1.16, 0.85 ShotgunShots = 9 AttackInterval = 0.91, 0.31 EjectBrass = 0.67, 0.05 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 Recoil = 1.0, 0.88 MaxSpeed = 240 ReloadTime = 0.4, 0.0, 0.55 DeployTime = 0.7 KnockBack = 1200, 3235, 8375, 3325 VelocityModifier = 0.25 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 9 DoubleChangeTime = 2.0, 2.0 [ETHEREAL] WeaponID = AK47 Menu = RIFLE Damage = 31 DamageZombie = 47 AttackInterval = 0.093 MaxClip = 30 MaxAmmo = 90 AmmoCost = 70 Ammo = 30 Recoil = 0.5 MaxSpeed = 235 ReloadTime = 3.0 DeployTime = 0.8 KnockBack = 85, 75, 85, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = ethereal.sc WorldModel = w_Rifle_1.mdl, 28 AccuracyCalculate = 1 AccuracyDefault = 0.65 Accuracy = 80, 0.25 AccuracyRange = 0.0, 1.45 AccuracyMul = 0.012, 0.025, 0.02 Spread = 0.125, 0.01, 0.0 SpreadRun = 140.0 KickBackWalking = 0.175, 0.175, 0.175, 0.175, 2.1, 2.1, 3 KickBackNotOnGround = 0.25, 0.25, 0.25, 0.25, 2.7, 2.7, 1 KickBackDucking = 0.125, 0.125, 0.125, 0.125, 1.8, 1.8, 5 KickBack = 0.15, 0.15, 0.15, 0.15, 2.1, 2.1, 4 [TOMAHAWK_XMAS] WeaponID = KNIFE Menu = KNIFE Distance = 45, 65 Angle = 0, Airborne = RIGHT Damage = 37, 80 DamageZombie = 74, 160 AttackInterval = 0.6, 1.23 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 KnockBack = 0, 0, 50 VelocityModifier = 0.5 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [M134EX] WeaponID = M249 Type = 5 Menu = MG Special = 1 Damage = 37 DamageZombie = 40 AttackInterval = 0.06155 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.25 MaxSpeed = 160, 70 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 45, 35, 45, 65 VelocityModifier = 0.315 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL Event = m134.sc WorldModel = w_Other_1.mdl, 4 AccuracyCalculate = 1 AccuracyDefault = 0.05 Accuracy = 4600, 0.0075 AccuracyRange = 0.0, 7.25 AccuracyMul = 0.0095, 0.0105, 0.0095 Spread = 0.095, 0.0115, 0.0055 SpreadRun = 5.0 KickBackWalking = 0.025, 0.025, 0.045, 0.015, 3.55, 2.15, 1 KickBackNotOnGround = 0.025, 0.025, 0.045, 0.015, 4.55, 5.15, 1 KickBackDucking = 0.025, 0.025, 0.045, 0.015, 2.25, 0.95, 1 KickBack = 0.025, 0.025, 0.045, 0.015, 2.55, 1.15, 1 [AUGEX] WeaponID = GALIL Menu = RIFLE Special = 116 Damage = 30 DamageZombie = 43 AttackInterval = 0.09, 3.5 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 3.3 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_extra_3.mdl, 14 ExtraAmmo = 10 EntitySpawnOrigin = 12.0, 0.0, 0.0 EntityDamage = 61, 20 EntityDamageZombie = 321, 446 EntityRange = 179, 99 EntitySpeed = 1000 EntityGravity = 0.2 [MOONCAKE] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 7 ExplosionSound = weapons/mooncake_explosion.wav ExplosionSprite = sprites/mooncake_exp.spr [INFINITYSB] WeaponID = DEAGLE Menu = PISTOL Damage = 44 DamageZombie = 44 AttackInterval = 0.225 MaxClip = 8 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 11 [NORINCO86S] WeaponID = GALIL Menu = RIFLE BulletType = BULLET_PLAYER_762MM Damage = 30 DamageZombie = 44 AttackInterval = 0.0925 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.6 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 13 [CHAINGREN] WeaponID = HEGERNADE Menu = EQUIP Special = 115 Damage = 61, 82 DamageZombie = 152, 321 AttackInterval = 1 MaxClip = 0 Ammo = 1 Count = 3 MaxSpeed = 250 ReloadTime = 0 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [M60CRAFT] WeaponID = M249 Menu = MG Damage = 35 DamageZombie = 42 AttackInterval = 0.1205, 0.16 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 Recoil = 0.8, 0.8 MaxSpeed = 220 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.21 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 15 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 6500, 0.015 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0265, 0.0105 SpreadRun = 140.0 KickBackWalking = 0.85, 0.85, 0.315, 0.015, 4.85, 4.25, 8 KickBackNotOnGround = 1.25, 1.15, 0.285, 0.015, 4.75, 4.15, 2 KickBackDucking = 0.65, 0.55, 0.215, 0.015, 4.35, 4.05, 12 KickBack = 0.75, 0.75, 0.285, 0.015, 4.75, 4.15, 9 [K1A] WeaponID = GALIL Menu = SMG Damage = 25 DamageZombie = 25 AttackInterval = 0.0995 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 245 ReloadTime = 3.0 DeployTime = 0.7 KnockBack = 65, 35, 35, 60 VelocityModifier = 0.35 AnimExtention = ak47 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 17 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0295, 0.0135 Spread = 0.125, 0.0285, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.65, 0.045, 0.15, 0.015, 4.45, 1.65, 11 [DRAGONTAIL] WeaponID = KNIFE Menu = KNIFE Special = 10 Distance = 50, 55 Angle = 0 Damage = 32, 76 DamageZombie = 169, 468 AttackInterval = 1.0, 1.5 Delay = 0.5, 0.8 MaxSpeed = 250 DeployTime = 1.0 KnockBack = 0, 0 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL DelayBug = TRUE [OZWPNSET2] WeaponID = FIVESEVEN Menu = PISTOL Special = 110 Damage = 28, 20 DamageZombie = 32, 25 AttackInterval = , 0.093, 0.2, 0.15 MaxClip = 25 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 Recoil = , 0.82 MaxSpeed = 250 ReloadTime = 2.0 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 15 [GATLING] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 1.17 ShotgunDamageZombie = 1.65 ShotgunShots = 6 ShotgunSpread = 0.015, 0.015, 0.015 AttackInterval = 0.23 MaxClip = 40 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 Recoil = 0.465 MaxSpeed = 220 ReloadTime = 4.3 DeployTime = 0.8 KnockBack = 200, 200, 200, 200 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 13 [CROWBARCRAFT] WeaponID = KNIFE Menu = KNIFE Special = 102 Distance = 55, 60 Angle = 0, Damage = 30, 77 DamageZombie = 150, 500 AttackInterval = , MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.5 KnockBack = 0 VelocityModifier = 0.5, 0.035 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [GATLING_6] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 1.17 ShotgunDamageZombie = 1.95 ShotgunShots = 6 ShotgunSpread = 0.015, 0.015, 0.015 AttackInterval = 0.23 MaxClip = 55 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 Recoil = 0.465 MaxSpeed = 220 ReloadTime = 4.3 DeployTime = 0.8 KnockBack = 200, 200, 200, 200 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 13 [STG44] WeaponID = AK47 Menu = RIFLE Damage = 32 DamageZombie = 32 AttackInterval = 0.1095 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 220 DeployTime = 0.9 KnockBack = 60, 40, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 5 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 245, 0.3 AccuracyRange = 0.0, 4.8 AccuracyMul = 0.0145, 0.0185, 0.0115 Spread = 0.135, 0.0145, 0.005 SpreadRun = 140.0 KickBackWalking = 0.85, 0.15, 0.265, 0.105, 5.15, 2.05, 12 KickBackNotOnGround = 0.85, 0.4, 0.295, 0.125, 5.2, 2.25, 5 KickBackDucking = 0.65, 0.2, 0.215, 0.105, 4.4, 2.05, 14 KickBack = 0.75, 0.2, 0.265, 0.105, 5.2, 2.25, 12 [DARTPISTOL] WeaponID = DEAGLE Menu = PISTOL Special = 114 Damage = 25, 11 DamageZombie = 50, 31 AttackInterval = 1.0 MaxClip = 5 MaxAmmo = 25 AmmoCost = 100 Ammo = 5 Punchangle = 5.0 Count = 5 MaxSpeed = 250 ReloadTime = 4.0 DeployTime = 1.0 VelocityModifier = 0.3 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 4 EntitySpawnOrigin = 12.0, 0.0, -3.0 EntityRange = 65 EntitySpeed = 1000 EntityGravity = 0.08 [BUFFAKTW] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 80 Airborne = RIGHT Damage = 37 DamageZombie = 114 AttackInterval = 0.09, 0.5 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.7 DeployTime = 0.75 KnockBack = 810 VelocityModifier = 0.7 Cost = 0 WorldModel = w_buffaktw.mdl EntitySpawnOrigin = 0.0, 3.0, -5.0 EntityKnockBack = 1400 EntityDamage = 70, 10 EntityDamageZombie = 280, 400 EntityRange = 90 EntitySpeed = 2000 EntityRenderColor = 18, 52, 255 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFAK [SFMG] WeaponID = M249 Menu = MG Special = 23 Damage = 36, 32 DamageZombie = 36, 32 AttackInterval = 0.127, 0.069 MaxClip = 200 MaxAmmo = 200 AmmoCost = 80 Ammo = 30 MaxSpeed = 225 ReloadTime = 4.7 DeployTime = 0.8 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = sfmg Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_SF_1.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1850, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0185, 0.0135 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.365, 0.235, 0.025, 4.35, 3.95, 17 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 8 KickBackDucking = 0.55, 0.285, 0.215, 0.025, 4.0, 3.35, 21 KickBack = 0.65, 0.325, 0.235, 0.025, 4.05, 3.6, 19 [BUFFM4TW] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 81 Penetration = , 5 Damage = 34, 49 DamageZombie = 75, 210 AttackInterval = 0.09, 0.195 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.9 KnockBack = 45, 45 VelocityModifier = 0.45 Cost = 0 WorldModel = w_buffm4tw.mdl KickBackWalking = 0.7, 0.425, 0.275, 0.0335, 3.5, 2.5, 9 KickBackNotOnGround = 1.1, 0.47, 0.295, 0.135, 5.2, 3.3, 9 KickBackDucking = 0.5, 0.24, 0.12, 0.001, 3.15, 2.0, 7 KickBack = 0.595, 0.32, 0.225, 0.0115, 3.25, 2.1, 8 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFM4 [STORMGIANTTW] WeaponID = KNIFE Menu = KNIFE Special = 69 Distance = 120, 120, 120, 125 Angle = 120, 120, 180, 120 Damage = 35, 75, 110, 110 DamageZombie = 530, 590, 720, 830 AttackInterval = 1.3, 1.183 Delay = 1.05, 0.95 MaxSpeed = 250 DeployTime = 1.3 KnockBack = 10, 10, 0, 0 VelocityModifier = 0.2, 0.1, 0.3, 0.3 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL Skin = 1 [AT4] WeaponID = AWP Type = 8 Menu = EQUIP Damage = 115 DamageZombie = 368 AttackInterval = 0.3 MaxClip = 1 MaxAmmo = 5 AmmoCost = 200 Ammo = 1 Zoom = 40, 10 Punchangle = -6.5 Shake = 9 MaxSpeed = 245, 200 ReloadTime = 3.5 DeployTime = 0.9 KnockBack = 700 VelocityModifier = 0.65 AnimExtention = at4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 0 EntitySpawnOrigin = 15.0, 1.0, -3.5 EntityDamage = 185 EntityDamageZombie = 1110 EntityRange = 200 EntitySpeed = 1335 [BUFFAK] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 80 Airborne = RIGHT Damage = 37 DamageZombie = 114 AttackInterval = 0.09, 0.5 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.8 DeployTime = 0.75 KnockBack = 300 VelocityModifier = 0.7 Cost = 0 WorldModel = w_extra.mdl, 0 EntitySpawnOrigin = 0.0, 3.0, -5.0 EntityKnockBack = 1200 EntityDamage = 70, 10 EntityDamageZombie = 280, 400 EntityRange = 90 EntitySpeed = 2000 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFAK [IRONFAN] WeaponID = KNIFE Menu = KNIFE Special = 113 Distance = 71, 82, 116 Angle = 49, 67, 90 Airborne = RIGHT Damage = 56, 22, 41 DamageZombie = 721, 331, 427 AttackInterval = 1.12, 1.51, 1.5 Delay = 1.1, 1.12, 0.5, 1.0 MaxSpeed = 250 DeployTime = 1.05 KnockBack = 0, 0, 621 VelocityModifier = 0.5 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [BALROG9WC] WeaponID = KNIFE Menu = KNIFE Special = 30 Distance = 50, 85, 90 Angle = 0, 360 Airborne = RIGHT Damage = 35, 58 DamageZombie = 350, 580 AttackInterval = 0.3334, 1.735 Delay = , 1.34, 1.5 MaxSpeed = 250 DeployTime = 0.6 KnockBack = 0, 0, 150 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_balrog9wc.mdl [VULCANUS9] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 83 Distance = 70, 100, 100 Angle = , 120 Damage = 65, 80 DamageZombie = 367, 655 AttackInterval = 1.05, 1.7 MaxClip = 10 MaxAmmo = 0 MaxSpeed = 250 DeployTime = 0.64 VelocityModifier = 0.6 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL [RAILGUN] WeaponID = M249 Menu = EQUIP Special = 111 Penetration = 5 Damage = 99, 115 DamageZombie = 566, 721 AttackInterval = 2.5 EjectBrass = -1.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -8 MaxSpeed = 195 KnockBack = 455, 3155, 8275, 4635 VelocityModifier = 0.15 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL Event = railgun.sc WorldModel = w_extra_3.mdl, 3 DoubleChangeTime = 2.0 [CAMERAGUN] WeaponID = M249 Menu = MG DamageZombie = 37 MaxClip = 150 MaxAmmo = 300 AmmoCost = 60 Ammo = 150 MaxSpeed = 220 ReloadTime = 4 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = at4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_cameragun.mdl, 12 [HZKNIFE] WeaponID = KNIFE Menu = KNIFE Distance = 45, 65 Angle = 0, Damage = 37, 80 DamageZombie = 74, 160 AttackInterval = 0.6, 1.23 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 KnockBack = 0, 0, 200 VelocityModifier = 0.5 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [BMP5] WeaponID = MP5 Menu = SMG Damage = 28 DamageZombie = 36 AttackInterval = 0.0875 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 12 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 2 [CROW3] WeaponID = AK47 Menu = SMG Special = 70 Penetration = 4 Damage = 32 DamageZombie = 35 AttackInterval = 0.10 Delay = 1.0, 0.84 MaxClip = 64 MaxAmmo = 192 AmmoCost = 60 Ammo = 64 MaxSpeed = 235 ReloadTime = 1.0, 2.5 DeployTime = 0.7 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_crow3.mdl, 19 AccuracyCalculate = 1 AccuracyDefault = 0.145 Accuracy = 315, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.00955, 0.0145, 0.0095 Spread = 0.215, 0.0175, 0.0065 SpreadRun = 150 [VULCANUS7] WeaponID = M249 Menu = MG Special = 108 Damage = 33, 6 DamageZombie = 40, 22 AttackInterval = 0.1205, 2.0 MaxClip = 120 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Punchangle = 5.0 Count = 8 MaxSpeed = 220 ReloadTime = 5.0 DeployTime = 1.3 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 11 DoubleChangeTime = 7 ExtraAmmo = 5 EntitySpawnOrigin = 32.0, 3.5, -3.0 EntityKnockBack = 91 EntityDamage = 99 EntityDamageZombie = 725 EntityRange = 300 EntitySpeed = 2500 EntityGravity = 0.58 EntityAngle = 3 [DUALUZI] WeaponID = M4A1 Menu = SMG DamageZombie = 68 AttackInterval = 0.059 MaxClip = 80 MaxAmmo = 240 AmmoCost = 60 Ammo = 80 Recoil = 0.45 MaxSpeed = 250 ReloadTime = 3.77 KnockBack = 30, 35 VelocityModifier = 0.3 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_dualuzi.mdl [RUNEBLADE] WeaponID = KNIFE Menu = KNIFE Special = 105 Distance = 130, 140, 180 Angle = 150, 80, 102 Airborne = RIGHT Damage = 80, 87, 150 DamageZombie = 852, 1100, 1750 AttackInterval = 1.15, 2.0 Delay = 0.3, 0.35, 1.5 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0, 70, 195 VelocityModifier = 1.0 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [RUNEBLADE_6] WeaponID = KNIFE Menu = KNIFE Special = 105 Distance = 130, 140, 180 Angle = 150, 80, 110 Airborne = RIGHT Damage = 141, 147, 192 DamageZombie = 2397, 2499, 3264 AttackInterval = 0.9, 1.15 Delay = 0.3, 0.35, 0.68 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0, 135, 195 VelocityModifier = 0.5 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL Skin = 1 DelayBug = FALSE [BALROG9B] WeaponID = KNIFE Menu = KNIFE Special = 30 Distance = 50, 85, 90 Angle = 0, 360 Airborne = RIGHT Damage = 35, 58 DamageZombie = 350, 580 AttackInterval = 0.3334, 1.735 Delay = , 1.34, 1.5 MaxSpeed = 250 DeployTime = 0.6 KnockBack = 0, 0, 150 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL Skin = 1 [BUFFAWP] WeaponID = AWP Menu = RIFLE Special = 104 Penetration = 4 Damage = 114, 115, 116, 117 DamageZombie = 710, 1210, 2100, 3410 MaxClip = 20 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 210, 150 ReloadTime = 2.0 KnockBack = 5, 20, 75, 60 VelocityModifier = 0.3 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 1 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFAWP [HEAVYZG] WeaponID = AK47 Menu = RIFLE Special = 25 Damage = 36 DamageZombie = 37 AttackInterval = 0.0985 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 235 ReloadTime = 3.0 DeployTime = 0.8 KnockBack = 55, 30, 25, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = heavyzg.sc WorldModel = w_Rifle_1.mdl, 21 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 275, 0.15 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0145, 0.0172, 0.0145 Spread = 0.175, 0.0115, 0.0 SpreadRun = 150 KickBackWalking = 0.385, 0.21, 0.125, 0.015, 3.65, 2.5, 10 KickBackNotOnGround = 0.455, 0.4, 0.125, 0.015, 4.4, 3.15, 6 KickBackDucking = 0.315, 0.2, 0.125, 0.015, 3.15, 2.25, 14 KickBack = 0.355, 0.2, 0.125, 0.015, 3.4, 2.5, 12 [BUFFSG552_6] WeaponID = GALIL Type = 1 Menu = RIFLE Special = 100 Penetration = 4 Damage = 42, 68.6 DamageZombie = 120, 420 AttackInterval = 0.082, 0.255 MaxClip = 62 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 40, 15 Recoil = 1.5, 0.26 MaxSpeed = 235, 210 ReloadTime = 1.9 KnockBack = 55, 80, 55, 80 VelocityModifier = 0.45 Cost = 0 Team = ALL WorldModel = w_extra_3.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0315 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFSG552 [VULCANUS1] WeaponID = DEAGLE Menu = PISTOL Special = 97 BulletType = BULLET_PLAYER_45ACP Penetration = , 1 Damage = 35, 25 DamageZombie = 35, 45 AttackInterval = 0.2, 1.0 MaxClip = 24 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 3.7 DeployTime = 0.6 KnockBack = 45, 45, 105, 40, 500, 500, 1200, 450 VelocityModifier = 0.5 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_extra_2.mdl, 11 DoubleChangeTime = 2.0, 2.0 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0115, 0.0212, 0.0115 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 150 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [HEARTBOMB] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 4 ExplosionSound = weapons/heartbomb_explosion.wav ExplosionSprite = sprites/heartbomb_exp.spr [VULCANUS3] WeaponID = GALIL Menu = SMG Special = 98 BulletType = BULLET_PLAYER_45ACP Damage = 25, 26, 27, 28, 30 DamageZombie = 25, 28, 31, 34, 37 AttackInterval = 0.0905 MaxClip = 45 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 245 ReloadTime = 3.6 DeployTime = 0.8 KnockBack = 25, 65, 20, 45 VelocityModifier = 0.45 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 10 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 300, 0.025 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0285, 0.0115 Spread = 0.125, 0.0315, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.33, 0.45, 0.245, 0.095, 3.35, 1.45, 10 KickBackNotOnGround = 0.325, 0.45, 0.95, 0.35, 3.95, 1.75, 6 KickBackDucking = 0.325, 0.45, 0.075, 0.025, 3.05, 1.15, 14 KickBack = 0.325, 0.45, 0.15, 0.075, 3.25, 1.35, 11 [TMP] WeaponID = TMP Menu = SMG DamageZombie = 26 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Smg_1.mdl, 3 [M60] WeaponID = M249 Menu = MG Damage = 35 DamageZombie = 42 AttackInterval = 0.1205 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 14 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 6500, 0.015 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0265, 0.0105 SpreadRun = 140.0 KickBackWalking = 0.85, 0.85, 0.315, 0.015, 4.85, 4.25, 8 KickBackNotOnGround = 1.25, 1.15, 0.285, 0.015, 4.75, 4.15, 2 KickBackDucking = 0.65, 0.55, 0.215, 0.015, 4.35, 4.05, 12 KickBack = 0.75, 0.75, 0.285, 0.015, 4.75, 4.15, 9 [BLOCKMG] WeaponID = M249 Menu = MG Special = 96 Damage = 33 DamageZombie = 50 AttackInterval = , 4.0 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 4.7 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.45 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_2.mdl, 8 DoubleChangeTime = 5.0, 5.0 ExtraAmmo = 10 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 2100, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0155, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 EntitySpawnOrigin = 48.0, 0.0, 0.0 EntityKnockBack = 100 EntityDamage = 97 EntityDamageZombie = 1100 EntityRange = 200 EntitySpeed = 1000 EntityGravity = 0.1 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.35, 3.95, 12 [SFGUN] WeaponID = AK47 Menu = RIFLE Damage = 29 DamageZombie = 39 AttackInterval = 0.08 MaxClip = 45 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 3.05 DeployTime = 0.8 KnockBack = 35, 40, 40, 50 VelocityModifier = 0.45 AnimExtention = ak47 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_SF_1.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 270, 0.045 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0125, 0.0162, 0.0115 Spread = 0.145, 0.0245, 0.0145 SpreadRun = 150 KickBackWalking = 0.45, 0.45, 0.095, 0.065, 3.35, 1.95, 12 KickBackNotOnGround = 0.95, 0.85, 0.175, 0.155, 4.05, 2.75, 7 KickBackDucking = 0.35, 0.35, 0.045, 0.035, 2.65, 1.35, 16 KickBack = 0.35, 0.35, 0.075, 0.055, 3.05, 1.75, 13 [SPAS12EXCRAFT] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Damage = 114 DamageZombie = 114 AttackInterval = 0.275 MaxClip = 20 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 Recoil = 0.45 MaxSpeed = 220 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 60 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 19 [SPKNIFE] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 92 Distance = 65, 79, 178 Angle = 0, 50 Damage = 50, 70, 35 DamageZombie = 980, 1210, 1790 AttackInterval = 0.6, 0.36, 1.0, 1.21 MaxClip = 120, 60 MaxSpeed = 250 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 2, 210, 1700 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 4.8 [SPKNIFE_6] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 92 Distance = 65, 79, 178 Angle = 0, 50 Damage = 65, 85, 50 DamageZombie = 1000, 1350, 1920 AttackInterval = 0.6, 0.36, 1.0, 1.21 MaxClip = 120, 60 MaxSpeed = 250 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 2, 210, 1700 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL DoubleChangeTime = 4.8 [WATERPISTOL] WeaponID = DEAGLE Type = 6 Menu = PISTOL Damage = 21 DamageZombie = 21 AttackInterval = 0.75 MaxClip = 40 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 BurstSpeed = 0.01 BurstTimes = 5 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 85 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 21 [INFINITYSS] WeaponID = DEAGLE Menu = PISTOL Damage = 39 DamageZombie = 39 AttackInterval = 0.225 MaxClip = 8 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 13 [LASERMINIGUN] WeaponID = M249 Type = 1 Menu = MG Special = 91 Airborne = RIGHT Damage = 27, 30, 33 DamageZombie = 41, 58, 71 AttackInterval = 0.06, 1.0 MaxClip = 200 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Recoil = 0.1 MaxSpeed = 230 ReloadTime = 5.0 DeployTime = 2.0 Cost = 0 WorldModel = w_laserminigun.mdl EntitySpawnOrigin = 48, 10, -5 EntityKnockBack = 10, 10, 10 EntityDamage = 110, 167, 225 EntityDamageZombie = 810, 1610, 3150 EntityRange = 90, 110, 180 EntitySpeed = 2560 EntityGravity = 0.01 BeamWidth = 15 BeamLength = 100 BeamSpeed = 40 [LASERMINIGUNPAINT] WeaponID = M249 Type = 1 Menu = MG Special = 91 Airborne = RIGHT Damage = 27, 30, 33 DamageZombie = 41, 58, 71 AttackInterval = 0.06, 1.0 MaxClip = 200 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Recoil = 0.1 MaxSpeed = 230 ReloadTime = 5.0 DeployTime = 2.0 Cost = 0 WorldModel = w_laserminigunpaint.mdl EntitySpawnOrigin = 48, 10, -5 EntityKnockBack = 10, 10, 10 EntityDamage = 110, 167, 225 EntityDamageZombie = 810, 1610, 3150 EntityRange = 90, 110, 180 EntitySpeed = 2560 EntityGravity = 0.01 BeamWidth = 15 BeamLength = 100 BeamSpeed = 40 [DDEAGLE] WeaponID = ELITE Menu = PISTOL Damage = 33 DamageZombie = 85 AttackInterval = 0.14 MaxClip = 28 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 FireSrcOfs = 2.0 MaxSpeed = 250 KnockBack = 165, 185, 345, 225 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 5 AccuracyCalculate = 3 AccuracyDefault = 0.01 Accuracy = 0.125, 0.035 AccuracyRange = 0.0, 0.4 AccuracyMul = 0.3, 0.035, 0.01, 0.02 DamgaeScenario = 75 [JANUS3] WeaponID = GALIL Menu = SMG Special = 48 BulletType = BULLET_PLAYER_45ACP Damage = 30, 75 DamageZombie = 30, 75 AttackInterval = 0.09875, 0.072 MaxClip = 50 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 Count = 20 MaxSpeed = 230 ReloadTime = 3.0 DeployTime = 1.0 KnockBack = 60, 40, 35, 60 VelocityModifier = 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_extra_2.mdl, 5 DoubleChangeTime = 3.0, 11.0 [BLOODHUNTER] WeaponID = DEAGLE Type = 1 Menu = PISTOL Special = 88 BulletType = BULLET_PLAYER_45ACP Airborne = TRUE Damage = 23 DamageZombie = 92, 360, 670, 990 AttackInterval = 0.1935, 1.0 MaxClip = 30 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 Recoil = 0.5 MaxSpeed = 240 ReloadTime = 3.2 KnockBack = 90 VelocityModifier = 0.25 AnimExtention = dualpistols Cost = 0 WorldModel = w_extra_3.mdl, 10 EntitySpawnOrigin = 0.0, 0.0, 0.0 EntityKnockBack = 2000, 5000, 10000 EntityDamage = 440, 760, 1300 EntityDamageZombie = 600, 670, 950 EntityRange = 200, 550, 780 EntitySpeed = 620 EntityGravity = 0.45 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT [THANATOS1] WeaponID = DEAGLE Type = 1 Menu = PISTOL Special = 87 Damage = 50 DamageZombie = 58 AttackInterval = 0.22, 2.5 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 240 ReloadTime = 2.5 VelocityModifier = 0.5 Cost = 0 EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_extra_2.mdl, 1 EntitySpawnOrigin = 2.0, 0.0, 0.0 EntityDamage = 33, 22 EntityDamageZombie = 100, 100 EntityRange = 100 EntitySpeed = 1500 [SKULL2] WeaponID = DEAGLE Type = 1 Menu = PISTOL Special = 85 Damage = 44, 54 DamageZombie = 45, 82 AttackInterval = 0.17, 0.23 MaxClip = 14, 7 MaxAmmo = 35 AmmoCost = 70 Ammo = 7 FireSrcOfs = 4.0 MaxSpeed = 240 ReloadTime = 3.5, 2.5 VelocityModifier = 0.21 AnimExtention = dualpistols Cost = 0 EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_extra.mdl, 7 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0115, 0.0212, 0.0115 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 150 [PETROLBOOMER] WeaponID = MAC10 Menu = EQUIP Special = 58 AttackInterval = 4.7 MaxClip = 20 MaxAmmo = 0 AmmoCost = 300 Ammo = 5 Punchangle = 5.0 MaxSpeed = 215 ReloadTime = 4.5 DeployTime = 2.0 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL Event = petrolboomer.sc WorldModel = w_nn.mdl, 18 EntitySpawnOrigin = 30.0, 10.5, -10.0 EntityDamage = 85, 10 EntityDamageZombie = 500, 150 EntityRange = 100 EntitySpeed = 600 EntityGravity = 0.675 EntityAngle = -8 [HK121EX] WeaponID = M249 Type = 1 Menu = MG Special = 84 Damage = 30 AttackInterval = 0.09875, 2.0 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 VelocityModifier = 0.6 Cost = 0 WorldModel = w_extra_2.mdl, 0 ExtraAmmo = 10 EntitySpawnOrigin = 32.0, 3.5, -3.0 EntityKnockBack = 100 EntityDamage = 40 EntityDamageZombie = 155 EntityRange = 300 EntitySpeed = 1000 EntityGravity = 0.58 EntityAngle = 3 EntityBeam = 2 EntityClass = ENTCLASS_NADE EntityMoveType = MOVETYPE_BOUNCE [CAKE] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 0 ExplosionSprite = sprites/cake_exp.spr [M249CAMO] WeaponID = M249 Menu = MG DamageZombie = 38 AttackInterval = 0.0925 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 11 [KATANAD] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 56 Distance = 65, 55 Angle = 55, Damage = 60, 95 DamageZombie = 280, 300 AttackInterval = 1.3, 0.9, 1.5 Delay = 0.1, 0.4, 0.4 MaxSpeed = 250 DeployTime = 1.0 VelocityModifier = 0.6 AnimExtention = katanad Cost = 0 CanBuy = TRUE Team = ALL DelayBug = FALSE [JANUS9] WeaponID = KNIFE Type = 1 Menu = KNIFE Special = 82 Distance = 97, 116 Angle = , 180 Damage = 47, 51, 110 DamageZombie = 456, 490, 1045 AttackInterval = 0.6, 0.8, 1.84, 2.34 Count = 2 MaxSpeed = 250 DeployTime = 0.64 VelocityModifier = 0.6 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [SFSMG] WeaponID = MP5 Menu = SMG Damage = 27 DamageZombie = 27 AttackInterval = 0.071 MaxClip = 35 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 260 ReloadTime = 3.10 DeployTime = 0.45 KnockBack = 80, 80, 80, 80 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_SF_1.mdl, 1 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 180, 0.075 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0125, 0.0162, 0.0115 Spread = 0.145, 0.0245, 0.0145 SpreadRun = 150 KickBackWalking = 0.3, 0.3, 0.065, 0.045, 3.05, 1.65, 16 KickBackNotOnGround = 0.75, 0.75, 0.095, 0.155, 3.65, 2.35, 8 KickBackDucking = 0.25, 0.25, 0.055, 0.035, 2.75, 1.45, 17 KickBack = 0.25, 0.25, 0.055, 0.035, 2.75, 1.45, 17 [BUFFM4] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 81 Penetration = , 5 Damage = 34, 49 DamageZombie = 75, 210 AttackInterval = 0.09, 0.195 MaxClip = 50 MaxAmmo = 90 AmmoCost = 200 Ammo = 10 Zoom = 80 MaxSpeed = 240 ReloadTime = 1.9 KnockBack = 45, 45 VelocityModifier = 0.25 Cost = 0 WorldModel = w_extra.mdl, 2 KickBackWalking = 0.7, 0.425, 0.275, 0.0335, 3.5, 2.5, 9 KickBackNotOnGround = 1.1, 0.47, 0.295, 0.135, 5.2, 3.3, 9 KickBackDucking = 0.5, 0.24, 0.12, 0.001, 3.15, 2.0, 7 KickBack = 0.595, 0.32, 0.225, 0.0115, 3.25, 2.1, 8 WeaponBuff = ZBS_AMMO | ALL_SHOWHIT | BUFFM4 [SAPIENTIA] WeaponID = DEAGLE Type = 1 Menu = PISTOL Special = 89 Damage = 45, 0 DamageZombie = 85, 50 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 Cost = 0 WorldModel = w_summer.mdl, 21 [GALIL] WeaponID = GALIL Menu = RIFLE DamageZombie = 36 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Rifle_1.mdl, 23 [M950SE] WeaponID = P228 Menu = PISTOL Special = 118 AttackInterval = 0.1665 MaxClip = 58 MaxAmmo = 100 AmmoCost = 30 Ammo = 20 Zoom = 50 Recoil = 0.8 MaxSpeed = 250 ReloadTime = 3.5 DeployTime = 0.7 Cost = 0 WorldModel = w_m950se.mdl AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 [M950SEPAINT] WeaponID = P228 Menu = PISTOL Special = 118 AttackInterval = 0.1665 MaxClip = 58 MaxAmmo = 100 AmmoCost = 30 Ammo = 20 Zoom = 50 Recoil = 0.8 MaxSpeed = 250 ReloadTime = 3.5 DeployTime = 0.7 Cost = 0 WorldModel = w_m950se.mdl AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 [DESTROYER] WeaponID = SG550 Type = 1 Menu = RIFLE Special = 93 Penetration = 9 RangeModifier = 1.0 Damage = 120, 30 DamageZombie = 460, 90 AttackInterval = 0.75, 0.75 MaxClip = 3 MaxAmmo = 30 AmmoCost = 100 Ammo = 3 Zoom = 35, 10 Punchangle = -8 MaxSpeed = 210, 160 ReloadTime = 3.375 DeployTime = 0.75 KnockBack = 600, 1600, 600, 2500 VelocityModifier = 0.8 Cost = 0 Team = ALL WorldModel = w_destroyer.mdl AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 [DESTROYERPAINT] WeaponID = SG550 Type = 1 Menu = RIFLE Special = 93 Penetration = 9 RangeModifier = 1.0 Damage = 120, 30 DamageZombie = 460, 90 AttackInterval = 0.75, 0.75 MaxClip = 3 MaxAmmo = 30 AmmoCost = 100 Ammo = 3 Zoom = 35, 10 Punchangle = -8 MaxSpeed = 210, 160 ReloadTime = 3.375 DeployTime = 0.75 KnockBack = 600, 1600, 600, 2500 VelocityModifier = 0.8 Cost = 0 Team = ALL WorldModel = w_destroyerpaint.mdl AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0005 SpreadUnZoom = 0.0115 [BLOCKAR] WeaponID = GALIL Type = 1 Menu = RIFLE Special = 77 Penetration = 2 Damage = 31 DamageZombie = 49 AttackInterval = 0.1002, 1.0 MaxClip = 40 MaxAmmo = 100 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.05, 2.0 AnimExtention = rifle Cost = 0 Team = ALL WorldModel = w_extra.mdl, 26 DoubleChangeTime = 5.0, 5.0 ExtraAmmo = 10 ExtraAmmoCost = 200 EntitySpawnOrigin = 15.0, 1.0, -3.5 EntityKnockBack = 200 EntityDamage = 76 EntityDamageZombie = 476 EntityRange = 200 EntitySpeed = 1300 EntityGravity = 1.0 [HKMP5] WeaponID = AK47 Menu = SMG Special = 38 DamageZombie = 76 AttackInterval = 0.12, 0.3 MaxClip = 70 MaxAmmo = 120 AmmoCost = 80 Ammo = 35 Zoom = 80 FireSrcOfs = 1.0 Recoil = 0.25 MaxSpeed = 221 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_hkmp5.mdl AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 200, 0.15 AccuracyRange = 0.0, 0.9 AccuracyMul = 0.3, 0.025, 0.0325 Spread = 0.02, 0.02, 0.0175 SpreadRun = 140.0 KickBackWalking = 0.7, 0.15, 0.125, 0.03, 3.5, 1.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.5, 0.15, 6.0, 2.0, 5 KickBackDucking = 0.45, 0.25, 0.15, 0.005, 1.5, 0.5, 9 KickBack = 0.55, 0.375, 0.075, 0.0175, 2.75, 0.75, 8 [AUG] WeaponID = AUG Menu = RIFLE DamageZombie = 38 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 240 ReloadTime = 3.3 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 31 [M134] WeaponID = M249 Type = 5 Menu = MG Damage = 37 DamageZombie = 40 AttackInterval = 0.06275 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.25 MaxSpeed = 160, 75 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 45, 35, 45, 65 VelocityModifier = 0.315 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL Event = m134.sc WorldModel = w_Other_1.mdl, 2 AccuracyCalculate = 1 AccuracyDefault = 0.05 Accuracy = 4600, 0.0075 AccuracyRange = 0.0, 7.25 AccuracyMul = 0.0095, 0.0105, 0.0095 Spread = 0.095, 0.0115, 0.0055 SpreadRun = 5.0 KickBackWalking = 0.025, 0.025, 0.045, 0.015, 3.55, 2.15, 1 KickBackNotOnGround = 0.025, 0.025, 0.045, 0.015, 4.55, 5.15, 1 KickBackDucking = 0.025, 0.025, 0.045, 0.015, 2.25, 0.95, 1 KickBack = 0.025, 0.025, 0.045, 0.015, 2.55, 1.15, 1 [ANACONDA] WeaponID = DEAGLE Menu = PISTOL Damage = 44 DamageZombie = 45 AttackInterval = 0.195 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 55, 35, 105, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 0 [THANATOS5] WeaponID = AK47 Type = 1 Menu = RIFLE Special = 74 Penetration = 1 Damage = 31 DamageZombie = 41 AttackInterval = 0.1098 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.25 DeployTime = 0.97 KnockBack = 60, 1.0 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 21 DoubleChangeTime = 5.14, 3.0 EntitySpawnOrigin = 25.0, 8.0, -3.0 EntityKnockBack = 50 EntityDamage = 13, 6 EntityDamageZombie = 500, 260 EntityRange = 100, 60 EntitySpeed = 900 EntityGravity = 0.65 EntityAngle = -5 [THANATOS7] WeaponID = M249 Menu = MG Special = 73 Damage = 37, 65 DamageZombie = 25, 95 AttackInterval = 0.08735 MaxClip = 120 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 3.5 DeployTime = 0.85 KnockBack = 45, 35, 45, 85 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 21 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 7200, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0105, 0.0125 Spread = 0.135, 0.0265, 0.0 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.85, 0.475, 0.265, 0.025, 4.05, 3.6, 12 [BALROG1] WeaponID = DEAGLE Menu = PISTOL Special = 32 Damage = 45, 55 DamageZombie = 73, 90 AttackInterval = 0.22, 3.0 MaxClip = 10 MaxAmmo = 50 AmmoCost = 90 Ammo = 10 MaxSpeed = 250 ReloadTime = 2.22 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 0 DoubleChangeTime = 2, 2 [GUILLOTINE] WeaponID = M249 Type = 1 Menu = EQUIP Special = 71 Distance = 850 Damage = 30, 10 DamageZombie = 950, 175 AttackInterval = 0.7, 0.2 MaxClip = 10 MaxAmmo = 0 AmmoCost = 1200 Ammo = 1 MaxSpeed = 235, 1500 DeployTime = 1.35 KnockBack = 3000 VelocityModifier = 1.0 AnimExtention = grenade Cost = 0 WorldModel = w_guillotine.mdl EntityAngle = -1 [GUILLOTINE_6] WeaponID = M249 Type = 1 Menu = EQUIP Special = 71 Distance = 850 Damage = 35, 14 DamageZombie = 1150, 190 AttackInterval = 0.7, 0.2 MaxClip = 50 MaxAmmo = 0 AmmoCost = 1200 Ammo = 1 MaxSpeed = 235, 1500 DeployTime = 1.35 KnockBack = 3000 VelocityModifier = 1.0 AnimExtention = grenade Cost = 0 WorldModel = w_extra.mdl, 19 EntityAngle = -1 [MK3A1] WeaponID = XM1014 Type = 4 Menu = SHOTGUN AttackInterval = 0.335 MaxClip = 10 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 2.45 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.4 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 12 [CROW11] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 70 Penetration = 4 ShotgunDamageZombie = 1.05 AttackInterval = 0.3 Delay = 1.0, 0.84 MaxClip = 20 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 1.5, 2.5 DeployTime = 0.7 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 0 [M3] WeaponID = M3 Menu = SHOTGUN MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 230 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 4 [HALO_SMG] WeaponID = MP5 Menu = SMG Damage = 29 DamageZombie = 34 AttackInterval = 0.067 MaxClip = 60 MaxAmmo = 180 AmmoCost = 90 Ammo = 60 MaxSpeed = 230 ReloadTime = 2.9 DeployTime = 0.75 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 27 [CROW5] WeaponID = SG552 Menu = RIFLE Special = 70 Penetration = 4 Damage = 32 DamageZombie = 33 AttackInterval = 0.11, 0.15 Delay = 1.0, 0.84 MaxClip = 50 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 235 ReloadTime = 1.0, 2.0 DeployTime = 0.7 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 19 AccuracyCalculate = 1 AccuracyDefault = 0.145 Accuracy = 315, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.00955, 0.0145, 0.0095 Spread = 0.215, 0.0175, 0.0065 SpreadRun = 150 [PLASMAGUN_6] WeaponID = AUG Type = 15 Menu = RIFLE Special = 43 AttackInterval = 0.16 MaxClip = 60 MaxAmmo = 90 AmmoCost = 200 Ammo = 60 Zoom = 55 MaxSpeed = 220, 195 ReloadTime = 3.3 KnockBack = 225, 240, 275, 205 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_plasmagun_6.mdl Skin = 1 EntitySpawnOrigin = 20.0, 4.5, -3.0 EntityDamage = 51 EntityDamageZombie = 119 EntityRange = 25 EntitySpeed = 1400 [PLASMAGUN] WeaponID = AUG Type = 15 Menu = RIFLE Special = 43 AttackInterval = 0.16 MaxClip = 45 MaxAmmo = 90 AmmoCost = 200 Ammo = 60 Zoom = 55 MaxSpeed = 220, 195 ReloadTime = 3.3 KnockBack = 225, 240, 275, 205 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_plasmagun.mdl EntitySpawnOrigin = 20.0, 4.5, -3.0 EntityDamage = 45 EntityDamageZombie = 102 EntityRange = 25 EntitySpeed = 1400 [PLASMAGUNPAINT] WeaponID = AUG Type = 15 Menu = RIFLE Special = 43 AttackInterval = 0.16 MaxClip = 45 MaxAmmo = 90 AmmoCost = 200 Ammo = 60 Zoom = 55 MaxSpeed = 220, 195 ReloadTime = 3.3 KnockBack = 225, 240, 275, 205 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_plasmagunpaint.mdl EntitySpawnOrigin = 20.0, 4.5, -3.0 EntityDamage = 45 EntityDamageZombie = 102 EntityRange = 25 EntitySpeed = 1400 [CROW7] WeaponID = SG552 Menu = MG Special = 70 Damage = 32 DamageZombie = 33 AttackInterval = 0.08735 Delay = 1.5, 1.3 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 1.7, 3.0 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.5, 0.5, 0.285, 0.025, 4.25, 3.35, 9 KickBackNotOnGround = 0.85, 0.625, 0.325, 0.035, 4.45, 3.75, 4 KickBackDucking = 0.3, 0.425, 0.255, 0.025, 3.95, 3.0, 14 KickBack = 0.45, 0.45, 0.285, 0.025, 4.15, 3.25, 11 [MP5] WeaponID = MP5 Menu = SMG DamageZombie = 32 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 13 [STORMGIANT] WeaponID = KNIFE Menu = KNIFE Special = 69 Distance = 120, 120, 120, 125 Angle = 120, 120, 180, 120 Damage = 35, 75, 110, 110 DamageZombie = 530, 590, 720, 830 AttackInterval = 1.3, 1.183 Delay = 1.05, 0.95 MaxSpeed = 250 DeployTime = 1.3 KnockBack = 10, 10, 0, 0 VelocityModifier = 0.2, 0.1, 0.3, 0.3 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL [SGDRILL] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 68 Distance = 8196, 155 Angle = 120 ShotgunDamage = 0.6, 125 ShotgunDamageZombie = 2.75, 629 ShotgunShots = 8 ShotgunSpread = 0.015, 0.015, 0.0 AttackInterval = 0.3, 1.75 Delay = 0.65 MaxClip = 35 MaxAmmo = 35 AmmoCost = 150 Ammo = 35 Recoil = 0.55 MaxSpeed = 235 ReloadTime = 3.0 KnockBack = 180, 180, 180, 180, 5050 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL [SGDRILL_6] WeaponID = XM1014 Type = 4 Menu = EQUIP Special = 68 Distance = 8196, 155 Angle = 120 ShotgunDamage = 0.7, 155 ShotgunDamageZombie = 2.1, 879 ShotgunShots = 8 ShotgunSpread = 0.03, 0.03, 0.0 AttackInterval = 0.3, 1.68 Delay = 0.65 MaxClip = 50 MaxAmmo = 35 AmmoCost = 150 Ammo = 35 Recoil = 0.65 MaxSpeed = 235 ReloadTime = 3.0 KnockBack = 500, 500, 650, 600, 300 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_sgdrill_6.mdl [VULCANUS11] WeaponID = XM1014 Menu = SHOTGUN Special = 67 AttackInterval = 0.25, 1.5, 0.1 MaxClip = 7 MaxAmmo = 35 AmmoCost = 65 Ammo = 7 MaxSpeed = 240 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra.mdl, 15 DoubleChangeTime = 1.5, 1.5 EntitySpawnOrigin = 1.0, 0.0, -3.0 EntityDamage = 80 EntityDamageZombie = 300 EntityRange = 50 EntitySpeed = 2000 EntityGravity = 0.01 [GILBOAEX] WeaponID = GALIL Menu = RIFLE Special = 63 Damage = 30 DamageZombie = 38 AttackInterval = 0.094, 0.12 MaxClip = 60 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 235 ReloadTime = 3.0 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = gilboaex.sc WorldModel = w_summer.mdl, 6 KickBackWalking = 1.0, 0.45, 0.28, 0.045, 3.75, 3.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.23, 0.15, 5.5, 3.5, 6 KickBackDucking = 0.6, 0.3, 0.2, 0.0125, 3.25, 2.0, 7 KickBack = 0.65, 0.35, 0.25, 0.015, 3.5, 2.25, 7 [UZI] WeaponID = MP5 Menu = SMG Damage = 24 DamageZombie = 29 AttackInterval = 0.078 MaxClip = 32 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 2.9 DeployTime = 1.85 KnockBack = 15 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 22 [STENMK2] WeaponID = MP5 Menu = SMG Damage = 28 DamageZombie = 32 AttackInterval = 0.098 MaxClip = 32 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 260 ReloadTime = 2.5 DeployTime = 0.9 KnockBack = 15 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 21 [PGM] WeaponID = AWP Menu = RIFLE BulletType = BULLET_PLAYER_50AE Damage = 114 DamageZombie = 239 AttackInterval = 2.0 EjectBrass = 1.06 MaxClip = 7 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 Recoil = 5.45 MaxSpeed = 193, 133 ReloadTime = 3.65 KnockBack = 100 VelocityModifier = 0.4 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 16 AccuracyCalculate = 4 Spread = 0.9, 0.27, 0.1, 0.0, 0.0012 SpreadRun = 140.0 SpreadUnZoom = 0.10 [FNC] WeaponID = GALIL Menu = RIFLE Damage = 33 DamageZombie = 40 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 3.03 KnockBack = 55, 30, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Rifle_1.mdl, 25 [M1911A1] WeaponID = FIVESEVEN Menu = PISTOL Special = 61 BulletType = BULLET_PLAYER_45ACP Damage = 34 DamageZombie = 40 AttackInterval = 0.145 MaxClip = 8 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 2.15 KnockBack = 10 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 10 [M1GARAND] WeaponID = AK47 Type = 16 Menu = RIFLE Special = 64 BulletType = BULLET_PLAYER_762MM Damage = 62 DamageZombie = 100 AttackInterval = 0.12 MaxClip = 8 MaxAmmo = 80 AmmoCost = 20 Ammo = 8 MaxSpeed = 220 ReloadTime = 2.5 KnockBack = 20, 20, 20, 20 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL Event = m1garand.sc WorldModel = w_summer.mdl, 7 [M79] WeaponID = DEAGLE Menu = PISTOL Special = 16 AttackInterval = 2.8 MaxClip = 5 MaxAmmo = 0 AmmoCost = 300 Ammo = 1 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.65 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 7 EntitySpawnOrigin = 23.0, 8.5, -5.0 EntityKnockBack = 0 EntityDamage = 68, 142 EntityDamageZombie = 228, 478 EntityRange = 200, 300 EntitySpeed = 765 EntityGravity = 0.435 EntityAngle = -7.5 [FNP45] WeaponID = P228 Menu = PISTOL Special = 61 BulletType = BULLET_PLAYER_45ACP Damage = 30 DamageZombie = 49 MaxClip = 15 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 2.55 KnockBack = 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_summer.mdl, 4 [DUALKRISSHERO] WeaponID = TMP Menu = SMG Special = 38 Damage = 22 DamageZombie = 254, 390 DamageScenario = 94, 98 AttackInterval = 0.17, 0.19 MaxClip = 70 MaxAmmo = 90 Ammo = 35 Zoom = 60 FireSrcOfs = 2.0 MaxSpeed = 250 ReloadTime = 3.2 VelocityModifier = 0.65 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_summer.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 200, 0.15 AccuracyRange = 0.0, 0.9 AccuracyMul = 0.3, 0.025, 0.0325 Spread = 0.02, 0.02, 0.0175 SpreadRun = 140.0 KickBackWalking = 0.7, 0.15, 0.125, 0.03, 3.5, 1.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.5, 0.15, 6.0, 2.0, 5 KickBackDucking = 0.45, 0.25, 0.15, 0.005, 1.5, 0.5, 9 KickBack = 0.55, 0.375, 0.075, 0.0175, 2.75, 0.75, 8 [MAUSERC96] WeaponID = GLOCK18 Type = 18 Menu = PISTOL Special = 61 Damage = 28 DamageZombie = 40 AttackInterval = 0.11 MaxClip = 10 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 2.2 DeployTime = 1.0 KnockBack = 75, 75, 115, 40 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 14 [MG42] WeaponID = M249 Menu = MG Damage = 33 DamageZombie = 24 AttackInterval = 0.105 MaxClip = 95 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 3.5 DeployTime = 1.2 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 15 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0145, 0.0195, 0.0085 Spread = 0.125, 0.0235, 0.0015 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [MUSKET] WeaponID = DEAGLE Menu = PISTOL Special = 4 Damage = 107 DamageZombie = 151 AttackInterval = 2.5 MaxClip = 30 MaxAmmo = 0 AmmoCost = 1000 Ammo = 5 Punchangle = -10 Shake = 2 MaxSpeed = 250 KnockBack = 2.2 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 19 [CANNON] WeaponID = M249 Menu = EQUIP Special = 12 Distance = 520 Angle = 40, 40 Damage = 380 DamageZombie = 3000 AttackInterval = 3.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Punchangle = -10 MaxSpeed = 235 DeployTime = 0.8 KnockBack = 120 VelocityModifier = 0.7 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL Event=cannon.sc WorldModel = w_Annual_1.mdl, 0 [MP40] WeaponID = MP5 Menu = SMG Damage = 28 DamageZombie = 44 AttackInterval = 0.0665 MaxClip = 32 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 2.57 DeployTime = 1.0 KnockBack = 35, 75, 35, 40 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 17 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 620, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0235, 0.0115 Spread = 0.125, 0.0315, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.365, 0.475, 0.125, 0.085, 3.75, 1.75, 13 KickBackNotOnGround = 0.365, 0.475, 0.655, 0.355, 4.25, 2.15, 6 KickBackDucking = 0.325, 0.45, 0.035, 0.015, 3.05, 1.15, 16 KickBack = 0.365, 0.475, 0.095, 0.055, 3.25, 1.45, 14 [MOSIN] WeaponID = AWP Type = 17 Menu = RIFLE Damage = 105 DamageZombie = 120 EjectBrass = 0.75 MaxClip = 5 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 15 MaxSpeed = 220, 170 ReloadTime = 0.5, 1.7, 0.8 KnockBack = 100 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 16 [CARTBLUE] WeaponID = AK47 Type = 2 Menu = RIFLE Damage = 37 DamageZombie = 37 AttackInterval = 0.095 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.4 KnockBack = 55, 30, 25, 45 VelocityModifier = 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 30 DoubleChangeTime = 5.0, 5.0 DoubleMode = CARTBLUE_B AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 525, 0.35 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0145, 0.014, 0.0105 Spread = 0.175, 0.0135, 0.005 SpreadRun = 150 KickBackWalking = 0.215, 0.245, 0.105, 0.075, 1.45, 1.45, 11 KickBackNotOnGround = 0.225, 0.265, 0.15, 0.095, 1.75, 1.75, 6 KickBackDucking = 0.215, 0.245, 0.095, 0.065, 1.15, 1.15, 14 KickBack = 0.215, 0.245, 0.095, 0.065, 1.45, 1.45, 12 [THOMPSONGOLD] WeaponID = P90 Menu = SMG Damage = 21 DamageZombie = 21 AttackInterval = 0.0815 MaxClip = 50 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 245 ReloadTime = 3.7 DeployTime = 1.0 KnockBack = 25, 65, 25, 35 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 4 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 620, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0115 Spread = 0.125, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.365, 0.475, 0.245, 0.085, 3.75, 1.75, 11 KickBackNotOnGround = 0.365, 0.475, 0.655, 0.355, 4.25, 2.15, 6 KickBackDucking = 0.325, 0.45, 0.035, 0.015, 3.05, 1.15, 14 KickBack = 0.365, 0.475, 0.175, 0.055, 3.25, 1.45, 12 [SFPISTOL] WeaponID = P228 Menu = PISTOL Special = 59 Distance = 8196 Damage = 18 DamageZombie = 47 AttackInterval = 0.08 MaxClip = 50 MaxAmmo = 200 AmmoCost = 100 Ammo = 50 MaxSpeed = 250 ReloadTime = 2.2 DeployTime = 1.3 KnockBack = 3, 3, 3, 3 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL Event = sfpistol.sc WorldModel = w_sfpistol.mdl [SFLASER] WeaponID = M249 Menu = RIFLE Special = 107 Distance = 8196 Damage = 8, 10, 14 DamageZombie = 20, 35, 48 AttackInterval = 0.07 MaxClip = 70 MaxAmmo = 200 AmmoCost = 100 Ammo = 50 Zoom = 55 Recoil = -1.0, 0.7 Count = 30, 10 MaxSpeed = 230, 200 ReloadTime = 3.3 DeployTime = 1.1 KnockBack = 20, 35, 38, 45 VelocityModifier = 0.3 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 2 [MK3A1SE] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 106 Penetration = 2 ShotgunDamageZombie = 1.1, 25 AttackInterval = 0.3 Delay = 1.0, 0.84 MaxClip = 15 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 240 ReloadTime = 2.3 DeployTime = 0.8 KnockBack = 85, 325, 335, 125 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_extra_3.mdl, 1 [KNIFE] WeaponID = KNIFE Menu = KNIFE [G3SG1] WeaponID = G3SG1 Menu = RIFLE DamageZombie = 96 MaxClip = 20 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210, 150 KnockBack = 75, 35, 115, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Sniper_1.mdl, 21 [PSG1] WeaponID = SG550 Menu = RIFLE Damage = 137 DamageZombie = 227 AttackInterval = 0.5 MaxClip = 5 MaxAmmo = 50 AmmoCost = 80 Ammo = 5 Zoom = 40, 15 Recoil = 5.75 MaxSpeed = 215 ReloadTime = 3.0 DeployTime = 0.8 KnockBack = 205, 455, 1275, 1135 VelocityModifier = 0.15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 24 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.0065 Spread = 0.0315, 0.0135, 0.0, 0.0105 SpreadUnZoom = 0.0115 KickBackWalking = 4.35, 4.25, 4.75, 4.95, 17.5, 16.6, 1 KickBackNotOnGround = 6.15, 7.0, 5.25, 5.65, 20.5, 19.0, 1 KickBackDucking = 3.85, 4.0, 4.0, 3.65, 14.35, 15.0, 3 KickBack = 4.25, 4.0, 4.25, 4.15, 16.65, 15.25, 2 [AS50] WeaponID = G3SG1 Menu = RIFLE Damage = 110 DamageZombie = 249 AttackInterval = 0.45 MaxClip = 5 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 15 Recoil = 4.18 MaxSpeed = 200, 140 ReloadTime = 3.0 DeployTime = 0.85 KnockBack = 205, 455, 1275, 1135 VelocityModifier = 0.15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 0 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.0065 Spread = 0.0315, 0.0135, 0.0, 0.0105 SpreadUnZoom = 0.0115 KickBackWalking = 5.15, 4.35, 6.45, 5.95, 20.5, 21.6, 1 KickBackNotOnGround = 7.15, 8.0, 8.25, 6.15, 23.5, 21.3, 1 KickBackDucking = 4.15, 4.05, 4.25, 3.95, 14.35, 15.36, 2 KickBack = 4.75, 4.15, 6.25, 5.95, 18.5, 19.6, 1 [GLOCK18] WeaponID = GLOCK18 Menu = PISTOL Damage = 25 DamageZombie = 25 MaxClip = 20 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 25 [F2000] WeaponID = SG552 Menu = RIFLE Damage = 27 DamageZombie = 29 AttackInterval = 0.09395 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 220 ReloadTime = 3.5 DeployTime = 0.75 KnockBack = 65, 40, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 27 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 2400, 0.0145 AccuracyRange = 0.0, 3.45 AccuracyMul = 0.0145, 0.0165, 0.0145 Spread = 0.145, 0.0185, 0.0115 SpreadRun = 150 KickBackWalking = 0.75, 0.55, 0.115, 0.095, 2.6, 1.35, 8 KickBackNotOnGround = 1.24, 0.9, 0.215, 0.125, 2.85, 1.9, 6 KickBackDucking = 0.65, 0.45, 0.085, 0.095, 2.35, 1.15, 15 KickBack = 0.85, 0.65, 0.085, 0.095, 2.55, 1.25, 9 [USP] WeaponID = USP Menu = PISTOL Damage = 34 DamageZombie = 34 MaxClip = 12 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 24 [P90LAPIN] WeaponID = P90 Menu = SMG Damage = 21 DamageZombie = 21 MaxClip = 50 MaxAmmo = 100 AmmoCost = 50 Ammo = 50 MaxSpeed = 245 KnockBack = 25, 50, 20, 30 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 7 [HEGRENADE] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 800 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 KnockBack = 5 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 9 [MAC10] WeaponID = MAC10 Menu = SMG DamageZombie = 35 MaxClip = 30 MaxAmmo = 100 AmmoCost = 60 Ammo = 30 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Smg_1.mdl, 14 [CROSSBOW] WeaponID = GALIL Menu = RIFLE Special = 5 AttackInterval = 0.1355 MaxClip = 50 MaxAmmo = 100 AmmoCost = 300 Ammo = 50 Zoom = 20 Punchangle = -0.85 MaxSpeed = 240, 175 ReloadTime = 3.7 DeployTime = 0.7 KnockBack = 155, 145, 215, 175 VelocityModifier = 0.7 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Annual_1.mdl, 2 EntitySpawnOrigin = 10.0, 3.0, -3.0 EntityDamage = 48 EntityDamageZombie = 55 EntitySpeed = 4200 EntityGravity = 0.08 [BOW_6] WeaponID = GALIL Menu = RIFLE Special = 49 Penetration = 2 Damage = 49, 195 DamageZombie = 344, 1900 AttackInterval = 0.425, 0.7, 1.23 MaxClip = 90 MaxAmmo = 0 AmmoCost = 200 Ammo = 5 MaxSpeed = 240, 185 DeployTime = 1.0 KnockBack = 0.15, 100 VelocityModifier = 0.65 AnimExtention = slingshot Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bow_6.mdl Beam = FALSE BeamType = 1 BeamBody = 0 BeamWidth = 3.0 BeamLength = 8196 BeamBright = 128 BeamColor = 200, 95, 75 EntitySpawnOrigin = 10.0, 0.0, 0.0 EntitySpeed = 3200 EntityGravity = 0.15 EntityAngle = -1 [BOW] WeaponID = GALIL Menu = RIFLE Special = 49 Penetration = 2 Damage = 45, 190 DamageZombie = 335, 1750 AttackInterval = 0.425, 0.7, 1.23 MaxClip = 60 MaxAmmo = 0 AmmoCost = 200 Ammo = 5 MaxSpeed = 240, 185 DeployTime = 1.0 KnockBack = 0.15, 100 VelocityModifier = 0.65 AnimExtention = slingshot Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bow.mdl Beam = FALSE BeamType = 1 BeamBody = 0 BeamWidth = 3.0 BeamLength = 8196 BeamBright = 128 BeamColor = 200, 95, 75 EntitySpawnOrigin = 10.0, 0.0, 0.0 EntitySpeed = 3200 EntityGravity = 0.15 EntityAngle = -1 [DRILLGUN] WeaponID = M249 Type = 13 Menu = EQUIP Special = 51 Penetration = 5 Damage = 30 DamageZombie = 250 AttackInterval = 3.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 200 Ammo = 5 Punchangle = -4 MaxSpeed = 220 DeployTime = 1.37 KnockBack = 10 VelocityModifier = 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 1 EntitySpawnOrigin = 0.0, 6.5, 0.0 EntitySpeed = 4200 EntityGravity = 0.18 [SPEARGUN] WeaponID = M249 Type = 13 Menu = EQUIP Special = 57 Damage = 165, 65 DamageZombie = 4102, 1500 AttackInterval = 2.33 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 5 Punchangle = 5.0 MaxSpeed = 210 ReloadTime = 2.3 DeployTime = 0.65 KnockBack = 2000, 20 VelocityModifier = 1.0 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_speargun.mdl EntitySpawnOrigin = 0.0, 3.5, -5.0 EntityRange = 150 EntitySpeed = 1920 EntityGravity = 0.03 EntityAngle = 0 [SPEARGUN_6] WeaponID = M249 Type = 13 Menu = EQUIP Special = 57 Damage = 165, 65 DamageZombie = 4102, 1500 AttackInterval = 2.33 MaxClip = 45 MaxAmmo = 0 AmmoCost = 180 Ammo = 5 Punchangle = 5.0 MaxSpeed = 210 ReloadTime = 2.3 DeployTime = 0.65 KnockBack = 2000, 20 VelocityModifier = 1.0 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 10 EntitySpawnOrigin = 0.0, 3.5, -5.0 EntityRange = 150 EntitySpeed = 1920 EntityGravity = 0.03 EntityAngle = 0 [BALROG3] WeaponID = MP5 Menu = SMG Special = 35 Damage = 26, 22 DamageZombie = 39, 24 AttackInterval = 0.082, 0.063 MaxClip = 30 MaxAmmo = 200 AmmoCost = 20 Ammo = 30 Zoom = 55 Count = 15 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 1 [SL8EX] WeaponID = SG550 Menu = RIFLE Damage = 66 DamageZombie = 63 AttackInterval = 0.2295 MaxClip = 25 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210 ReloadTime = 3.5 DeployTime = 0.9 KnockBack = 75, 35, 115, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 12 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.0155, 0.01, 0.0125 Spread = 0.0395, 0.0215, 0.0, 0.0105 SpreadUnZoom = 0.0295 [BALROG5B] WeaponID = AUG Menu = RIFLE Special = 31 Damage = 33, 33 DamageZombie = 41, 49 AttackInterval = 0.13, 0.13 MaxClip = 40 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 16 MaxSpeed = 230, 210 ReloadTime = 2.7 DeployTime = 0.8 KnockBack = 30 VelocityModifier = 0.6 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Blue.mdl, 2 Skin = 1 [BALROG7] WeaponID = M249 Menu = MG Special = 21 Damage = 35, 100 DamageZombie = 35, 400 AttackInterval = 0.1145, 0.1445 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 8 MaxSpeed = 215 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 3 [BALROG7B] WeaponID = M249 Menu = MG Special = 21 Damage = 35, 100 DamageZombie = 35, 400 AttackInterval = 0.1145, 0.1445 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 Zoom = 55 Count = 8 MaxSpeed = 215 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 35 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Blue.mdl, 3 Skin = 1 [SFSNIPER] WeaponID = AWP Type = 13 Menu = RIFLE Special = 27 Damage = 202 DamageZombie = 863 AttackInterval = 2.5 EjectBrass = -1.0 MaxClip = 20 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Zoom = 40, 10 MaxSpeed = 190, 120 KnockBack = 210, 1500, 4100, 2000 VelocityModifier = 0.15 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_sfsniper.mdl AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.2, 0.0135, 0.0, 0.0005 SpreadRun = 140.0 SpreadUnZoom = 0.0115 Beam = TRUE BeamType = 0 BeamBody = 0 BeamWidth = 2.5 BeamLength = 4082 BeamBright = 40 BeamColor = 0, 0, 255 BeamDecal = sfshot [BALROG9] WeaponID = KNIFE Menu = KNIFE Special = 30 Distance = 50, 85, 90 Angle = 0, 360 Airborne = RIGHT Damage = 35, 58 DamageZombie = 350, 580 AttackInterval = 0.3334, 1.735 Delay = , 1.34, 1.5 MaxSpeed = 250 DeployTime = 0.6 KnockBack = 0, 0, 150 VelocityModifier = 0.5 AnimExtention = dragontail Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 4 [SFSNIPER_6] WeaponID = AWP Type = 13 Menu = RIFLE Special = 27 Damage = 202 DamageZombie = 1050 AttackInterval = 2.5 EjectBrass = -1.0 MaxClip = 35 MaxAmmo = 0 AmmoCost = 180 Ammo = 1 Zoom = 40, 10 MaxSpeed = 190, 120 KnockBack = 210, 1500, 4100, 2000 VelocityModifier = 0.15 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_SF_1.mdl, 2 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.25, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.2, 0.0135, 0.0, 0.0005 SpreadRun = 140.0 SpreadUnZoom = 0.0115 Beam = TRUE BeamType = 0 BeamBody = 0 BeamWidth = 2.5 BeamLength = 4082 BeamBright = 40 BeamColor = 255, 0, 0 BeamDecal = sfshot [SKULLAXE] WeaponID = KNIFE Menu = KNIFE Special = 9 Distance = 75, 65 Angle = , 120 Damage = 200, 200 DamageZombie = 1850, 1850 AttackInterval = 1.39, 1.43 Delay = 1.0, 1.08 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = skullaxe Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 4 DelayBug = TRUE [BALROG11] WeaponID = XM1014 Menu = SHOTGUN Special = 41 Distance = 300 Angle = 25, 10 ShotgunDamage = 0.95, 35 ShotgunDamageZombie = 0.95, 1250 AttackInterval = 0.25, 0.4 MaxClip = 7 MaxAmmo = 32 AmmoCost = 130 Ammo = 8 Count = 2 MaxSpeed = 240 KnockBack = 50, 50, 50, 50, 250 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_1.mdl, 4 ExtraAmmo = 7 [BALROG11B] WeaponID = XM1014 Menu = SHOTGUN Special = 41 Distance = 300 Angle = 25, 10 ShotgunDamage = 0.95, 35 ShotgunDamageZombie = 0.95, 1250 AttackInterval = 0.25, 0.4 MaxClip = 7 MaxAmmo = 32 AmmoCost = 130 Ammo = 8 MaxSpeed = 240 KnockBack = 50, 50, 50, 50, 140 VelocityModifier = 0.35 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Balrog_Blue.mdl, 4 ExtraAmmo = 7 Skin = 1 [SKULL3] WeaponID = AK47 Type = 2 Menu = SMG Special = 22 Damage = 29 DamageZombie = 36 AttackInterval = 0.091 MaxClip = 35 MaxAmmo = 200 AmmoCost = 150 Ammo = 30 Zoom = 55 MaxSpeed = 245 ReloadTime = 2.35 KnockBack = 10 VelocityModifier = 0.4 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull3_left.sc EventRight = skull3_right.sc WorldModel = w_Skull_1.mdl, 1 DoubleChangeTime = 2.75, 2.75 DoubleMode = SKULL3_2 KickBackWalking = 0.6, 0.3, 0.25, 0.035, 3.5, 2.25, 10 KickBackNotOnGround = 1.0, 0.525, 0.4, 0.05, 4.6, 2.4, 9 KickBackDucking = 0.25, 0.175, 0.125, 0.02, 2.25, 1.2, 10 KickBack = 0.275, 0.32, 0.17, 0.05, 2.4, 1.85, 9 [SKULL3_2] WeaponID = GALIL Damage = 35 DamageZombie = 47 AttackInterval = 0.079 MaxClip = 70 MaxAmmo = 200 FireSrcOfs = 1.0 MaxSpeed = 175 ReloadTime = 3.4 KnockBack = 20 VelocityModifier = 0.4 [SKULL4] WeaponID = AUG Menu = RIFLE Special = 38 Damage = 44 DamageZombie = 66 AttackInterval = 0.204, 0.204 MaxClip = 48 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 55 FireSrcOfs = 2.5 Recoil = 0.45 MaxSpeed = 223 ReloadTime = 3.4 DeployTime = 0.8 KnockBack = 35 VelocityModifier = 0.4 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_Skull_1.mdl, 5 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 320, 0.015 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0115, 0.0212, 0.0115 Spread = 0.125, 0.0265, 0.0075 SpreadRun = 150 KickBackWalking = 1.0, 0.45, 0.28, 0.045, 3.75, 3.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.23, 0.15, 5.5, 3.5, 6 KickBackDucking = 0.6, 0.3, 0.2, 0.0125, 3.25, 2.0, 7 KickBack = 1.12, 0.375, 0.135, 0.035, 4.55, 2.65, 9 [ZGUN] WeaponID = AWP Menu = RIFLE Damage = 113 DamageZombie = 199 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 268 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 25 [SKULL5] WeaponID = G3SG1 Menu = RIFLE Damage = 74 DamageZombie = 91 AttackInterval = 0.28, 0.34 MaxClip = 24 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 40, 15 Recoil = 1.65 MaxSpeed = 205, 165 ReloadTime = 1.95 DeployTime = 0.9 KnockBack = 80 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 2 AccuracyCalculate = 2 AccuracyDefault = 0.15 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0245, 0.0105, 0.006, 0.009 Spread = 0.0325, 0.0125, 0.0, 0.0095 SpreadUnZoom = 0.0215 [SKULL6] WeaponID = M249 Menu = MG Damage = 29 DamageZombie = 41 AttackInterval = 0.1275 MaxClip = 100 MaxAmmo = 200 AmmoCost = 200 Ammo = 30 Zoom = 40, 20 MaxSpeed = 220, 200 ReloadTime = 3.64 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 7 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1350, 0.035 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [P90] WeaponID = P90 Menu = SMG DamageZombie = 27 MaxClip = 50 MaxAmmo = 100 AmmoCost = 60 Ammo = 50 MaxSpeed = 245 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 8 [SKULL8] WeaponID = M249 Type = 11 Menu = MG Special = 46 Distance = , 65 Angle = , 170 Damage = 32, 100 DamageZombie = 32, 1150 AttackInterval = 0.12 MaxClip = 120 MaxAmmo = 240 AmmoCost = 200 Ammo = 30 MaxSpeed = 230 ReloadTime = 4.4 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 6 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 1900, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0235, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.325, 0.135, 0.015, 4.0, 3.25, 14 KickBack = 0.75, 0.65, 0.195, 0.015, 4.25, 3.95, 11 [SKULL11] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Special = 60 ShotgunDamageZombie = 1.11 ShotgunSpread = 0.0725, 0.0725, 0.0 AttackInterval = 0.29, 0.52 MaxClip = 28 MaxAmmo = 40 AmmoCost = 175 Ammo = 20 MaxSpeed = 200 ReloadTime = 3.87 DeployTime = 0.8 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.15 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Skull_1.mdl, 4 [P228] WeaponID = P228 Menu = PISTOL Damage = 32 DamageZombie = 32 MaxClip = 13 MaxAmmo = 52 AmmoCost = 30 Ammo = 13 MaxSpeed = 250 ReloadTime = 2.75 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 20 [SFSWORD] WeaponID = KNIFE Menu = KNIFE Special = 45 Distance = 65, 40 Angle = 90, 90 Damage = 65, 51 DamageZombie = 260, 240 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.53 KnockBack = 0 VelocityModifier = 0.5 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL DelayBug = TRUE [LUGER] WeaponID = FIVESEVEN Menu = PISTOL Damage = 28 DamageZombie = 28 AttackInterval = 0.21 MaxClip = 8 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 55, 120, 75 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 16 [DEAGLERED] WeaponID = DEAGLE Menu = PISTOL MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.4 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 0 [GLOCKRED] WeaponID = GLOCK18 Menu = PISTOL MaxClip = 20 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 1 [USPRED] WeaponID = USP Menu = PISTOL MaxClip = 12 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 KnockBack = 10 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 2 [M1887G] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.05 ShotgunShots = 9 AttackInterval = 0.71 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 DeployTime = 0.8 KnockBack = 515, 435, 1375, 825 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 6 [XM1014RED] WeaponID = XM1014 Menu = SHOTGUN MaxClip = 7 MaxAmmo = 32 AmmoCost = 65 Ammo = 7 MaxSpeed = 240 KnockBack = 50 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 3 [SCOUTRED] WeaponID = SCOUT Menu = RIFLE AttackInterval = 1.25 MaxClip = 10 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 260 KnockBack = 125 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 4 [M24GRENADE] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 6 [AWPXMAS] WeaponID = AWP Menu = RIFLE MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 210, 150 KnockBack = 125 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 5 [M249XMAS] WeaponID = M249 Menu = MG DamageZombie = 37 MaxClip = 100 MaxAmmo = 200 AmmoCost = 120 Ammo = 200 MaxSpeed = 220 KnockBack = 35, 0.9 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 6 [M4A1RED] WeaponID = M4A1 Menu = RIFLE MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 7 [AK47RED] WeaponID = AK47 Menu = RIFLE Damage = 36 DamageZombie = 36 AttackInterval = 0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 221 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_wpn_red.mdl, 8 [BGLOCK18] WeaponID = FIVESEVEN Menu = PISTOL Special = 6 Damage = 17 DamageZombie = 21 AttackInterval = 0.145 MaxClip = 20 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 2.2 KnockBack = 10 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 3 [BGALIL] WeaponID = GALIL Menu = RIFLE Damage = 30 DamageZombie = 45 MaxClip = 35 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 2.6 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 4 [BFAMAS] WeaponID = FAMAS Menu = RIFLE Damage = 34 DamageZombie = 49 AttackInterval = 0.09195 MaxClip = 25 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 3.03 KnockBack = 20 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Battle_1.mdl, 5 [AK74U] WeaponID = AK47 Menu = RIFLE Damage = 30 DamageZombie = 30 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 235 ReloadTime = 3.0 KnockBack = 70, 40, 35, 70 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 40 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 280, 0.015 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0125, 0.0165, 0.0125 Spread = 0.095, 0.0225, 0.0105 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 1 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 1 KickBack = 0.65, 0.045, 0.15, 0.015, 4.45, 1.65, 11 [BHDAGGER] WeaponID = KNIFE Menu = KNIFE Special = 14 Distance = 48, 35 Angle = 0, Damage = 15, 70 DamageZombie = 15, 300 AttackInterval = , MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [FGLAUNCHER] WeaponID = AK47 Type = 12 Menu = EQUIP Damage = 36 DamageZombie = 180 AttackInterval = 0.7515 MaxClip = 10 MaxAmmo = 20 AmmoCost = 300 Ammo = 10 Punchangle = 6.0 MaxSpeed = 210 ReloadTime = 4.93 DeployTime = 0.85 KnockBack = 0 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 3 EntitySpawnOrigin = 10.0, 0.0, -3.0 EntityDamage = 42.1 EntityDamageZombie = 91.6 EntityRange = 200 EntitySpeed = 855 EntityGravity = 0.405 EntityAngle = -6 [M32] WeaponID = M3 Type = 9 Menu = EQUIP Damage = 36 DamageZombie = 216 AttackInterval = 0.7515 MaxClip = 6 MaxAmmo = 18 AmmoCost = 300 Ammo = 6 Zoom = 55 Punchangle = -6.5 Shake = 1 MaxSpeed = 210, 150 ReloadTime = 0.9, 0.0, 0.73 DeployTime = 0.8 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 6 EntitySpawnOrigin = 30.0, 15.5, -10.0 EntityDamage = 82 EntityDamageZombie = 246 EntityRange = 200 EntitySpeed = 765 EntityGravity = 0.475 EntityAngle = -13.1 [HORSEAXE] WeaponID = KNIFE Menu = KNIFE Distance = 45, 65 Angle = 0, Airborne = RIGHT Damage = 37, 80 DamageZombie = 74, 160 AttackInterval = 0.6, 1.23 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 KnockBack = 0, 0, 50 VelocityModifier = 0.5 AnimExtention = tomahawk Cost = 0 CanBuy = TRUE Team = ALL [HOLYBOMB] WeaponID = HEGERNADE Menu = EQUIP Special = 7 Damage = 150 DamageZombie = 1550 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0 Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 ClassLimit = fernando WorldModel = w_Grenade_1.mdl, 5 ExplosionSound = weapons/holywater_explosion.wav ExplosionSprite = sprites/holybomb_exp.spr [KATANA] WeaponID = KNIFE Menu = KNIFE Special = 13 Distance = 50, 20 Angle = , 90 Damage = 38, 60 DamageZombie = 38, 300 AttackInterval = 1.3, 1.1 Delay = , 0.5 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.85 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = katana Cost = 0 CanBuy = TRUE Team = ALL [COMBATKNIFE] WeaponID = KNIFE Menu = KNIFE Distance = 60, 45 Angle = 0, Damage = 34, 60 DamageZombie = 34, 300 AttackInterval = 0.8735, 1.215 MaxSpeed = 250 ReloadTime = 0 DeployTime = 1.1 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL [AN94] WeaponID = GALIL Type = 6 Menu = RIFLE Damage = 27 DamageZombie = 27 AttackInterval = 0.35 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 BurstSpeed = 0.04 BurstTimes = 2 MaxSpeed = 220 ReloadTime = 2.3 DeployTime = 0.8 KnockBack = 75, 55, 55, 65 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Rifle_1.mdl, 32 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 155, 0.025 AccuracyRange = 0.0, 2.5 AccuracyMul = 0.0125, 0.0095, 0.0065 Spread = 0.165, 0.0115, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.72, 0.25, 0.125, 0.25, 3.95, 1.85, 11 KickBackNotOnGround = 1.15, 0.45, 0.125, 0.25, 4.35, 3.05, 4 KickBackDucking = 0.515, 0.25, 0.095, 0.25, 3.2, 1.25, 18 KickBack = 0.685, 0.25, 0.105, 0.25, 3.8, 1.75, 12 BurstSpread = 0.022 [DRAGONSWORD] WeaponID = KNIFE Menu = KNIFE Special = 52 Distance = 50, 95 Angle = 90, 120 Damage = 100, 95 DamageZombie = 1625, 1900 AttackInterval = 0.85, 1.02 Delay = 0.6, 0.65 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = dragonsword Cost = 0 CanBuy = TRUE Team = ALL DelayBug = TRUE [STRONG_KNIFE] WeaponID = KNIFE Menu = KNIFE Distance = 50, 55 Angle = 0, Damage = 0 DamageZombie = 280, 1000 AttackInterval = 1.25, 1.72 MaxClip = 15 Ammo = 120 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.6 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = knife Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 [JKNIFE] WeaponID = KNIFE Menu = KNIFE Special = 53 Distance = 40, 35 Damage = 15, 38 DamageZombie = 15, 300 AttackInterval = 0.5, 0.53 Delay = , 0.05 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [ZSH_CROWBAR] WeaponID = KNIFE Menu = KNIFE Distance = , 48.0 Damage = 0 DamageZombie = 0 AttackInterval = 0.3, MaxSpeed = 250 ReloadTime = 0 KnockBack = 0 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL [INFINITYEX2] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 35, 29 DamageZombie = 59, 44 AttackInterval = 0.2, 0.1 MaxClip = 40 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 10 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [INFINITYEX2PAINT] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 35, 29 DamageZombie = 59, 44 AttackInterval = 0.2, 0.1 MaxClip = 40 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_infinityex2paint.mdl KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.05, 0.015, 0.15, 0.015, 0.45, 1.65, 8 [INFINITYEX1] WeaponID = ELITE Menu = PISTOL Special = 3 Damage = 28, 23 DamageZombie = 32, 27 AttackInterval = 0.15, 0.1 MaxClip = 40 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 FireSrcOfs = 3.0 MaxSpeed = 250 ReloadTime = 4.03 DeployTime = 0.6 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 9 [K1ASE] WeaponID = GALIL Menu = SMG Damage = 26 DamageZombie = 26 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 3.0 DeployTime = 0.7 KnockBack = 65, 35, 35, 60 VelocityModifier = 0.35 AnimExtention = ak47 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 16 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0135 Spread = 0.125, 0.0255, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.25, 0.065, 4.75, 1.85, 10 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 5.25, 2.15, 4 KickBackDucking = 0.55, 0.065, 0.045, 0.035, 4.25, 1.45, 13 KickBack = 0.65, 0.045, 0.15, 0.015, 4.45, 1.65, 11 [INFINITYSR] WeaponID = DEAGLE Menu = PISTOL Damage = 37 DamageZombie = 37 AttackInterval = 0.185 MaxClip = 15 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 250 ReloadTime = 2.15 DeployTime = 0.8 KnockBack = 25, 65, 115, 70 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 12 [LUGERG] WeaponID = FIVESEVEN Menu = PISTOL Damage = 28 DamageZombie = 28 AttackInterval = 0.21 MaxClip = 8 MaxAmmo = 100 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 ReloadTime = 3.03 DeployTime = 0.8 KnockBack = 25, 55, 120, 75 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 17 [CATAPULT] WeaponID = DEAGLE Menu = PISTOL Special = 11 Damage = 76 DamageZombie = 108 AttackInterval = 0.5, 1.55 MaxClip = 10 MaxAmmo = 0 AmmoCost = 1000 Ammo = 5 MaxSpeed = 250 KnockBack = 2.2 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 2 [G_DEAGLE] WeaponID = DEAGLE Menu = PISTOL DamageZombie = 70 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 115, 115, 115, 115 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 4 [KINGCOBRA] WeaponID = DEAGLE Menu = PISTOL Damage = 51 DamageZombie = 64 AttackInterval = 0.335 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 Zoom = 20 MaxSpeed = 250 ReloadTime = 4.03 KnockBack = 85, 55, 145, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 14 [KINGCOBRAG] WeaponID = DEAGLE Menu = PISTOL Damage = 51 DamageZombie = 64 AttackInterval = 0.335 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 Zoom = 20 MaxSpeed = 250 ReloadTime = 4.03 KnockBack = 85, 55, 145, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 15 [M79G] WeaponID = DEAGLE Menu = PISTOL Special = 16 AttackInterval = 2.8 MaxClip = 6 MaxAmmo = 0 AmmoCost = 300 Ammo = 1 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 0 VelocityModifier = 0.65 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 8 EntitySpawnOrigin = 23.0, 8.5, -5.0 EntityKnockBack = 0 EntityDamage = 68, 142 EntityDamageZombie = 228, 478 EntityRange = 200, 300 EntitySpeed = 765 EntityGravity = 0.435 EntityAngle = -7.5 [TRG42] WeaponID = AWP Menu = RIFLE Damage = 115 DamageZombie = 115 AttackInterval = 1.4115 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 215, 155 ReloadTime = 3.0 DeployTime = 1.6 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 14 [FIRECRACKER] WeaponID = DEAGLE Menu = PISTOL Special = 17 AttackInterval = 2.8 MaxClip = 5 MaxAmmo = 0 AmmoCost = 300 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0.8 KnockBack = 400 VelocityModifier = 0.65 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 4 EntitySpawnOrigin = 23.0, 8.5, -5.0 EntityKnockBack = 120 EntityDamage = 68, 142 EntityDamageZombie = 228, 478 EntityRange = 200, 300 EntitySpeed = 765 EntityGravity = 0.435 EntityAngle = -7.5 [TKNIFEEX] WeaponID = DEAGLE Menu = PISTOL Special = 47 Distance = 92 Damage = 59, 52 DamageZombie = 133, 85 AttackInterval = 1.0, 1.0 MaxClip = 30 MaxAmmo = 0 AmmoCost = 30 Ammo = 1 Recoil = 0.5 Count = 2 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 10, 0 VelocityModifier = 0.5 AnimExtention = grenade Cost = 0 CanBuy = TRUE Team = ALL Event = tknife.sc WorldModel = w_Pistol_1.mdl, 28 EntitySpawnOrigin = 1.0, 0.0, -3.0 EntitySpeed = 1200 EntityGravity = 0.05 [SCOUT] WeaponID = SCOUT Menu = RIFLE DamageZombie = 225 MaxClip = 10 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 260 KnockBack = 150 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 9 [TKNIFEEX2] WeaponID = DEAGLE Menu = PISTOL Special = 47 Distance = 92 Damage = 37, 52 DamageZombie = 120, 85 AttackInterval = 1.0, 1.0 MaxClip = 30 MaxAmmo = 0 AmmoCost = 30 Ammo = 1 Recoil = 0.5 Count = 3 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 10, 0 VelocityModifier = 0.5 AnimExtention = grenade Cost = 0 CanBuy = TRUE Team = ALL Event = tknife.sc WorldModel = w_Pistol_1.mdl, 26 Skin = 1 EntitySpawnOrigin = 1.0, 0.0, -3.0 EntitySpeed = 1200 EntityGravity = 0.05 [JANUS1] WeaponID = DEAGLE Menu = PISTOL Special = 55 MaxClip = 5 MaxAmmo = 0 AmmoCost = 300 Ammo = 1 MaxSpeed = 250 DeployTime = 0.8 KnockBack = 400 VelocityModifier = 0.65 AnimExtention = onehanded Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_nn.mdl, 5 EntitySpawnOrigin = 23.0, 8.5, -5.0 EntityDamage = 55, 75 EntityDamageZombie = 185, 375 EntityRange = 100, 350 EntitySpeed = 765 EntityGravity = 0.435 EntityAngle = -7.5 [M134XMAS] WeaponID = M249 Type = 5 Menu = MG Damage = 37 DamageZombie = 40 AttackInterval = 0.06275 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 1.25 MaxSpeed = 160, 70 ReloadTime = 5.0 DeployTime = 1.0 KnockBack = 45, 35, 45, 65 VelocityModifier = 0.315 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Other_1.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.05 Accuracy = 4600, 0.0075 AccuracyRange = 0.0, 7.25 AccuracyMul = 0.0095, 0.0105, 0.0095 Spread = 0.095, 0.0115, 0.0055 SpreadRun = 5.0 KickBackWalking = 0.025, 0.025, 0.045, 0.015, 3.55, 2.15, 1 KickBackNotOnGround = 0.025, 0.025, 0.045, 0.015, 4.55, 5.15, 1 KickBackDucking = 0.025, 0.025, 0.045, 0.015, 2.25, 0.95, 1 KickBack = 0.025, 0.025, 0.045, 0.015, 2.55, 1.15, 1 [DUALKRISS] WeaponID = TMP Menu = SMG Special = 38 Damage = 39 DamageZombie = 39 AttackInterval = 0.0757 MaxClip = 50 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 235 ReloadTime = 3.3 DeployTime = 0.8 KnockBack = 25, 65, 20, 45 VelocityModifier = 0.5 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull4_left.sc EventRight = skull4_right.sc WorldModel = w_Other_1.mdl, 1 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 300, 0.025 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0315, 0.0125 Spread = 0.125, 0.0325, 0.0115 SpreadRun = 140.0 KickBackWalking = 0.33, 0.45, 0.245, 0.095, 3.35, 1.95, 10 KickBackNotOnGround = 0.325, 0.45, 0.95, 0.35, 3.95, 2.35, 6 KickBackDucking = 0.325, 0.45, 0.075, 0.025, 3.05, 1.45, 14 KickBack = 0.325, 0.45, 0.15, 0.075, 3.25, 1.75, 11 [THOMPSON] WeaponID = P90 Menu = SMG Damage = 20 DamageZombie = 20 AttackInterval = 0.1003 MaxClip = 50 MaxAmmo = 100 AmmoCost = 25 Ammo = 12 MaxSpeed = 240 ReloadTime = 3.6 DeployTime = 1.0 KnockBack = 25, 65, 25, 60 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 5 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 620, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0235, 0.0115 Spread = 0.125, 0.0315, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.365, 0.475, 0.245, 0.085, 3.75, 1.75, 11 KickBackNotOnGround = 0.365, 0.475, 0.655, 0.355, 4.25, 2.15, 6 KickBackDucking = 0.325, 0.45, 0.035, 0.015, 3.05, 1.15, 14 KickBack = 0.365, 0.475, 0.175, 0.055, 3.25, 1.45, 12 [COILGUN] WeaponID = GALIL Menu = SMG Special = 37 Damage = 21 DamageZombie = 71 AttackInterval = 0.2365 MaxClip = 100 MaxAmmo = 200 AmmoCost = 150 Ammo = 100 Recoil = 1.0 Count = 2 MaxSpeed = 240 ReloadTime = 3.6 DeployTime = 0.8 KnockBack = 125 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 39 EntitySpawnOrigin = 1.0, 0.0, -3.0 EntitySpeed = 2400 EntityGravity = 0.001 [MP7A1_B] WeaponID = AUG Damage = DamageZombie = AttackInterval = 0.1795 MaxClip = 20 MaxSpeed = 250 ReloadTime = 3.58 DeployTime = 0.85 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0135 Spread = 0.125, 0.0255, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.095, 0.025, 3.65, 2.15, 5 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 4.25, 2.15, 2 KickBackDucking = 0.55, 0.065, 0.045, 0.025, 3.15, 1.45, 7 KickBack = 0.65, 0.045, 0.065, 0.015, 3.45, 1.95, 6 [MP5TIGER] WeaponID = MP5 Menu = SMG Damage = 26 DamageZombie = 26 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 KnockBack = 25, 50, 20, 30 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 11 [M95XMAS] WeaponID = AWP Menu = RIFLE Damage = 120 DamageZombie = 399 AttackInterval = 2.02 EjectBrass = 0.73 MaxClip = 5 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 Recoil = 5.45 MaxSpeed = 200, 140 ReloadTime = 3.86 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.05 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 7 AccuracyCalculate = 4 Spread = 0.9, 0.27, 0.1, 0.0, 0.0012 SpreadRun = 140.0 SpreadUnZoom = 0.10 [TMPDRAGON] WeaponID = TMP Menu = SMG Damage = 20 DamageZombie = 20 MaxClip = 30 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 245 ReloadTime = 0 DeployTime = 0 KnockBack = 25, 50, 20, 30 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 2 [PUMPKIN] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 8 ExplosionSound = weapons/pump_exp.wav [MP7A1] WeaponID = TMP Type = 2 Menu = SMG Damage = 41 DamageZombie = 41 AttackInterval = 0.0765 MaxClip = 20 MaxAmmo = 120 AmmoCost = 60 Ammo = 20 MaxSpeed = 250 ReloadTime = 3.7 DeployTime = 0.85 KnockBack = 35, 45, 25, 55 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 10 DoubleChangeTime = 5.0, 5.0 DoubleMode = MP7A1_B AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0135 Spread = 0.125, 0.0255, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.095, 0.025, 3.65, 2.15, 5 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 4.25, 2.15, 2 KickBackDucking = 0.55, 0.065, 0.045, 0.025, 3.15, 1.45, 7 KickBack = 0.65, 0.045, 0.065, 0.015, 3.45, 1.95, 6 [MP7A160R] WeaponID = TMP Menu = SMG Damage = 29 DamageZombie = 29 AttackInterval = 0.0765 MaxClip = 60 MaxAmmo = 120 AmmoCost = 60 Ammo = 20 MaxSpeed = 250 ReloadTime = 3.7 DeployTime = 0.85 KnockBack = 35, 45, 25, 55 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 9 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0135 Spread = 0.125, 0.0255, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.095, 0.025, 3.65, 2.15, 5 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 4.25, 2.15, 2 KickBackDucking = 0.55, 0.065, 0.045, 0.025, 3.15, 1.45, 7 KickBack = 0.65, 0.045, 0.065, 0.015, 3.45, 1.95, 6 [HORSEGUN] WeaponID = TMP Menu = SMG Damage = 29 DamageZombie = 29 AttackInterval = 0.0765 MaxClip = 20 MaxAmmo = 120 AmmoCost = 60 Ammo = 20 MaxSpeed = 250 ReloadTime = 3.7 DeployTime = 0.85 KnockBack = 35, 45, 25, 55 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 4 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 420, 0.035 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0245, 0.0215, 0.0135 Spread = 0.125, 0.0255, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.75, 0.065, 0.095, 0.025, 3.65, 2.15, 5 KickBackNotOnGround = 1.25, 0.095, 0.35, 0.25, 4.25, 2.15, 2 KickBackDucking = 0.55, 0.065, 0.045, 0.025, 3.15, 1.45, 7 KickBack = 0.65, 0.045, 0.065, 0.015, 3.45, 1.95, 6 [NATAKNIFED] WeaponID = KNIFE Menu = KNIFE Special = 14 Distance = 50, 55 Angle = 0, Damage = 75, 101, 5 DamageZombie = 1750, 3500, 100 AttackInterval = 0.4262, 0.75, 1.05 MaxSpeed = 250 DeployTime = 0.9 KnockBack = 0 VelocityModifier = 0.6 AnimExtention = nataknife Cost = 0 CanBuy = TRUE Team = ALL [MP5_SPECTRE] WeaponID = MP5 Menu = SMG Damage = 27 DamageZombie = 36 AttackInterval = 0.0755 MaxClip = 35 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 MaxSpeed = 250 DeployTime = 1.0 KnockBack = 35, 45, 25, 55 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Smg_1.mdl, 18 [USAS12CAMO] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Damage = 93 DamageZombie = 93 AttackInterval = 0.2575 MaxClip = 20 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 200 ReloadTime = 4.5 DeployTime = 0.8 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 13 [USAS] WeaponID = XM1014 Type = 4 Menu = SHOTGUN Damage = 80 DamageZombie = 80 AttackInterval = 0.2965 MaxClip = 20 MaxAmmo = 40 AmmoCost = 65 Ammo = 20 MaxSpeed = 190 ReloadTime = 4.5 DeployTime = 0.8 KnockBack = 175, 435, 485, 585 VelocityModifier = 0.15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 13 [M1887XMAS] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.05 AttackInterval = 0.7143 EjectBrass = -1.0 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 DeployTime = 0.8 KnockBack = 515, 435, 1375, 825 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = m1887xmas.sc WorldModel = w_nn.mdl, 8 [KSG12] WeaponID = M3 Menu = SHOTGUN Damage = 120 DamageZombie = 120 AttackInterval = 0.78 EjectBrass = 0.77 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 ReloadTime = 0.3, 0.0, 0.55 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 2 [KSG12G] WeaponID = M3 Menu = SHOTGUN Damage = 120 DamageZombie = 120 AttackInterval = 0.78 EjectBrass = 0.77 MaxClip = 15 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 245 ReloadTime = 0.3, 0.0, 0.55 KnockBack = 215, 435, 475, 725 VelocityModifier = 0.05 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 3 [DBARRELG] WeaponID = XM1014 Type = 4 Menu = SHOTGUN ShotgunDamage = 1.35 ShotgunDamageZombie = 1.55 AttackInterval = 0.165 MaxClip = 2 MaxAmmo = 32 AmmoCost = 245 Ammo = 8 Recoil = 2.65 MaxSpeed = 243 ReloadTime = 1.68 DeployTime = 1.0 KnockBack = 525, 4435, 7125, 4595 VelocityModifier = 0.65 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 1 [RAINBOWGUN] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 0.95 ShotgunDamageZombie = 1.05 AttackInterval = 0.72 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 DeployTime = 0.8 KnockBack = 515, 435, 875, 825 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 7 [FGRENADE] WeaponID = HEGERNADE Menu = EQUIP Special = 19 Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL GameModeLimit = 16 WorldModel = w_Grenade_1.mdl, 3 [SPAS12] WeaponID = M3 Menu = SHOTGUN ShotgunDamage = 1.05 ShotgunDamageZombie = 1.11 ShotgunShots = 9 AttackInterval = 0.91 EjectBrass = 0.67 MaxClip = 8 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 ReloadTime = 0.3, 0.0, 0.55 DeployTime = 0.95 KnockBack = 375, 3235, 8375, 3325 VelocityModifier = 0.25 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 8 [MG3_XMAS] WeaponID = M249 Menu = MG Damage = 34 DamageZombie = 36 AttackInterval = 0.095 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 DeployTime = 0.85 KnockBack = 25, 35, 35, 95 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 7 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0145, 0.0195, 0.0085 Spread = 0.125, 0.0235, 0.0015 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [GROZA] WeaponID = AUG Menu = RIFLE Damage = 40 DamageZombie = 44 AttackInterval = 0.1 MaxClip = 20 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 240 ReloadTime = 2.5 DeployTime = 1.0 KnockBack = 50, 40, 35, 40 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 3 AccuracyCalculate = 1 AccuracyDefault = 0.065 Accuracy = 0.01, 0.25 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0155, 0.0105, 0.0165 Spread = 0.125, 0.0155, 0.0 SpreadRun = 140.0 KickBackWalking = 1.5, 0.5, 0.25, 0.07, 6.0, 3.5, 6 KickBackNotOnGround = 1.75, 1.0, 0.55, 0.35, 8.0, 7.0, 4 KickBackDucking = 0.7, 0.35, 0.2, 0.025, 4.75, 2.5, 7 KickBack = 0.15, 0.45, 0.25, 0.125, 2.45, 2.1, 5 [M14EBR] WeaponID = AK47 Menu = RIFLE Damage = 47 DamageZombie = 47 AttackInterval = 0.1235 MaxClip = 20 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 215 ReloadTime = 2.90 DeployTime = 1.3 KnockBack = 60, 40, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 13 AccuracyCalculate = 1 AccuracyDefault = 0.65 Accuracy = 400, 0.25 AccuracyRange = 0.0, 5.2 AccuracyMul = 0.0155, 0.0215, 0.012 Spread = 0.145, 0.0115, 0.01 SpreadRun = 140.0 KickBackWalking = 1.05, 0.13, 0.215, 0.105, 5.15, 2.15, 8 KickBackNotOnGround = 0.95, 0.15, 0.245, 0.125, 5.45, 2.55, 5 KickBackDucking = 0.65, 0.105, 0.245, 0.125, 3.75, 1.65, 12 KickBack = 0.95, 0.15, 0.245, 0.125, 5.45, 2.55, 9 [AKM] WeaponID = AK47 Menu = RIFLE DamageZombie = 41 AttackInterval = 0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 221 KnockBack = 75, 15, 35, 25 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Rifle_1.mdl, 33 [G_M4A1] WeaponID = M4A1 Type = 18 Menu = RIFLE DamageZombie = 38 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 14 [M4A1GOLD] WeaponID = M4A1 Menu = RIFLE MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 KnockBack = 55, 35, 40, 50 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 15 [G_AK47] WeaponID = AK47 Menu = RIFLE Damage = 36 DamageZombie = 36 AttackInterval = 0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 221 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 35 [M4A1DRAGON] WeaponID = M4A1 Menu = RIFLE MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 2.3 KnockBack = 55, 35, 40, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 16 [M16A4] WeaponID = AK47 Type = 6 Menu = RIFLE Damage = 25 DamageZombie = 25 AttackInterval = 0.465 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 BurstSpeed = 0.052 BurstTimes = 3 MaxSpeed = 220 ReloadTime = 1.92 DeployTime = 0.8 KnockBack = 65, 35, 45, 65 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 10 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 140, 0.125 AccuracyRange = 0.0, 3.9 AccuracyMul = 0.0125, 0.0105, 0.0095 Spread = 0.215, 0.005, 0.005 SpreadRun = 140.0 KickBackWalking = 1.05, 0.75, 0.135, 0.145, 4.15, 2.75, 11 KickBackNotOnGround = 1.25, 0.65, 0.125, 0.155, 4.2, 3.05, 2 KickBackDucking = 0.765, 0.45, 0.115, 0.125, 2.8, 1.25, 18 KickBack = 1.15, 0.65, 0.125, 0.155, 4.2, 3.05, 14 BurstSpread = 0.015 [SCAR] WeaponID = AK47 Type = 2 Menu = RIFLE Damage = 32 DamageZombie = 32 AttackInterval = 0.0875 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 2.92 KnockBack = 55, 35, 30, 60 VelocityModifier = 0.65 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 7 DoubleChangeTime = 6.0, 6.0 DoubleMode = SCAR_B AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 495, 0.15 AccuracyRange = 0.0, 2.8 AccuracyMul = 0.0145, 0.0142, 0.0125 Spread = 0.0165, 0.0165, 0.012 SpreadRun = 150 KickBackWalking = 0.66, 0.325, 0.275, 0.0165, 4.1, 2.15, 16 KickBackNotOnGround = 0.75, 0.35, 0.45, 0.035, 4.5, 2.75, 5 KickBackDucking = 0.25, 0.35, 0.15, 0.025, 3.8, 2.05, 18 KickBack = 0.65, 0.35, 0.25, 0.015, 3.8, 2.05, 15 [XM8] WeaponID = AUG Type = 2 Menu = RIFLE Damage = 31 DamageZombie = 47 AttackInterval = 0.1, 0.13 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 220 ReloadTime = 3.5 KnockBack = 65, 35, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 0 DoubleChangeTime = 6.0, 6.0 DoubleMode = XM8_B AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 275, 0.15 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0145, 0.0172, 0.0145 Spread = 0.0185, 0.0115, 0.0 SpreadRun = 150 KickBackWalking = 0.225, 0.2, 0.315, 0.035, 3.4, 2.1, 14 KickBackNotOnGround = 0.225, 0.2, 0.315, 0.035, 3.7, 2.1, 6 KickBackDucking = 0.15, 0.15, 0.235, 0.025, 3.1, 1.7, 17 KickBack = 0.225, 0.2, 0.315, 0.035, 3.7, 2.1, 15 [XM8_B] WeaponID = SG550 Damage = 49 DamageZombie = 65 AttackInterval = 0.39 MaxClip = 30 Zoom = 40, 15 MaxSpeed = 210, 150 ReloadTime = 3.5 WorldModel = w_Rifle_1.mdl, 0 [LIGHTZG] WeaponID = GALIL Menu = RIFLE Special = 25 Damage = 31 DamageZombie = 35 AttackInterval = 0.0985 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 238 ReloadTime = 3.8 DeployTime = 0.8 KnockBack = 55, 30, 25, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = lightzg.sc WorldModel = w_Rifle_1.mdl, 18 AccuracyCalculate = 1 AccuracyDefault = 0.3 Accuracy = 275, 0.15 AccuracyRange = 0.0, 3.2 AccuracyMul = 0.0245, 0.0172, 0.0145 Spread = 0.185, 0.0115, 0.0 SpreadRun = 150 KickBackWalking = 0.385, 0.21, 0.125, 0.015, 3.65, 2.5, 10 KickBackNotOnGround = 0.455, 0.4, 0.125, 0.015, 4.4, 3.15, 6 KickBackDucking = 0.315, 0.2, 0.125, 0.015, 3.15, 2.25, 14 KickBack = 0.355, 0.2, 0.125, 0.015, 3.4, 2.5, 12 [CARTBLUE_B] WeaponID = G3SG1 Damage = DamageZombie = AttackInterval = 0.2195 MaxClip = 30 MaxSpeed = 200 ReloadTime = 3.46 WorldModel = w_Rifle_1.mdl, 30 [CARTRED] WeaponID = AK47 Type = 2 Menu = RIFLE Damage = 28 DamageZombie = 28 AttackInterval = 0.095 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.4 KnockBack = 55, 30, 25, 45 VelocityModifier = 0.65 AnimExtention = carbine Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 29 DoubleChangeTime = 4.0, 4.0 DoubleMode = CARTRED_B AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 525, 0.35 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0155, 0.014, 0.0105 Spread = 0.175, 0.0135, 0.005 SpreadRun = 150 KickBackWalking = 0.215, 0.245, 0.105, 0.075, 1.45, 1.45, 11 KickBackNotOnGround = 0.225, 0.265, 0.15, 0.095, 1.75, 1.75, 6 KickBackDucking = 0.215, 0.245, 0.095, 0.065, 1.15, 1.15, 14 KickBack = 0.215, 0.245, 0.095, 0.065, 1.45, 1.45, 12 [CARTRED_B] WeaponID = GALIL Damage = DamageZombie = AttackInterval = 0.1215 MaxClip = 30 MaxSpeed = 215 ReloadTime = 3.7 WorldModel = w_Rifle_1.mdl, 29 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 315, 0.35 AccuracyRange = 0.0, 3.65 AccuracyMul = 0.0145, 0.014, 0.0105 Spread = 0.165, 0.0135, 0.005 SpreadRun = 150 KickBackWalking = 0.385, 0.21, 0.125, 0.015, 3.65, 2.5, 10 KickBackNotOnGround = 0.455, 0.4, 0.125, 0.015, 4.4, 3.15, 6 KickBackDucking = 0.315, 0.2, 0.125, 0.015, 3.15, 2.25, 14 KickBack = 0.215, 0.245, 0.265, 0.125, 4.75, 2.15, 10 [GUITAR] WeaponID = GALIL Menu = RIFLE Damage = 30 DamageZombie = 30 AttackInterval = 0.1245 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 235 ReloadTime = 3.3 DeployTime = 1.0 KnockBack = 70, 40, 35, 60 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 22 AccuracyCalculate = 1 AccuracyDefault = 0.1 Accuracy = 275, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.0145, 0.0145, 0.0125 Spread = 0.155, 0.0175, 0.0065 SpreadRun = 150 KickBackWalking = 0.775, 0.135, 0.455, 0.045, 5.95, 3.25, 9 KickBackNotOnGround = 0.755, 0.125, 0.415, 0.085, 5.95, 3.25, 3 KickBackDucking = 0.625, 0.105, 0.34, 0.065, 5.15, 3.15, 13 KickBack = 0.755, 0.125, 0.415, 0.085, 5.95, 3.25, 10 [G11] WeaponID = FAMAS Menu = RIFLE Damage = 33 DamageZombie = 33 AttackInterval = 0.0815 MaxClip = 50 MaxAmmo = 100 AmmoCost = 150 Ammo = 50 MaxSpeed = 225 ReloadTime = 3.03 KnockBack = 65, 45, 35, 65 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 24 AccuracyCalculate = 1 AccuracyDefault = 0.1 Accuracy = 275, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.0125, 0.0165, 0.0125 Spread = 0.165, 0.0145, 0.0115 SpreadRun = 150 KickBackWalking = 0.475, 0.235, 0.425, 0.035, 4.25, 2.15, 12 KickBackNotOnGround = 0.45, 0.225, 0.415, 0.025, 4.05, 2.15, 4 KickBackDucking = 0.425, 0.215, 0.375, 0.0225, 3.75, 1.95, 15 KickBack = 0.45, 0.225, 0.415, 0.025, 4.05, 2.15, 13 [VIOLINGUN] WeaponID = AK47 Menu = RIFLE Special = 18 Damage = 35 DamageZombie = 35 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 220 ReloadTime = 2.7 DeployTime = 1.9 KnockBack = 60, 40, 35, 60 VelocityModifier = 0.65 AnimExtention = ak47 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 1 AccuracyCalculate = 1 AccuracyDefault = 0.1 Accuracy = 275, 0.125 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.0125, 0.0145, 0.0125 Spread = 0.165, 0.0175, 0.0065 SpreadRun = 150 KickBackWalking = 0.775, 0.135, 0.455, 0.045, 5.95, 3.25, 9 KickBackNotOnGround = 0.755, 0.125, 0.415, 0.085, 5.95, 3.25, 3 KickBackDucking = 0.625, 0.105, 0.34, 0.065, 5.15, 3.15, 13 KickBack = 0.755, 0.125, 0.415, 0.085, 5.95, 3.25, 10 [OICW] WeaponID = AK47 Type = 10 Menu = RIFLE Damage = 35 DamageZombie = 39 AttackInterval = 0.091, 3.0 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 228 ReloadTime = 3.4 DeployTime = 1.0 KnockBack = 65, 40, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 9 DoubleChangeTime = 1.53, 1.53 ExtraAmmo = 6 ExtraAmmoCost = 300 AccuracyCalculate = 1 AccuracyDefault = 0.15 Accuracy = 2150, 0.005 AccuracyRange = 0.0, 3.15 AccuracyMul = 0.0135, 0.0135, 0.0115 Spread = 0.175, 0.0195, 0.0105 SpreadRun = 150 EntitySpawnOrigin = 28.0, 3.5, -5.0 EntityKnockBack = 450 EntityDamage = 100 EntityDamageZombie = 550 EntityRange = 300 EntitySpeed = 1005 EntityGravity = 0.485 EntityAngle = -7.5 EntityBeam = 6 EntityClass = ENTCLASS_NADE_BOUNCE EntityMoveType = MOVETYPE_BOUNCE KickBackWalking = 0.475, 0.355, 0.165, 0.115, 3.75, 2.15, 10 KickBackNotOnGround = 0.535, 0.375, 0.255, 0.15, 4.25, 2.75, 3 KickBackDucking = 0.415, 0.315, 0.105, 0.035, 3.25, 1.85, 15 KickBack = 0.455, 0.345, 0.145, 0.095, 3.65, 2.05, 12 [JANUSMK5] WeaponID = GALIL Menu = RIFLE Special = 48 Damage = 30, 90 DamageZombie = 30, 90 AttackInterval = 0.09, 0.072 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Count = 57 MaxSpeed = 230 ReloadTime = 3.2 DeployTime = 1.0 KnockBack = 60, 40, 35, 60 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL Event = janus.sc WorldModel = w_Rifle_2.mdl, 2 DoubleChangeTime = 3.0, 11.0 [ARX160] WeaponID = SG552 Menu = RIFLE Damage = 31 DamageZombie = 54 AttackInterval = 0.09395 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 2.6 DeployTime = 0.8 KnockBack = 65, 40, 35, 55 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_nn.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 1200, 0.0115 AccuracyRange = 0.0, 3.35 AccuracyMul = 0.0135, 0.0135, 0.0115 Spread = 0.175, 0.0215, 0.0105 SpreadRun = 150 KickBackWalking = 0.7, 0.4, 0.125, 0.02, 3.85, 2.15, 8 KickBackNotOnGround = 1.2, 0.5, 0.23, 0.15, 5.5, 3.5, 6 KickBackDucking = 0.45, 0.25, 0.115, 0.015, 3.35, 1.85, 14 KickBack = 0.65, 0.35, 0.125, 0.015, 3.75, 2.05, 9 [CHEYTACLRRS] WeaponID = AWP Menu = RIFLE Special = 42 Damage = 197 DamageZombie = 605 AttackInterval = 2.25 MaxClip = 30 MaxAmmo = 0 AmmoCost = 95 Ammo = 5 Zoom = 40, 10 MaxSpeed = 196, 136 ReloadTime = 0.01 DeployTime = 1.3 KnockBack = 175 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL [SL8] WeaponID = SG550 Menu = RIFLE Damage = 64 DamageZombie = 61 AttackInterval = 0.2295 MaxClip = 20 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 40, 15 MaxSpeed = 250 ReloadTime = 3.5 DeployTime = 0.9 KnockBack = 75, 35, 115, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 10 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.0155, 0.01, 0.0125 Spread = 0.0395, 0.0215, 0.0, 0.0105 SpreadUnZoom = 0.0295 [SL8G] WeaponID = SG550 Menu = RIFLE Damage = 66 DamageZombie = 63 AttackInterval = 0.2295 MaxClip = 25 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210 ReloadTime = 3.5 DeployTime = 0.9 KnockBack = 75, 35, 115, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 11 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.0155, 0.01, 0.0125 Spread = 0.0395, 0.0215, 0.0, 0.0105 SpreadUnZoom = 0.0295 [WA2000G] WeaponID = SG550 Menu = RIFLE Damage = 109 DamageZombie = 109 AttackInterval = 0.5129 MaxClip = 15 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210,150 ReloadTime = 3.4 DeployTime = 0.8 KnockBack = 85, 55, 175, 135 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 18 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.009 Spread = 0.0315, 0.0135, 0.0, 0.0105 SpreadUnZoom = 0.0115 [DMP7A1] WeaponID = GALIL Menu = SMG Special = 38 Damage = 33 DamageZombie = 278 DamageScenario = 150 AttackInterval = 0.08 MaxClip = 80 MaxAmmo = 80 AmmoCost = 60 Ammo = 20 FireSrcOfs = 1.5 MaxSpeed = 250 ReloadTime = 3.4 KnockBack = 75, 115, 215, 175 VelocityModifier = 0.35 AnimExtention = dualpistols Cost = 0 CanBuy = TRUE Team = ALL EventLeft = dmp7a1_left.sc EventRight = dmp7a1_right.sc WorldModel = w_Other_1.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.01 Accuracy = 240, 0.25 AccuracyRange = 0.0, 0.55 AccuracyMul = 0.2, 0.08 KickBackWalking = 0.4, 0.4, 0.25, 0.045, 2.95, 1.45, 6 KickBackNotOnGround = 0.6, 0.6, 0.45, 0.085, 3.15, 1.95, 7 KickBackDucking = 0.3, 0.3, 0.115, 0.015, 2.65, 1.15, 7 KickBack = 0.35, 0.35, 0.15, 0.045, 2.65, 1.15, 7 [AS50G] WeaponID = G3SG1 Menu = RIFLE Damage = 110 DamageZombie = 249 AttackInterval = 0.45 MaxClip = 5 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 15 Recoil = 4.18 MaxSpeed = 200, 140 ReloadTime = 3.0 DeployTime = 0.85 KnockBack = 205, 455, 1275, 1135 VelocityModifier = 0.15 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 1 AccuracyCalculate = 2 AccuracyDefault = 0.225 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0285, 0.012, 0.005, 0.0065 Spread = 0.0315, 0.0135, 0.0, 0.0105 SpreadUnZoom = 0.0115 KickBackWalking = 5.15, 4.35, 6.45, 5.95, 20.5, 21.6, 1 KickBackNotOnGround = 7.15, 8.0, 8.25, 6.15, 23.5, 21.3, 1 KickBackDucking = 4.15, 4.05, 4.25, 3.95, 14.35, 15.36, 2 KickBack = 4.75, 4.15, 6.25, 5.95, 18.5, 19.6, 1 [M2] WeaponID = AK47 Type = 2 Menu = MG Special = 22 Damage = 39 DamageZombie = 55 AttackInterval = 0.3125 MaxClip = 250 MaxAmmo = 250 AmmoCost = 600 Ammo = 30 MaxSpeed = 160 ReloadTime = 6.1 KnockBack = 35 VelocityModifier = 0.25 AnimExtention = m134 Cost = 0 CanBuy = TRUE Team = ALL EventLeft = skull3_left.sc EventRight = skull3_right.sc WorldModel = w_nn.mdl, 7 DoubleChangeTime = 5, 5 DoubleMode = M2_2 KickBackWalking = 0.6, 0.3, 0.25, 0.035, 3.5, 2.25, 10 KickBackNotOnGround = 1.0, 0.525, 0.4, 0.05, 4.6, 2.4, 9 KickBackDucking = 0.25, 0.175, 0.125, 0.02, 2.25, 1.2, 10 KickBack = 0.275, 0.32, 0.17, 0.05, 2.4, 1.85, 9 [M24] WeaponID = SCOUT Menu = RIFLE Damage = 109 DamageZombie = 109 AttackInterval = 1.53 MaxClip = 10 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 250, 200 ReloadTime = 3.0 DeployTime = 1.0 KnockBack = 105, 255, 675, 765 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 4 [XM2010] WeaponID = AWP Menu = RIFLE Damage = 109 DamageZombie = 109 AttackInterval = 1.4315 MaxClip = 5 MaxAmmo = 50 AmmoCost = 80 Ammo = 30 Zoom = 40, 10 MaxSpeed = 210, 150 ReloadTime = 3.0 DeployTime = 0.9 KnockBack = 105, 255, 675, 765 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 19 [M82] WeaponID = SCOUT Menu = RIFLE Damage = 109 DamageZombie = 228 AttackInterval = 1.5575 MaxClip = 10 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210 ReloadTime = 3.35 DeployTime = 1.5 KnockBack = 175, 255, 825, 815 VelocityModifier = 0.25 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 5 [M95] WeaponID = AWP Menu = RIFLE Damage = 150 DamageZombie = 399 AttackInterval = 2.02 EjectBrass = 0.73 MaxClip = 5 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 Recoil = 5.45 MaxSpeed = 200, 140 ReloadTime = 3.86 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.05 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 6 AccuracyCalculate = 4 Spread = 0.9, 0.27, 0.1, 0.0, 0.0012 SpreadRun = 140.0 SpreadUnZoom = 0.10 [TRG42G] WeaponID = AWP Menu = RIFLE Damage = 115 DamageZombie = 115 AttackInterval = 1.4115 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 220, 160 ReloadTime = 3.0 DeployTime = 1.6 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 15 [VSK94] WeaponID = G3SG1 Menu = RIFLE Damage = 24 DamageZombie = 44 AttackInterval = 0.12 MaxClip = 20 MaxAmmo = 120 AmmoCost = 20 Ammo = 30 Zoom = 40, 15 Recoil = 1.75 MaxSpeed = 200 ReloadTime = 3.25 DeployTime = 0.85 KnockBack = 75, 55, 85, 75 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 16 AccuracyCalculate = 2 AccuracyDefault = 0.275 Accuracy = 0.95, 0.005 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0315, 0.0165, 0.0105, 0.0135 Spread = 0.0455, 0.0215, 0.0125, 0.0145 SpreadUnZoom = 0.0245 [M2_2] WeaponID = GALIL Damage = 29 DamageZombie = 50 AttackInterval = 0.1105 MaxClip = 250 MaxAmmo = 250 AmmoCost = 600 Ammo = 30 FireSrcOfs = 1.0 MaxSpeed = 1 ReloadTime = 6.1 KnockBack = 0.9 VelocityModifier = 0.35 AnimExtention = m134 [MG3] WeaponID = M249 Menu = MG Damage = 33 DamageZombie = 35 AttackInterval = 0.095 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 DeployTime = 0.85 KnockBack = 25, 35, 35, 95 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 9 [FALCON] WeaponID = AWP Menu = RIFLE Damage = 100 DamageZombie = 3720 AttackInterval = 1.02 EjectBrass = 0.73 MaxClip = 1 MaxAmmo = 30 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 MaxSpeed = 200, 140 ReloadTime = 3.5 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.05 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_falcon.mdl [FALCONEX] WeaponID = AWP Menu = RIFLE Damage = 120 DamageZombie = 6500 AttackInterval = 1.02 EjectBrass = 0.73 MaxClip = 1 MaxAmmo = 30 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 MaxSpeed = 200, 140 ReloadTime = 3.2 KnockBack = 455, 1155, 8275, 2135 VelocityModifier = 0.01 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_falconex.mdl [MG3G] WeaponID = M249 Menu = MG Damage = 34 DamageZombie = 36 AttackInterval = 0.095 MaxClip = 200 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 DeployTime = 0.85 KnockBack = 25, 35, 35, 95 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 8 AccuracyCalculate = 1 AccuracyDefault = 0.55 Accuracy = 2100, 0.015 AccuracyRange = 0.35, 5.25 AccuracyMul = 0.0145, 0.0195, 0.0085 Spread = 0.125, 0.0235, 0.0015 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.35, 3.95, 9 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.15, 3.75, 11 [HK23] WeaponID = GALIL Menu = MG Damage = 30 DamageZombie = 39 AttackInterval = 0.09875 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Recoil = 0.925 MaxSpeed = 225 ReloadTime = 3.8 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 15 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 2200, 0.015 AccuracyRange = 0.0, 3.25 AccuracyMul = 0.0135, 0.0175, 0.0135 Spread = 0.135, 0.0195, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.7, 0.5, 0.235, 0.0165, 5.45, 3.65, 14 KickBackNotOnGround = 1.25, 0.75, 0.55, 0.15, 5.75, 3.95, 5 KickBackDucking = 0.6, 0.425, 0.175, 0.01, 5.15, 3.35, 16 KickBack = 0.65, 0.45, 0.215, 0.015, 5.35, 3.65, 13 [MG36] WeaponID = SG552 Menu = MG Damage = 32 DamageZombie = 36 AttackInterval = 0.08735 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 3.95 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 6 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.5, 0.5, 0.285, 0.025, 4.25, 3.35, 9 KickBackNotOnGround = 0.85, 0.625, 0.325, 0.035, 4.45, 3.75, 4 KickBackDucking = 0.3, 0.425, 0.255, 0.025, 3.95, 3.0, 14 KickBack = 0.45, 0.45, 0.285, 0.025, 4.15, 3.25, 11 [MG36XMAS] WeaponID = SG552 Menu = MG Special = 15 Damage = 32 DamageZombie = 36 AttackInterval = 0.08735 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 230 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 4 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 1400, 0.025 AccuracyRange = 0.0, 3.55 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0215, 0.0065 SpreadRun = 140.0 KickBackWalking = 0.5, 0.5, 0.285, 0.025, 4.25, 3.35, 9 KickBackNotOnGround = 0.85, 0.625, 0.325, 0.035, 4.45, 3.75, 4 KickBackDucking = 0.3, 0.425, 0.255, 0.025, 3.95, 3.0, 14 KickBack = 0.45, 0.45, 0.285, 0.025, 4.15, 3.25, 11 [M60G] WeaponID = M249 Menu = MG Damage = 35 DamageZombie = 42 AttackInterval = 0.1205 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 225 ReloadTime = 3.9 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 13 AccuracyCalculate = 1 AccuracyDefault = 0.25 Accuracy = 6500, 0.015 AccuracyRange = 0.0, 3.75 AccuracyMul = 0.0145, 0.0175, 0.0125 Spread = 0.135, 0.0265, 0.0105 SpreadRun = 140.0 KickBackWalking = 0.85, 0.85, 0.315, 0.015, 4.85, 4.25, 8 KickBackNotOnGround = 1.25, 1.15, 0.285, 0.015, 4.75, 4.15, 2 KickBackDucking = 0.65, 0.55, 0.215, 0.015, 4.35, 4.05, 12 KickBack = 0.75, 0.75, 0.285, 0.015, 4.75, 4.15, 9 [PKM] WeaponID = M249 Menu = MG Damage = 33 DamageZombie = 50 MaxClip = 150 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 ReloadTime = 4.7 DeployTime = 0.7 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.45 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 2 AccuracyCalculate = 1 AccuracyDefault = 0.45 Accuracy = 2100, 0.035 AccuracyRange = 0.0, 4.25 AccuracyMul = 0.0145, 0.0155, 0.0125 Spread = 0.135, 0.0265, 0.0125 SpreadRun = 140.0 KickBackWalking = 0.95, 0.425, 0.235, 0.025, 4.55, 4.15, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.65, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.75, 0.45, 0.25, 0.025, 4.35, 3.95, 12 [M249EP] WeaponID = M249 Type = 11 Menu = MG Special = 29 Distance = 8196, 48 Angle = 0, 90 Damage = 32, 50 DamageZombie = 38, 300 AttackInterval = 0.11, 1.7 MaxClip = 100 MaxAmmo = 200 AmmoCost = 60 Ammo = 30 MaxSpeed = 220 ReloadTime = 4.85 KnockBack = 45, 35, 25, 65, 200 VelocityModifier = 0.55 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 10 [QBB95] WeaponID = M249 Menu = MG Damage = 29 DamageZombie = 42 AttackInterval = 0.125 MaxClip = 75 MaxAmmo = 200 AmmoCost = 140 Ammo = 75 MaxSpeed = 235 ReloadTime = 4.0 DeployTime = 0.9 KnockBack = 45, 35, 25, 65 VelocityModifier = 0.55 AnimExtention = rifle Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_MG_1.mdl, 0 AccuracyCalculate = 1 AccuracyDefault = 0.35 Accuracy = 5100, 0.035 AccuracyRange = 0.0, 4.15 AccuracyMul = 0.0165, 0.0145, 0.0125 Spread = 0.145, 0.0255, 0.0155 SpreadRun = 140.0 KickBackWalking = 0.75, 0.425, 0.235, 0.025, 4.25, 3.85, 10 KickBackNotOnGround = 1.15, 0.65, 0.35, 0.035, 4.75, 3.75, 4 KickBackDucking = 0.55, 0.425, 0.215, 0.025, 4.0, 3.35, 14 KickBack = 0.65, 0.45, 0.25, 0.025, 4.25, 3.75, 11 [FGRENADE2] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 2 [FAMAS] WeaponID = FAMAS Menu = RIFLE DamageZombie = 40 MaxClip = 25 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 26 [CARTFRAG] WeaponID = HEGERNADE Menu = EQUIP Damage = 100 DamageZombie = 300 AttackInterval = 1 MaxClip = 0 Ammo = 1 MaxSpeed = 250 ReloadTime = 0 DeployTime = 0 KnockBack = 0 VelocityModifier = 0.6 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Grenade_1.mdl, 1 ExplosionSound = weapons/cartfrag_explosion.wav [FIVESEVEN] WeaponID = FIVESEVEN Menu = PISTOL Damage = 20 DamageZombie = 20 MaxClip = 20 MaxAmmo = 100 AmmoCost = 50 Ammo = 50 MaxSpeed = 250 ReloadTime = 3.25 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Pistol_1.mdl, 7 [XM1014] WeaponID = XM1014 Menu = SHOTGUN Damage = 80 DamageZombie = 80 MaxClip = 7 MaxAmmo = 32 AmmoCost = 65 Ammo = 8 MaxSpeed = 240 KnockBack = 300, 600, 700, 900 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 15 [AK47] WeaponID = AK47 Menu = RIFLE DamageZombie = 42 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 221 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_wpn_red.mdl, 8 KickBackWalking = 1.5, 0.45, 0.225, 0.05, 6.5, 2.5, 7 KickBackNotOnGround = 2.0, 1.0, 0.5, 0.35, 9.0, 6.0, 5 KickBackDucking = 0.9, 0.35, 0.15, 0.025, 5.5, 1.5, 9 KickBack = 1.0, 0.375, 0.175, 0.0375, 5.75, 1.75, 8 [M4A1] WeaponID = M4A1 Menu = RIFLE DamageZombie = 39, 38 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 230 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_wpn_red.mdl, 7 [SG552] WeaponID = SG552 Menu = RIFLE DamageZombie = 39 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 Zoom = 55 MaxSpeed = 235 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = TR WorldModel = w_Rifle_1.mdl, 6 [SG550] WeaponID = SG550 Menu = RIFLE DamageZombie = 84 MaxClip = 30 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 40, 15 MaxSpeed = 210, 150 KnockBack = 75, 35, 115, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Sniper_1.mdl, 20 [AWP] WeaponID = AWP Menu = RIFLE DamageZombie = 345 MaxClip = 10 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 210, 150 ReloadTime = 2.95 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 3 [BISON] WeaponID = MP5 Menu = SMG DamageZombie = 40 MaxClip = 64 MaxAmmo = 300 AmmoCost = 20 Ammo = 64 MaxSpeed = 250 KnockBack = 45, 35, 25, 45 VelocityModifier = 0.5 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_bison.mdl [AUTOMAGV] WeaponID = DEAGLE Menu = PISTOL DamageZombie = 61 AttackInterval = 0.275 MaxClip = 7 MaxAmmo = 35 AmmoCost = 40 Ammo = 7 MaxSpeed = 250 KnockBack = 45, 45, 105, 40 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Pistol_1.mdl, 1 [L85A2] WeaponID = FAMAS Menu = RIFLE Damage = 34 DamageZombie = 41 MaxClip = 30 MaxAmmo = 90 AmmoCost = 60 Ammo = 30 MaxSpeed = 240 ReloadTime = 3.03 KnockBack = 55, 35, 35, 45 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = CT WorldModel = w_Rifle_1.mdl, 19 AccuracyCalculate = 1 AccuracyDefault = 0.015 Accuracy = 2, 0.055 AccuracyRange = 0.0, 0.85 AccuracyMul = 0.25, 0.125, 0.0125 Spread = 0.65, 0.0185, 0.014 SpreadRun = 150 KickBackWalking = 0.845, 0.32, 0.125, 0.0255, 5.25, 2.65, 7 KickBackNotOnGround = 0.955, 0.65, 0.15, 0.0245, 4.5, 2.65, 6 KickBackDucking = 0.585, 0.35, 0.15, 0.0245, 3.75, 2.25, 10 KickBack = 0.725, 0.4, 0.15, 0.0245, 4.5, 2.65, 8 [AW50] WeaponID = AWP Menu = RIFLE Damage = 114 DamageZombie = 399 AttackInterval = 1.55 MaxClip = 5 MaxAmmo = 50 AmmoCost = 100 Ammo = 5 Zoom = 40, 10 MaxSpeed = 210, 150 ReloadTime = 2.95 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 22 AccuracyCalculate = 4 Spread = 0.8, 0.26, 0.1, 0.0, 0.0011 SpreadRun = 140.0 SpreadUnZoom = 0.08 [R93] WeaponID = AWP Menu = RIFLE Damage = 114 DamageZombie = 330 AttackInterval = 1.25 MaxClip = 5 MaxAmmo = 30 AmmoCost = 125 Ammo = 10 Zoom = 40, 10 MaxSpeed = 210, 150 ReloadTime = 2.9 KnockBack = 115, 255, 775, 565 VelocityModifier = 0.35 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Sniper_1.mdl, 23 [SVDEX] WeaponID = AK47 Type = 10 Menu = RIFLE Damage = 70 DamageZombie = 1050 DamageScenario = 480 AttackInterval = 0.35, 2.83 MaxClip = 20 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 MaxSpeed = 270 ReloadTime = 3.83 DeployTime = 1.03 KnockBack = 200, 0.9 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 3 DoubleChangeTime = 1.53, 1.53 ExtraAmmo = 10 AccuracyCalculate = 1 AccuracyDefault = 0.01 Accuracy = 200, 0.15 AccuracyRange = 0.0, 0.2 AccuracyMul = 0.01, 0.02, 0.009 Spread = 0.0235, 0.0125, 0.0005 SpreadRun = 140.0 EntitySpawnOrigin = 32.0, 3.5, -3.0 EntityKnockBack = 0 EntityDamageZombie = 5500 EntityRange = 300 EntitySpeed = 1000 EntityGravity = 0.58 EntityAngle = 3 EntityBeam = 1 EntityClass = ENTCLASS_NADE EntityMoveType = MOVETYPE_BOUNCE KickBackWalking = 0.7, 0.15, 0.125, 0.03, 3.5, 1.0, 7 KickBackNotOnGround = 1.2, 0.5, 0.5, 0.15, 6.0, 2.0, 5 KickBackDucking = 0.45, 0.25, 0.15, 0.005, 1.5, 0.5, 9 KickBack = 0.55, 0.375, 0.075, 0.0175, 2.75, 0.75, 8 [QBARREL] WeaponID = M3 Type = 4 Menu = SHOTGUN Special = 34 ShotgunDamage = 7.46 ShotgunDamageZombie = 8.0 ShotgunDamageScenario = 1.4 ShotgunSpread = 0.0625, 0.0625, 0.0 AttackInterval = 0.2015, 0.25 EjectBrass = -1 MaxClip = 4 MaxAmmo = 75 AmmoCost = 65 Ammo = 8 ReloadTime = 2.75 KnockBack = 350, 0.8572, 850, 0.5883 VelocityModifier = 0.35, 0.65 AnimExtention = shotgun Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Shotgun_1.mdl, 16 [AK47_LONG] WeaponID = AK47 Menu = RIFLE Damage = 25 DamageZombie = 250 DamageScenario = 110 AttackInterval = 0.0955, 0.11 MaxClip = 60 MaxAmmo = 90 AmmoCost = 80 Ammo = 30 Zoom = 55 MaxSpeed = 221 KnockBack = 85, 45, 95, 105 VelocityModifier = 0.65 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Rifle_1.mdl, 36 AccuracyCalculate = 1 AccuracyDefault = 0.1 Accuracy = 2400, 0.015 AccuracyRange = 0.0, 1.25 AccuracyMul = 0.0185, 0.0135, 0.0085 Spread = 0.0165, 0.0215, 0.0 SpreadRun = 140.0 KickBackWalking = 0.3, 0.25, 0.05, 0.0135, 2.95, 0.85, 8 KickBackNotOnGround = 0.25, 0.245, 0.045, 0.0125, 2.75, 0.75, 8 KickBackDucking = 0.215, 0.225, 0.035, 0.0125, 2.25, 0.75, 9 KickBack = 0.25, 0.245, 0.045, 0.0125, 2.75, 0.95, 8 [POISONGUN] WeaponID = GALIL Type = 7 Menu = EQUIP Special = 20 Distance = 400 Damage = 50, 2 DamageZombie = 300, 100 DamageScenario = 158, 100 AttackInterval = 0.1185 MaxClip = 200 MaxAmmo = 200 AmmoCost = 300 Ammo = 100 MaxSpeed = 230 ReloadTime = 5.03 DeployTime = 1.0 KnockBack = 20 VelocityModifier = 0.035 AnimExtention = m249 Cost = 0 CanBuy = TRUE Team = ALL WorldModel = w_Equip_1.mdl, 9 EntitySpawnOrigin = 40.0, 5.0, -5.0 EntitySpeed = 960 EntityRenderColor = 18.0, 176.0, 0.0 Event = poisongun.sc